windows-nt/Source/XPSP1/NT/sdktools/unicows/godot/bldfiles.pl

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2020-09-26 03:20:57 -05:00
# bldfiles.pl written by v-michka, 15 Dec 2000
# Copyright (c) 2000-2001, Microsoft Corporation All rights reserved.
#
# This Perl script will take api.lst, the list of APIs to wrap, and it
# will build the Unicode list of files, the fixaw-generated list, and
# the DEF file. This allow new APIs to be added by making one change in
# api.lst and calling it a day.
#
# NOTE: It has been a while since I have built a Perl script, do not make fun of it!
# declares for local variables
local( $stLine );
local( $stWLine );
local( $stALine );
local( $stAWLine );
local( $dllIdx );
local( $stDllName );
local( $stDllMap );
local( $stFuncMap );
local( $iUndecorated );
local( $stBuildDir );
$stBuildDir = "obj\\i386\\";
# Open the api list file and read it in
open (SRC, "api.lst") || die( "Can't open 'api.lst'\n" );
# Open all the files we will be writing out
unlink ("unicows.lst");
open (hUni, ">" . $stBuildDir . "unicows.lst") || die( "Can't open 'unicows.lst'\n" );
unlink ("fixaw.h");
open (hFix, ">" . $stBuildDir . "fixaw.h") || die( "Can't open 'fixaw.h'\n" );
unlink ("unicows.def");
open (hDef, ">unicows.def") || die( "Can't open 'unicows.def'\n" );
# heeder for the DEF file
print hDef "EXPORTS\n";
$dllIdx = -1;
# Read it in
while (<SRC>)
{
$stLine = $_;
if (substr($stLine,0,1) eq ";")
{
# comment line: must be a dll name
$dllIdx = $dllIdx + 1;
$stDllName = substr($stLine,1);
$stDllName =~ tr/\n/ /;
}
else
{
#non-comment line: by convention, this is a function name in "funcname, argcount" format
# find out if this is a non-thunking call. "index" returns -1 if the string is not found
# the stUndecorated var is a <cr> delimited list of undecorated functions
$stUndecorated = "CallWindowProcA\n";
$stUndecorated = $stUndecorated . "DdeConnect\n";
$stUndecorated = $stUndecorated . "DdeConnectList\n";
$stUndecorated = $stUndecorated . "DdeQueryConvInfo\n";
$stUndecorated = $stUndecorated . "EnumClipboardFormats\n";
$stUndecorated = $stUndecorated . "EnableWindow\n";
$stUndecorated = $stUndecorated . "EnumPropsA\n";
$stUndecorated = $stUndecorated . "EnumPropsExA\n";
$stUndecorated = $stUndecorated . "FreeContextBuffer\n";
$stUndecorated = $stUndecorated . "GetClipboardData\n";
$stUndecorated = $stUndecorated . "GetCPInfo\n";
$stUndecorated = $stUndecorated . "GetMessageA\n";
$stUndecorated = $stUndecorated . "GetProcAddress\n";
$stUndecorated = $stUndecorated . "GetPropA\n";
$stUndecorated = $stUndecorated . "GetWindowLongA\n";
$stUndecorated = $stUndecorated . "IsClipboardFormatAvailable\n";
$stUndecorated = $stUndecorated . "IsDialogMessageA\n";
$stUndecorated = $stUndecorated . "IsValidCodePage\n";
$stUndecorated = $stUndecorated . "IsTextUnicode\n";
$stUndecorated = $stUndecorated . "IsWindowUnicode\n";
$stUndecorated = $stUndecorated . "RemovePropA\n";
$stUndecorated = $stUndecorated . "SetPropA\n";
$stUndecorated = $stUndecorated . "SetWindowLongA\n";
$stUndecorated = $stUndecorated . "SHChangeNotify\n";
$stUndecorated = $stUndecorated . "WideCharToMultiByte\n";
$stUndecorated = $stUndecorated . "MultiByteToWideChar\n";
if(index($stUndecorated, $stLine) != -1)
{
# Handle NON-thunking calls that are wrapped
# print to unicows.lst
print hUni $stLine;
# munge and print to unicows.def
$stLine =~ tr/\n//d;
print hDef $stLine . "=Godot" . $stLine . " PRIVATE\n";
}
else
{
#Handle thunking calls that are wrapped
# print to unicows.lst
$stWLine = $stLine;
$stWLine =~ tr/\n/W/;
print hUni $stWLine . "\n";
# munge and print to unicows.lst
$stALine = $stLine;
$stALine =~ tr/\n/A/;
$stAWLine = $stLine;
$stAWLine =~ tr/\n/W/;
print hFix "#define " . $stAWLine . "A " . $stALine . "\n";
# munge and print to unicows.def
print hDef $stWLine . "=Godot" . $stWLine . " PRIVATE\n";
}
}
}
# close all the files up now
close (SRC);
close (hUni);
close (hFix);
close (hDef);