windows-nt/Source/XPSP1/NT/shell/themes/test/mditest/rgn.cpp

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2020-09-26 03:20:57 -05:00
//-------------------------------------------------------------------------//
// Rgn.cpp - Bitmap-to-Region transforms
//
// History:
// 01/31/2000 scotthan created
//-------------------------------------------------------------------------//
#include "stdafx.h"
#include "rgn.h"
//------------//
// Helpers:
//-------------------------------------------------------------------------//
#define CX_USEDEFAULT -1
#define CY_USEDEFAULT -1
#define _ABS( val1, val2 ) ((val1)>(val2) ? (val1)-(val2) : (val2)-(val1))
//-------------------------------------------------------------------------//
inline BOOL IsColorMatch( COLORREF rgb1, COLORREF rgb2, int nTolerance = 0 )
{
if( nTolerance == 0 )
return (rgb1 << 8) == (rgb2 << 8);
return _ABS(GetRValue(rgb1),GetRValue(rgb2)) <= nTolerance &&
_ABS(GetGValue(rgb1),GetGValue(rgb2)) <= nTolerance &&
_ABS(GetBValue(rgb1),GetBValue(rgb2)) <= nTolerance;
}
//-------------------------------------------------------------------------//
inline BOOL _IsNormalRect( IN LPCRECT prc )
{
return (prc->right >= prc->left) &&
(prc->bottom >= prc->top);
}
//-------------------------------------------------------------------------//
inline BOOL _IsOnScreenRect( IN LPCRECT prc )
{
return prc->left >= 0 && prc->top >= 0 &&
prc->right >= 0 && prc->bottom >= 0;
}
//-------------------------------------------------------------------------//
inline void _InPlaceUnionRect( IN OUT LPRECT prcDest, IN LPCRECT prcSrc )
{
_ASSERTE(prcDest);
_ASSERTE(prcSrc);
_ASSERTE(_IsNormalRect(prcSrc));
if( prcDest->left == -1 || prcDest->left > prcSrc ->left )
prcDest->left = prcSrc ->left;
if( prcDest->right == -1 || prcDest->right < prcSrc ->right )
prcDest->right = prcSrc ->right;
if( prcDest->top == -1 || prcDest->top > prcSrc ->top )
prcDest->top = prcSrc ->top;
if( prcDest->bottom == -1 || prcDest->bottom < prcSrc ->bottom )
prcDest->bottom = prcSrc ->bottom;
}
//-------------------------------------------------------------------------//
// Walks the pixels and computes the region
HRGN WINAPI _PixelsToRgn(
DWORD *pdwBits,
int cxImageOffset, // image cell horz offset
int cyImageOffset, // image cell vert offset
int cxImage, // image cell width
int cyImage, // image cell height
int cxSrc, // src bitmap width
int cySrc, // src bitmap height
BOOL fAlphaChannel,
int iAlphaThreshold,
COLORREF rgbMask,
int nMaskTolerance )
{
// Establish a series of rectangles, each corresponding to a scan line (row)
// in the bitmap, that will comprise the region.
const UINT RECTBLOCK = 512;
UINT nAllocRects = 0;
HRGN hrgnRet = NULL;
HGLOBAL hrgnData = GlobalAlloc( GMEM_MOVEABLE,
sizeof(RGNDATAHEADER) + (sizeof(RECT) * (nAllocRects + RECTBLOCK)) );
if( hrgnData )
{
nAllocRects += RECTBLOCK;
RGNDATA* prgnData = (RGNDATA*)GlobalLock( hrgnData );
LPRECT prgrc = (LPRECT)prgnData->Buffer;
ZeroMemory( prgnData, sizeof(prgnData->rdh) );
prgnData->rdh.dwSize = sizeof(prgnData->rdh);
prgnData->rdh.iType = RDH_RECTANGLES;
SetRect( &prgnData->rdh.rcBound, -1, -1, -1, -1 );
int cxMax = cxImageOffset + cxImage;
int cyMax = cyImageOffset + cyImage;
// Compute a transparency mask if not specified.
