617 lines
16 KiB
C
617 lines
16 KiB
C
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/************************************************************************
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* *
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* winternl.h -- This module defines the internal NT APIs and data *
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* structures that are intended for the use only by internal core *
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* Windows components. These APIs and data structures may change *
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* at any time. *
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* *
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* These APIs and data structures are subject to changes from one *
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* Windows release to another Windows release. To maintain the *
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* compatiblity of your application, avoid using these APIs and *
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* data structures. *
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* *
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* The appropriate mechanism for accessing the functions defined in *
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* this header is to use LoadLibrary() for ntdll.dll and *
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* GetProcAddress() for the particular function. By using this *
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* approach, your application will be more resilient to changes *
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* for these functions between Windows releases. If a function *
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* prototype does change, then GetProcAddress() for that function *
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* might detect the change and fail the function call, which your *
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* application will be able to detect. GetProcAddress() may not *
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* be able to detect all signature changes, thus avoid using these *
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* internal functions. Instead, your application should use the *
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* appropriate Win32 function that provides equivalent or similiar *
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* functionality. *
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* *
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* Copyright (c) Microsoft Corp. All rights reserved. *
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* *
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************************************************************************/
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#ifndef _WINTERNL_
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#define _WINTERNL_
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#if (_WIN32_WINNT >= 0x0500)
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#include <windef.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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//
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// The PEB and TEB structures are subject to changes between Windows
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// releases, thus the fields offsets may change as well as the Reserved
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// fields. The Reserved fields are reserved for use only by the Windows
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// operating systems. Do not assume a maximum size for the structures.
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//
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//
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// Instead of using the BeingDebugged field, use the Win32 APIs
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// IsDebuggerPresent, CheckRemoteDebuggerPresent
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// Instead of using the SessionId field, use the Win32 APIs
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// GetCurrentProcessId and ProcessIdToSessionId
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// Sample x86 assembly code that gets the SessionId (subject to change
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// between Windows releases, use the Win32 APIs to make your application
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// resilient to changes)
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// mov eax,fs:[00000018]
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// mov eax,[eax+0x30]
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// mov eax,[eax+0x1d4]
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//
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typedef struct _PEB {
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BYTE Reserved1[2];
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BYTE BeingDebugged;
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BYTE Reserved2[229];
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PVOID Reserved3[59];
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ULONG SessionId;
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} PEB, *PPEB;
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//
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// Instead of using the Tls fields, use the Win32 TLS APIs
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// TlsAlloc, TlsGetValue, TlsSetValue, TlsFree
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//
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// Instead of using the ReservedForOle field, use the COM API
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// CoGetContextToken
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//
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typedef struct _TEB {
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BYTE Reserved1[1952];
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PVOID Reserved2[412];
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PVOID TlsSlots[64];
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BYTE Reserved3[8];
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PVOID Reserved4[26];
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PVOID ReservedForOle; // Windows 2000 only
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PVOID Reserved5[4];
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PVOID TlsExpansionSlots;
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} TEB;
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typedef TEB *PTEB;
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//
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// These data structures and type definitions are needed for compilation and
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// use of the internal Windows APIs defined in this header.
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//
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typedef LONG NTSTATUS;
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typedef CONST char *PCSZ;
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typedef struct _STRING {
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USHORT Length;
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USHORT MaximumLength;
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PCHAR Buffer;
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} STRING;
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typedef STRING *PSTRING;
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typedef STRING ANSI_STRING;
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typedef PSTRING PANSI_STRING;
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typedef PSTRING PCANSI_STRING;
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typedef STRING OEM_STRING;
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typedef PSTRING POEM_STRING;
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typedef CONST STRING* PCOEM_STRING;
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typedef struct _UNICODE_STRING {
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USHORT Length;
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USHORT MaximumLength;
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PWSTR Buffer;
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} UNICODE_STRING;
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typedef UNICODE_STRING *PUNICODE_STRING;
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typedef const UNICODE_STRING *PCUNICODE_STRING;
