100 lines
2.3 KiB
Plaintext
100 lines
2.3 KiB
Plaintext
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!include ..\..\ratings.inc
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# dont want ntdll.
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NO_NTDLL=1
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USE_MSVCRT=1
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USE_STATIC_ATL=1
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ATL_VER=30
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USE_WTL=1
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WTL_VER=10
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DLLENTRY=_DllMainCRTStartup
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DLLDEF=..\msrating.def
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TARGETNAME=msrating
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TARGETPATH=obj
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TARGETTYPE=DYNLINK
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#VERIFY_LC = 1
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LC_PATH = $(PROJECT_ROOT)\lcinf
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PASS1_PUBLISH={$(O)\msrating.lib=$(SDK_LIB_PATH)\msrating.lib}
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PRECOMPILED_CXX = 1
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PRECOMPILED_PCH = precomp.pch
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C_DEFINES = $(C_DEFINES) -DUSE_MIRRORING
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# Dynamically loading comctl32 through shfusion. Need to ignore "locally defined symbol imported" error
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LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
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TARGETLIBS= \
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$(DS_LIB_PATH)\rsa32.lib \
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$(SDK_LIB_PATH)\uuid.lib \
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$(SDK_LIB_PATH)\kernel32.lib \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SDK_LIB_PATH)\oleaut32.lib \
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$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\gdi32.lib \
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$(PROJECT_ROOT)\lib\$O\shfusion4.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\wsock32.lib \
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$(PROJECT_LIB_PATH)\shlwapip.lib \
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$(SDK_LIB_PATH)\htmlhelp.lib \
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$(PROJECT_ROOT)\lib\$O\stock4.lib \
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LINKLIBS= \
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..\..\common\$(O)\npcommon.lib \
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..\ntapi\$(O)\apithk.lib
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INCLUDES=..; \
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..\..\inc; \
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$(INETCORE_INC_PATH); \
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$(DS_INC_PATH)\crypto
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MSC_WARNING_LEVEL=/W3 /WX
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SOURCES= \
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..\msrating.rc \
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..\ratguid.cpp \
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..\msrating.cpp \
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..\roll.cpp \
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..\rors.cpp \
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..\rocycle.cpp \
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..\mslubase.cpp \
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..\ratings.cpp \
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..\superpw.cpp \
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..\reghive.cpp \
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..\msludlg.cpp \
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..\picsdlg.cpp \
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..\apprdlg.cpp \
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..\gendlg.cpp \
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..\advdlg.cpp \
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..\introdlg.cpp \
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..\passdlg.cpp \
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..\toffdlg.cpp \
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..\pleasdlg.cpp \
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..\hint.cpp \
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..\msluprop.cpp \
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..\parselbl.cpp \
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..\picsuser.cpp \
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..\comobj.cpp \
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..\parserat.cpp \
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..\filedlg.cpp \
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..\debug.cpp \
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..\picsrule.cpp
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PRECOMPILED_INCLUDE = ..\msrating.h
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UMTYPE=windows
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SYNCHRONIZE_DRAIN=1
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#
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# Fusionized
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#
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SXS_MANIFEST_RESOURCE_ID=123
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SXS_APPLICATION_MANIFEST=WindowsShell.Manifest
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