if( -1 == rgbMask )
rgbMask = pdwBits[cxImageOffset + ((cyMax-1) * cxSrc)];
//---- pixels in pdwBits[] have RBG's reversed ----
//---- reverse our mask to match ----
rgbMask = REVERSE3(rgbMask);
//---- rows in pdwBits[] are reversed (bottom to top) ----
for( int y = cyImageOffset; y < cyMax; y++ ) // working bottom-to-top
{
//---- Scanning pixels left to right ----
DWORD *pdwFirst = &pdwBits[cxImageOffset + y * cxSrc];
DWORD *pdwLast = pdwFirst + cxImage - 1;
DWORD *pdwPixel = pdwFirst;
while (pdwPixel <= pdwLast)
{
//---- skip TRANSPARENT pixels to find next OPAQUE (on this row) ----
if (fAlphaChannel)
{
while ((pdwPixel <= pdwLast) && (ALPHACHANNEL(*pdwPixel) < iAlphaThreshold))
pdwPixel++;
}
else
{
while ((pdwPixel <= pdwLast) && (IsColorMatch(*pdwPixel, rgbMask, nMaskTolerance)))
pdwPixel++;
}
if (pdwPixel > pdwLast) // too far; try next row
break;
DWORD *pdw0 = pdwPixel;
pdwPixel++; // skip over current opaque pixel
//---- skip OPAQUE pixels to find next TRANSPARENT (on this row) ----
if (fAlphaChannel)
{
while ((pdwPixel <= pdwLast) && (ALPHACHANNEL(*pdwPixel) >= iAlphaThreshold))
pdwPixel++;
}
else
{
while ((pdwPixel <= pdwLast) && (! IsColorMatch(*pdwPixel, rgbMask, nMaskTolerance)))
pdwPixel++;
}
//---- got a stream of 1 or more opaque pixels on this row ----
// allocate more region rects if necessary (a particularly complex line)
if( prgnData->rdh.nCount >= nAllocRects )
{
GlobalUnlock( hrgnData );
prgnData = NULL;
hrgnData = GlobalReAlloc( hrgnData,
sizeof(RGNDATAHEADER) + (sizeof(RECT) * (nAllocRects + RECTBLOCK)),
GMEM_MOVEABLE );
if( hrgnData )
{
nAllocRects += RECTBLOCK;
prgnData = (RGNDATA*)GlobalLock( hrgnData );
prgrc = (LPRECT)prgnData->Buffer;
_ASSERTE(prgnData);
}
}
// assign region rectangle
int x0 = (int)(pdw0 - pdwFirst);
int x = (int)(pdwPixel - pdwFirst);
int y0 = y - cyImageOffset;
SetRect( prgrc + prgnData->rdh.nCount,
x0, cyMax - (y0+1),
x, cyMax - y0 );
// merge into bounding box
_InPlaceUnionRect( &prgnData->rdh.rcBound,
prgrc + prgnData->rdh.nCount );
prgnData->rdh.nCount++;
} // while ()
} // for(y)
if( prgnData->rdh.nCount && _IsOnScreenRect(&prgnData->rdh.rcBound) )
{
// Create the region representing the scan line.
hrgnRet = ExtCreateRegion( NULL, sizeof(RGNDATAHEADER) + (sizeof(RECT) * nAllocRects),
prgnData );
}
// Free region def block.
GlobalUnlock( hrgnData );
GlobalFree( hrgnData );
}
return hrgnRet;
}
//-------------------------------------------------------------------------//
// Creates a region based on a text string in the indicated font.
HRGN WINAPI CreateTextRgn( HFONT hf, LPCTSTR pszText )
{
HRGN hrgnRet = NULL;
if( pszText && *pszText )
{
int cchText = lstrlen( pszText );
// Create a composite DC for assembling the region.
HDC hdcMem = CreateCompatibleDC( NULL );
SetBkMode( hdcMem, TRANSPARENT );
SetTextAlign( hdcMem, TA_TOP|TA_LEFT );
HFONT hfOld = (HFONT)SelectObject( hdcMem, hf );
// Derive a region from a path.
BeginPath( hdcMem );
TextOut( hdcMem, 0, 0, pszText, cchText );
EndPath( hdcMem );
hrgnRet = PathToRegion( hdcMem );
// Clean up composite DC
SelectObject( hdcMem, hfOld );
DeleteDC( hdcMem );
}
return hrgnRet;
}
//-------------------------------------------------------------------------//
// Creates a region based on an arbitrary bitmap, transparency-keyed on a
// RGB value within a specified tolerance. The key value is optional
// (-1 == use the value of the first pixel as the key).
//
HRESULT WINAPI CreateBitmapRgn(
HBITMAP hbm,
int cxOffset,
int cyOffset,
int cx,
int cy,
BOOL fAlphaChannel,
int iAlphaThreshold,
COLORREF rgbMask,
int nMaskTolerance,
OUT HRGN *phrgn)
{
CBitmapPixels BitmapPixels;
DWORD *prgdwPixels;
int cwidth, cheight;
HRESULT hr = BitmapPixels.OpenBitmap(NULL, hbm, TRUE, &prgdwPixels, &cwidth, &cheight);
if (FAILED(hr))
return hr;
if (cx <= 0)
cx = cwidth;
if (cy <= 0)
cy = cheight;
HRGN hrgn = _PixelsToRgn(prgdwPixels, cxOffset, cyOffset, cx, cy, cwidth, cheight, fAlphaChannel,
iAlphaThreshold, rgbMask, nMaskTolerance);
if (! hrgn)
return E_FAIL;
*phrgn = hrgn;
return S_OK;
}
//-------------------------------------------------------------------------//
// Creates a region based on an arbitrary bitmap, transparency-keyed on a
// RGB value within a specified tolerance. The key value is optional (-1 ==
// use the value of the first pixel as the key).