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typedef struct _OBJECT_ATTRIBUTES {
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ULONG Length;
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HANDLE RootDirectory;
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PUNICODE_STRING ObjectName;
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ULONG Attributes;
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PVOID SecurityDescriptor;
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PVOID SecurityQualityOfService;
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} OBJECT_ATTRIBUTES;
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typedef OBJECT_ATTRIBUTES *POBJECT_ATTRIBUTES;
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typedef struct _IO_STATUS_BLOCK {
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union {
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NTSTATUS Status;
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PVOID Pointer;
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};
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ULONG_PTR Information;
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} IO_STATUS_BLOCK, *PIO_STATUS_BLOCK;
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typedef
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VOID
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(NTAPI *PIO_APC_ROUTINE) (
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IN PVOID ApcContext,
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IN PIO_STATUS_BLOCK IoStatusBlock,
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IN ULONG Reserved
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);
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#if defined(_M_IA64)
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typedef struct _FRAME_POINTERS {
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ULONGLONG MemoryStackFp;
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ULONGLONG BackingStoreFp;
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} FRAME_POINTERS, *PFRAME_POINTERS;
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#define UNWIND_HISTORY_TABLE_SIZE 12
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typedef struct _RUNTIME_FUNCTION {
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ULONG BeginAddress;
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ULONG EndAddress;
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ULONG UnwindInfoAddress;
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} RUNTIME_FUNCTION, *PRUNTIME_FUNCTION;
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typedef struct _UNWIND_HISTORY_TABLE_ENTRY {
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ULONG64 ImageBase;
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ULONG64 Gp;
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PRUNTIME_FUNCTION FunctionEntry;
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} UNWIND_HISTORY_TABLE_ENTRY, *PUNWIND_HISTORY_TABLE_ENTRY;
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typedef struct _UNWIND_HISTORY_TABLE {
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ULONG Count;
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UCHAR Search;
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ULONG64 LowAddress;
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ULONG64 HighAddress;
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UNWIND_HISTORY_TABLE_ENTRY Entry[UNWIND_HISTORY_TABLE_SIZE];
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} UNWIND_HISTORY_TABLE, *PUNWIND_HISTORY_TABLE;
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#endif // _M_IA64
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typedef struct _PROCESS_BASIC_INFORMATION {
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PVOID Reserved1;
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PPEB PebBaseAddress;
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PVOID Reserved2[2];
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ULONG_PTR UniqueProcessId;
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PVOID Reserved3;
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} PROCESS_BASIC_INFORMATION;
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typedef PROCESS_BASIC_INFORMATION *PPROCESS_BASIC_INFORMATION;
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typedef struct _SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION {
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LARGE_INTEGER IdleTime;
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LARGE_INTEGER KernelTime;
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LARGE_INTEGER UserTime;
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LARGE_INTEGER Reserved1[2];
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ULONG Reserved2;
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} SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION, *PSYSTEM_PROCESSOR_PERFORMANCE_INFORMATION;
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typedef struct _SYSTEM_PROCESS_INFORMATION {
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ULONG NextEntryOffset;
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BYTE Reserved1[52];
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PVOID Reserved2[3];
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HANDLE UniqueProcessId;
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PVOID Reserved3;
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ULONG HandleCount;
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BYTE Reserved4[4];
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PVOID Reserved5[11];
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SIZE_T PeakPagefileUsage;
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SIZE_T PrivatePageCount;
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LARGE_INTEGER Reserved6[6];
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} SYSTEM_PROCESS_INFORMATION, *PSYSTEM_PROCESS_INFORMATION;
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typedef struct _SYSTEM_REGISTRY_QUOTA_INFORMATION {
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ULONG RegistryQuotaAllowed;
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ULONG RegistryQuotaUsed;
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PVOID Reserved1;
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} SYSTEM_REGISTRY_QUOTA_INFORMATION, *PSYSTEM_REGISTRY_QUOTA_INFORMATION;
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typedef struct _SYSTEM_BASIC_INFORMATION {
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BYTE Reserved1[24];
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PVOID Reserved2[4];
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CCHAR NumberOfProcessors;
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} SYSTEM_BASIC_INFORMATION, *PSYSTEM_BASIC_INFORMATION;
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typedef struct _SYSTEM_TIMEOFDAY_INFORMATION {
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BYTE Reserved1[48];
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} SYSTEM_TIMEOFDAY_INFORMATION, *PSYSTEM_TIMEOFDAY_INFORMATION;
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typedef struct _SYSTEM_PERFORMANCE_INFORMATION {
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BYTE Reserved1[312];
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} SYSTEM_PERFORMANCE_INFORMATION, *PSYSTEM_PERFORMANCE_INFORMATION;
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typedef struct _SYSTEM_EXCEPTION_INFORMATION {
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BYTE Reserved1[16];
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} SYSTEM_EXCEPTION_INFORMATION, *PSYSTEM_EXCEPTION_INFORMATION;
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typedef struct _SYSTEM_LOOKASIDE_INFORMATION {
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BYTE Reserved1[32];
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} SYSTEM_LOOKASIDE_INFORMATION, *PSYSTEM_LOOKASIDE_INFORMATION;
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typedef struct _SYSTEM_INTERRUPT_INFORMATION {
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BYTE Reserved1[24];
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} SYSTEM_INTERRUPT_INFORMATION, *PSYSTEM_INTERRUPT_INFORMATION;
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typedef enum _FILE_INFORMATION_CLASS {
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FileDirectoryInformation = 1
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} FILE_INFORMATION_CLASS;
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typedef enum _PROCESSINFOCLASS {
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ProcessBasicInformation = 0,
