windows-nt/Source/XPSP1/NT/shell/published/inc/imapi/burnsys.w

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/****************************************************************************
**
** Copyright 1999 Adaptec, Inc., All Rights Reserved.
**
** This software contains the valuable trade secrets of Adaptec. The
** software is protected under copyright laws as an unpublished work of
** Adaptec. Notice is for informational purposes only and does not imply
** publication. The user of this software may make copies of the software
** for use with parts manufactured by Adaptec or under license from Adaptec
** and for no other use.
**
****************************************************************************/
/****************************************************************************
**
** Module Name: burnsys.h
**
** Description: Definitions of all the IOCTLs and their structures that
** can be used with BURNENG.SYS. Note that the structures
** are used for ring-3 to SYS submission only.
**
** Programmers: Daniel Evers (dle)
** Tom Halloran (tgh)
** Don Lilly (drl)
** Daniel Polfer (dap)
**
** History:
**
** Notes: This file created using 4 spaces per tab.
**
****************************************************************************/
#ifndef __BURNSYS_H_
#define __BURNSYS_H_
#if _MSC_VER > 1000
#pragma once
#endif
#ifdef __cplusplus
extern "C" {
#endif
#include "ImageFile.h"
#include "ImapiPub.h"
#include "BurnV.h"
/*
** The version numbers allow us to lock the API to a specific version from up top.
*/
// v 20.20 had everything in this file pack(1)'d, which caused all sorts of
// alignment faults. what was Roxio thinking?
#define IMAPIAPI_VERSION_HI 48
#define IMAPIAPI_VERSION_LO 48
/*
** Make sure we have the stuff we need to declare IOCTLs. The device code
** is below, and then each of the IOCTLs is defined alone with its constants
** and structures below.
*/
#define FILE_DEVICE_BURNENG 0x90DC
/*
** ----------------------------------------------------------------------------
** IOCTL_BURNENG_INIT
** ----------------------------------------------------------------------------
*/
#define IOCTL_BURNENG_INIT ((ULONG)CTL_CODE (FILE_DEVICE_BURNENG, 0x800, METHOD_BUFFERED, FILE_ANY_ACCESS))
typedef struct tag_BURNENG_INIT
{
ULONG dwVersion; // (OUT) Version number. Use this to ensure compatible structures/IOCTLs.
BURNENG_ERROR_STATUS errorStatus; // (OUT) Error status from the burneng driver
} BURNENG_INIT, *PBURNENG_INIT;
/*
** ----------------------------------------------------------------------------
** IOCTL_BURNENG_TERM
** ----------------------------------------------------------------------------
*/
#define IOCTL_BURNENG_TERM ((ULONG)CTL_CODE (FILE_DEVICE_BURNENG, 0x810, METHOD_BUFFERED, FILE_ANY_ACCESS))
typedef struct tag_BURNENG_TERM
{
BURNENG_ERROR_STATUS errorStatus; // (OUT) Error status from the burneng driver
} BURNENG_TERM, *PBURNENG_TERM;
/*
** ----------------------------------------------------------------------------
** IOCTL_BURNENG_BURN
** ----------------------------------------------------------------------------
*/
#define IOCTL_BURNENG_BURN ((ULONG)CTL_CODE (FILE_DEVICE_BURNENG, 0x820, METHOD_BUFFERED, FILE_ANY_ACCESS))
typedef struct tag_BURNENG_BURN
{
DWORD dwSimulate; // IN - Whether the burn is simulated (non-zero) or real (0)
BURNENG_ERROR_STATUS errorStatus; // OUT - Error status copied from ImapiW2k.sys
PIMAGE_CONTENT_LIST pContentList; // IN - The description of the content to be burned.
DWORD dwRecorderBucket; // IN - Target's recorder class
DWORD dwDeviceFlags; // IN - Target's device-specific flags
DWORD dwCurrentSessionNumber; // IN - Session number.
DWORD dwAudioGapSize; // IN - dead air between tracks.
DWORD dwEnableBufferUnderrunFree; // IN - enable buffer underrun free recording
} BURNENG_BURN, *PBURNENG_BURN;
/*
** ----------------------------------------------------------------------------
** IOCTL_BURNENG_PROGRESS
** ----------------------------------------------------------------------------
*/
#define IOCTL_BURNENG_PROGRESS ((ULONG)CTL_CODE (FILE_DEVICE_BURNENG, 0x830, METHOD_BUFFERED, FILE_ANY_ACCESS))
typedef struct tag_BURNENG_PROGRESS
{
DWORD dwCancelBurn; // (IN) if not zero, cancel the burn.
DWORD dwSectionsDone; // (OUT) Number of sections completed.
DWORD dwTotalSections;// (OUT) Total number of sections to burn.
DWORD dwBlocksDone; // (OUT) Number of blocks completed.
DWORD dwTotalBlocks; // (OUT) Total number of blocks to burn.
BURNENGV_PROGRESS_STATUS eStatus; // (OUT) Status of the burn operation.
} BURNENG_PROGRESS, *PBURNENG_PROGRESS;
/*
** ----------------------------------------------------------------------------
*/
#ifdef __cplusplus
}
#endif
#endif //__BURNSYS_H__