//
HRGN WINAPI CreateScaledBitmapRgn(
HBITMAP hbm,
int cx,
int cy,
COLORREF rgbMask,
int nMaskTolerance )
{
HRGN hrgnRet = NULL;
BITMAP bm;
if( hbm && GetObject( hbm, sizeof(bm), &bm ) )
{
// Create a memory DC to do the pixel walk
HDC hdcMem = NULL;
if( (hdcMem = CreateCompatibleDC(NULL)) != NULL )
{
if( CX_USEDEFAULT == cx )
cx = bm.bmWidth;
if( CY_USEDEFAULT == cy )
cy = bm.bmHeight;
// Create a 32-bit empty bitmap for the walk
BITMAPINFO bmi;
ZeroMemory( &bmi, sizeof(bmi) );
bmi.bmiHeader.biSize = sizeof(bmi.bmiHeader);
bmi.bmiHeader.biWidth = cx;
bmi.bmiHeader.biHeight = cy;
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 32;
bmi.bmiHeader.biCompression = BI_RGB; // uncompressed.
VOID* pvBits = NULL;
HBITMAP hbmMem = CreateDIBSection( hdcMem, &bmi, DIB_RGB_COLORS, &pvBits, NULL, NULL );
BITMAP bmMem;
if( hbmMem )
{
// Transfer the image to our 32-bit format for the pixel walk.
HBITMAP hbmMemOld = (HBITMAP)SelectObject( hdcMem, hbmMem );
HDC hdc = CreateCompatibleDC( hdcMem );
HBITMAP hbmOld = (HBITMAP)SelectObject( hdc, hbm );
StretchBlt( hdcMem, 0, 0, cx, cy,
hdc, 0, 0, bm.bmWidth, bm.bmHeight, SRCCOPY );
SelectObject( hdc, hbmOld );
DeleteDC( hdc );
GetObject( hbmMem, sizeof(bmMem), &bmMem );
_ASSERTE(bmMem.bmBitsPixel == 32);
_ASSERTE(bmMem.bmWidthBytes/bmMem.bmWidth == sizeof(DWORD));
LPDWORD pdwBits = (LPDWORD)bmMem.bmBits;
_ASSERTE(pdwBits != NULL);
hrgnRet = _PixelsToRgn(pdwBits, 0, 0, cx, cy, cx, cy, FALSE, 0, rgbMask, nMaskTolerance);
// Delete 32-bit memory bitmap
SelectObject( hdcMem, hbmMemOld );
DeleteObject( hbmMem );
}
// Delete memory DC
DeleteDC(hdcMem);
}
}
return hrgnRet;
}
//-------------------------------------------------------------------------//
int WINAPI AddToCompositeRgn(
IN OUT HRGN* phrgnComposite,
IN OUT HRGN hrgnSrc,
IN int cxOffset,
IN int cyOffset )
{
int nRet = ERROR;
if( NULL != phrgnComposite && NULL != hrgnSrc )
{
nRet = OffsetRgn( hrgnSrc, cxOffset, cyOffset );
if( nRet != ERROR )
{
int nMode = RGN_OR;
if( NULL == *phrgnComposite )
{
*phrgnComposite = CreateRectRgn(0,0,1,1);
if( NULL == *phrgnComposite )
return ERROR;
nMode = RGN_COPY;
}
nRet = CombineRgn( *phrgnComposite, hrgnSrc, *phrgnComposite, nMode );
}
}
return nRet;
}
//-------------------------------------------------------------------------//
int WINAPI RemoveFromCompositeRgn(
HRGN hrgnDest,
LPCRECT prcRemove )
{
_ASSERTE(hrgnDest);
_ASSERTE(prcRemove);
_ASSERTE(!IsRectEmpty(prcRemove));
int nRet = ERROR;
RECT rc = *prcRemove;
HRGN hrgn;
if( (hrgn = CreateRectRgnIndirect( &rc )) != NULL )
{
nRet = CombineRgn( hrgnDest, hrgnDest, hrgn, RGN_DIFF );
DeleteObject( hrgn );
}
return nRet;
}
//-------------------------------------------------------------------------//
HRGN WINAPI CreateTiledRectRgn(
IN HRGN hrgnSrc,
IN int cxSrc,
IN int cySrc,
IN int cxDest,
IN int cyDest )
{
HRGN hrgnBound = NULL; // return value
