72 lines
2 KiB
C
72 lines
2 KiB
C
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//
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// Copyright 2001 - Microsoft Corporation
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//
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// Orginal By:
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// Scott Hanggie (ScottHan) ??-???-199?
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//
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// Modified By:
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// Geoff Pease (GPease) 23-JAN-2001
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//
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// Maintained By:
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// Geoff Pease (GPease) 23-JAN-2001
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//
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#pragma once
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//
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// PFID - "Property Folder ID"
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//
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typedef GUID PFID;
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#define PFID_NULL GUID_NULL
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#define IsEqualPFID(rpfid1, rpfid2) IsEqualGUID((rpfid1), (rpfid2))
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//
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// Advanced properties default folder items
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//
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typedef struct tagDEFFOLDERITEM
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{
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const PFID* pPFID;
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UINT nIDStringRes;
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} DEFFOLDERITEM;
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extern const DEFFOLDERITEM g_rgTopLevelFolders[];
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//
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// DEFVAL - Predetermined constants/strings for enumerations.
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//
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typedef struct tagDEFVAL
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{
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ULONG ulVal;
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LPTSTR pszName;
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} DEFVAL;
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//
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// Advanced properties default property items
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//
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typedef struct tagDEFPROPERTYITEM
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{
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LPWSTR pszName; // Storage "string" name
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const FMTID * pFmtID; // Format ID
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PROPID propID; // Prop ID
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VARTYPE vt; // Default PROPVARIANT type.
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DWORD dwSrcType; // See DocTypes.h - This is a "FTYPE_s"
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const PFID * ppfid; // Property "Folder" ID
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BOOL fReadOnly:1; // If the property can only be read.
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BOOL fAlwaysPresentProperty:1; // If the property should always be added if missing from the property set.
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BOOL fEnumeratedValues:1; // If the property needs a table to translate the value to a string.
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const GUID * pclsidControl; // Inline "docprop" control to use to edit property.
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ULONG cDefVals; // If the property has enumerated values, cDefVals and pDefVals contain
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const DEFVAL * pDefVals; // the table used to list known values.
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} DEFPROPERTYITEM;
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extern const DEFPROPERTYITEM g_rgDefPropertyItems[];
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