windows-nt/Source/XPSP1/NT/sdktools/unicows/samples/helloapp/godot/helloapp.cpp

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2020-09-26 03:20:57 -05:00
// helloapp.cpp : Minimal MFC Windows app.
//
// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1998 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
#include <afxwin.h>
#ifdef MINIMAL
// Stub out non-critical CRT initialization functions
extern "C" void _setenvp() { }
extern "C" void _setargv() { }
// Define a window class derived from CWnd
class CHelloWindow : public CWnd
{
public:
CHelloWindow()
{
CreateEx(WS_EX_CLIENTEDGE,
AfxRegisterWndClass(0, ::LoadCursor(NULL, IDC_ARROW), (HBRUSH)(COLOR_WINDOW+1)),
_T("Hello World!"), WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, 0);
}
};
#else
// Define a window class derived from CFrameWnd
class CHelloWindow : public CFrameWnd
{
public:
CHelloWindow()
{ Create(NULL, _T("Hello World!"), WS_OVERLAPPEDWINDOW, rectDefault); }
};
#endif
// Define an application class derived from CWinApp
class CHelloApp : public CWinApp
{
public:
virtual BOOL InitInstance()
{
m_pMainWnd = new CHelloWindow();
m_pMainWnd->ShowWindow(m_nCmdShow);
m_pMainWnd->UpdateWindow();
return TRUE;
}
};
CHelloApp HelloApp; // HelloApp's constructor initializes and runs the app