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ProcessWow64Information = 26
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} PROCESSINFOCLASS;
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typedef enum _THREADINFOCLASS {
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ThreadIsIoPending = 16
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} THREADINFOCLASS;
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typedef enum _SYSTEM_INFORMATION_CLASS {
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SystemBasicInformation = 0,
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SystemPerformanceInformation = 2,
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SystemTimeOfDayInformation = 3,
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SystemProcessInformation = 5,
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SystemProcessorPerformanceInformation = 8,
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SystemInterruptInformation = 23,
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SystemExceptionInformation = 33,
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SystemRegistryQuotaInformation = 37,
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SystemLookasideInformation = 45
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} SYSTEM_INFORMATION_CLASS;
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#if (_WIN32_WINNT >= 0x0501)
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//
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// use the WTS API instead
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// WTSGetActiveConsoleSessionId
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// The active console id is cached as a volatile ULONG in a constant
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// memory location. This x86 memory location is subject to changes between
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// Windows releases. Use the WTS API to make your application resilient to
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// changes.
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//
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#define INTERNAL_TS_ACTIVE_CONSOLE_ID ( *((volatile ULONG*)(0x7ffe02d8)) )
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#endif // (_WIN32_WINNT >= 0x0501)
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//
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// These functions are intended for use by internal core Windows components
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// since these functions may change between Windows releases.
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//
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#define RtlFillMemory(Destination,Length,Fill) memset((Destination),(Fill),(Length))
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#define RtlZeroMemory(Destination,Length) memset((Destination),0,(Length))
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#define RtlMoveMemory(Destination,Source,Length) memmove((Destination),(Source),(Length))
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//
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// use the Win32 API instead
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// CloseHandle
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//
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NTSTATUS
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NtClose (
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IN HANDLE Handle
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);
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//
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// use the Win32 API instead
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// CreateFile
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//
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NTSTATUS
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NtCreateFile (
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OUT PHANDLE FileHandle,
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IN ACCESS_MASK DesiredAccess,
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IN POBJECT_ATTRIBUTES ObjectAttributes,
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OUT PIO_STATUS_BLOCK IoStatusBlock,
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IN PLARGE_INTEGER AllocationSize OPTIONAL,
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IN ULONG FileAttributes,
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IN ULONG ShareAccess,
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IN ULONG CreateDisposition,
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IN ULONG CreateOptions,
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IN PVOID EaBuffer OPTIONAL,
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IN ULONG EaLength
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);
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//
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// use the Win32 API instead
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// CreateFile
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//
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NTSTATUS
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NtOpenFile (
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OUT PHANDLE FileHandle,
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IN ACCESS_MASK DesiredAccess,
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IN POBJECT_ATTRIBUTES ObjectAttributes,
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OUT PIO_STATUS_BLOCK IoStatusBlock,
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IN ULONG ShareAccess,
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IN ULONG OpenOptions
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);
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//
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// use the Win32 API instead
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// DeviceIoControl
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//
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NTSTATUS
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NtDeviceIoControlFile (
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IN HANDLE FileHandle,
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IN HANDLE Event OPTIONAL,
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IN PIO_APC_ROUTINE ApcRoutine OPTIONAL,
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IN PVOID ApcContext OPTIONAL,
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OUT PIO_STATUS_BLOCK IoStatusBlock,
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IN ULONG IoControlCode,
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IN PVOID InputBuffer OPTIONAL,
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IN ULONG InputBufferLength,
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OUT PVOID OutputBuffer OPTIONAL,
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IN ULONG OutputBufferLength
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);
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//
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// use the Win32 API instead
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// WaitForSingleObjectEx
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//
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NTSTATUS
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NtWaitForSingleObject (
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IN HANDLE Handle,
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IN BOOLEAN Alertable,
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IN PLARGE_INTEGER Timeout OPTIONAL
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);
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//
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// use the Win32 API instead
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// CheckNameLegalDOS8Dot3
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//
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BOOLEAN
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RtlIsNameLegalDOS8Dot3 (
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IN PUNICODE_STRING Name,
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IN OUT POEM_STRING OemName OPTIONAL,
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IN OUT PBOOLEAN NameContainsSpaces OPTIONAL
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);
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//
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// This function might be needed for some of the internal Windows functions,
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// defined in this header file.
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//
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ULONG
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RtlNtStatusToDosError (
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NTSTATUS Status
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);
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//
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// use the Win32 APIs instead
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// GetProcessHandleCount
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// GetProcessId
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//
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NTSTATUS
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NtQueryInformationProcess (
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IN HANDLE ProcessHandle,
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IN PROCESSINFOCLASS ProcessInformationClass,
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OUT PVOID ProcessInformation,
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IN ULONG ProcessInformationLength,
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OUT PULONG ReturnLength OPTIONAL
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);
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//
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// use the Win32 API instead
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// GetThreadIOPendingFlag
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//
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NTSTATUS
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NtQueryInformationThread (
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IN HANDLE ThreadHandle,
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IN THREADINFOCLASS ThreadInformationClass,
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OUT PVOID ThreadInformation,
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IN ULONG ThreadInformationLength,
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OUT PULONG ReturnLength OPTIONAL
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);
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//
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// use the Win32 APIs instead
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// GetSystemRegistryQuota
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// GetSystemTimes
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// use the CryptoAPIs instead for generating random data
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// CryptGenRandom
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//
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NTSTATUS
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NtQuerySystemInformation (
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IN SYSTEM_INFORMATION_CLASS SystemInformationClass,
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OUT PVOID SystemInformation,
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IN ULONG SystemInformationLength,
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OUT PULONG ReturnLength OPTIONAL
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);
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//
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// use the Win32 API instead
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// GetSystemTimeAsFileTime
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//
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NTSTATUS
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NtQuerySystemTime (
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OUT PLARGE_INTEGER SystemTime
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);
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//
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// use the Win32 API instead
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// LocalFileTimeToFileTime
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//
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NTSTATUS
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RtlLocalTimeToSystemTime (
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IN PLARGE_INTEGER LocalTime,
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OUT PLARGE_INTEGER SystemTime
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);
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//
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// use the Win32 API instead
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// SystemTimeToFileTime to convert to FILETIME structures
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// copy the resulting FILETIME structures to ULARGE_INTEGER structures
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// perform the calculation
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//
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BOOLEAN
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RtlTimeToSecondsSince1970 (
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PLARGE_INTEGER Time,
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PULONG ElapsedSeconds
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);
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//
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||
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// These APIs might be need for some of the internal Windows functions,
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||
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// defined in this header file.
|
||
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//
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VOID
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RtlFreeAnsiString (
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PANSI_STRING AnsiString
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);
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VOID
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RtlFreeUnicodeString (
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PUNICODE_STRING UnicodeString
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);
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VOID
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RtlFreeOemString(
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POEM_STRING OemString
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);
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VOID
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RtlInitString (
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||
|
PSTRING DestinationString,
|
||
|
PCSZ SourceString
|
||
|
);
|
||
|
|
||
|
VOID
|
||
|
RtlInitAnsiString (
|
||
|
PANSI_STRING DestinationString,
|
||
|
PCSZ SourceString
|
||
|
);
|
||
|
|
||
|
VOID
|
||
|
RtlInitUnicodeString (
|
||
|
PUNICODE_STRING DestinationString,
|
||
|
PCWSTR SourceString
|
||
|
);
|
||
|
|
||
|
NTSTATUS
|
||
|
RtlAnsiStringToUnicodeString (
|
||
|
PUNICODE_STRING DestinationString,
|
||
|
PCANSI_STRING SourceString,
|
||
|
BOOLEAN AllocateDestinationString
|
||
|
);
|
||
|
|
||
|
NTSTATUS
|
||
|
RtlUnicodeStringToAnsiString (
|
||
|
PANSI_STRING DestinationString,
|
||
|
PCUNICODE_STRING SourceString,
|
||
|
BOOLEAN AllocateDestinationString
|
||
|
);
|
||
|
|
||
|
NTSTATUS
|
||
|
RtlUnicodeStringToOemString(
|
||
|
POEM_STRING DestinationString,
|
||
|
PCUNICODE_STRING SourceString,
|
||
|
BOOLEAN AllocateDestinationString
|
||
|
);
|
||
|
|
||
|
//
|
||
|
// Use the Win32 API instead
|
||
|
// WideCharToMultiByte
|
||
|
// set CodePage to CP_ACP
|
||
|
// set cbMultiByte to 0
|
||
|
//
|
||
|
NTSTATUS
|
||
|
RtlUnicodeToMultiByteSize(
|
||
|
PULONG BytesInMultiByteString,
|
||
|
IN PWSTR UnicodeString,
|
||
|
ULONG BytesInUnicodeString
|
||
|
);
|
||
|
|
||
|
//
|
||
|
// Use the C runtime function instead
|
||
|
// strtol
|
||
|
//
|
||
|
NTSTATUS
|
||
|
RtlCharToInteger (
|
||
|
PCSZ String,
|
||
|
ULONG Base,
|
||
|
PULONG Value
|
||
|
);
|
||
|
|
||
|
//
|
||
|
// use the Win32 API instead
|
||
|
// ConvertSidToStringSid
|
||
|
//
|
||
|
NTSTATUS
|
||
|
RtlConvertSidToUnicodeString (
|
||
|
PUNICODE_STRING UnicodeString,
|
||
|
PSID Sid,
|
||
|
BOOLEAN AllocateDestinationString
|
||
|
);
|
||
|
|
||
|
//
|
||
|
// use the CryptoAPIs instead
|
||
|
// CryptGenRandom
|
||
|
//
|
||
|
ULONG
|
||
|
RtlUniform (
|
||
|
PULONG Seed
|
||
|
);
|
||
|
|
||
|
//
|
||
|
// Use the default built-in system exception handling instead of these
|
||
|
// functions
|
||
|
//
|
||
|
VOID
|
||
|
RtlUnwind (
|
||
|
IN PVOID TargetFrame OPTIONAL,
|
||
|
IN PVOID TargetIp OPTIONAL,
|
||
|
IN PEXCEPTION_RECORD ExceptionRecord OPTIONAL,
|
||
|
IN PVOID ReturnValue
|
||
|
);
|
||
|
|
||
|
#if defined(_M_IA64)
|
||
|
|
||
|
VOID
|
||
|
RtlUnwind2 (
|
||
|
IN FRAME_POINTERS TargetFrame OPTIONAL,
|
||
|
IN PVOID TargetIp OPTIONAL,
|
||
|
IN PEXCEPTION_RECORD ExceptionRecord OPTIONAL,
|
||
|
IN PVOID ReturnValue,
|
||
|
IN PCONTEXT ContextRecord
|
||
|
);
|
||
|
|
||
|
VOID
|
||
|
RtlUnwindEx (
|
||
|
IN FRAME_POINTERS TargetFrame OPTIONAL,
|
||
|
IN PVOID TargetIp OPTIONAL,
|
||
|
IN PEXCEPTION_RECORD ExceptionRecord OPTIONAL,
|
||
|
IN PVOID ReturnValue,
|
||
|
IN PCONTEXT ContextRecord,
|
||
|
IN PUNWIND_HISTORY_TABLE HistoryTable OPTIONAL
|
||
|
);
|
||
|
|
||
|
#endif // _M_IA64
|
||
|
|
||
|
|
||
|
#define LOGONID_CURRENT ((ULONG)-1)
|
||
|
#define SERVERNAME_CURRENT ((HANDLE)NULL)
|
||
|
|
||
|
typedef enum _WINSTATIONINFOCLASS {
|
||
|
WinStationInformation = 8
|
||
|
} WINSTATIONINFOCLASS;
|
||
|
|
||
|
|
||
|
typedef struct _WINSTATIONINFORMATIONW {
|
||
|
BYTE Reserved2[70];
|
||
|
ULONG LogonId;
|
||
|
BYTE Reserved3[1140];
|
||
|
} WINSTATIONINFORMATIONW, * PWINSTATIONINFORMATIONW;
|
||
|
|
||
|
//
|
||
|
// this function is implemented in winsta.dll (you need to loadlibrary to call this function)
|
||
|
// this internal function retrives the LogonId (also called SessionId) for the current process
|
||
|
// You should avoid using this function as it can change. you can retrieve the same information
|
||
|
// Using public api WTSQuerySessionInformation. Pass WTSSessionId as the WTSInfoClass parameter
|
||
|
//
|
||
|
typedef BOOLEAN (WINAPI * PWINSTATIONQUERYINFORMATIONW)(
|
||
|
HANDLE, ULONG, WINSTATIONINFOCLASS, PVOID, ULONG, PULONG );
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
#endif // (_WIN32_WINNT >= 0x0500)
|
||
|
|
||
|
#endif // _WINTERNL_
|