HRGN hrgnTile = _DupRgn( hrgnSrc );
if( hrgnTile )
{
// Build up an unplaced, unclipped composite
HRGN hrgnTmp = NULL;
for( int y = 0; y < cyDest; y += cySrc )
{
for( int x = 0; x < cxDest; x += cxSrc )
{
AddToCompositeRgn( &hrgnTmp, hrgnTile,
(x ? cxSrc : 0), (y ? cySrc : 0) );
}
}
if( NULL != hrgnTmp )
{
// Clip the composite to the specified rectangle
hrgnBound = CreateRectRgn( 0, 0, cxDest, cyDest );
if( hrgnBound )
{
if( ERROR == CombineRgn( hrgnBound, hrgnTmp, hrgnBound, RGN_AND ) )
{
DeleteObject( hrgnBound );
hrgnBound = NULL;
}
}
DeleteObject( hrgnTmp );
}
DeleteObject( hrgnTile );
}
return hrgnBound;
}
//-------------------------------------------------------------------------//
HRGN WINAPI _DupRgn( HRGN hrgnSrc )
{
if( hrgnSrc )
{
HRGN hrgnDest = CreateRectRgn(0,0,1,1);
if (hrgnDest)
{
if (CombineRgn( hrgnDest, hrgnSrc, NULL, RGN_COPY ) )
return hrgnDest;
DeleteObject(hrgnDest);
}
}
return NULL;
}
//-------------------------------------------------------------------------//
// _InternalHitTestRgn()
typedef enum // _InternalHitTestRgn return values:
{
HTRGN_ERROR = 0x0000,
HTRGN_LEFT = 0x0001,
HTRGN_TOP = 0x0002,
HTRGN_RIGHT = 0x0004,
HTRGN_BOTTOM = 0x0008,
HTRGN_INSIDE = 0x0010,
HTRGN_OUTSIDE = 0x0020,
} HTRGN;
UINT WINAPI _InternalHitTestRgn(
HRGN hrgn,
POINT pt,
DWORD dwHitMask,
UINT cxMargin,
UINT cyMargin )
{
UINT nRet = HTRGN_ERROR;
RECT rcBox;
nRet |= PtInRegion( hrgn, pt.x, pt.y ) ? HTRGN_INSIDE : HTRGN_OUTSIDE;
dwHitMask &= ~(HTRGN_INSIDE|HTRGN_OUTSIDE);
if( (nRet & HTRGN_INSIDE) != 0 &&
(dwHitMask != 0) && GetRgnBox( hrgn, &rcBox ) )
{
int x, y;
if( dwHitMask & HTRGN_LEFT )
{
if( cxMargin )
{
// move left until we're out of the region.
for( x = pt.x; x >= rcBox.left && PtInRegion( hrgn, x, pt.y ); x-- );
// are we still in test range?
if( pt.x - x < (int)cxMargin )
nRet |= HTRGN_LEFT;
}
else
nRet |= HTRGN_LEFT;
}
if( dwHitMask & HTRGN_RIGHT )
{
if( cxMargin )
{
// move right until we're out of the region.
for( x = pt.x; x <= rcBox.right && PtInRegion( hrgn, x, pt.y ); x++ );
// are we still in test range?
if( x - pt.x < (int)cxMargin )
nRet |= HTRGN_RIGHT;
}
else
nRet |= HTRGN_RIGHT;
}
if( dwHitMask & HTRGN_TOP )
{
if( cyMargin )
{
// move up until we're out of the region.
for( y = pt.y; y >= rcBox.top && PtInRegion( hrgn, pt.x, y ); y-- );
// are we still in test range?
if( pt.y - y < (int)cyMargin )
nRet |= HTRGN_TOP;
}
else
nRet |= HTRGN_TOP;
}
if( dwHitMask & HTRGN_BOTTOM )
{
if( cyMargin )
{
// move left until we're out of the region.
for( y = pt.y; y <= rcBox.bottom && PtInRegion( hrgn, pt.x, y ); y++ );
// are we still in test range?
if( y - pt.y < (int)cyMargin )
nRet |= HTRGN_BOTTOM;
}
else
nRet |= HTRGN_BOTTOM;
}
}
return nRet;
}
//-------------------------------------------------------------------------//
UINT _HitMaskFromHitCode( BOOL fHasCaption, WORD wSegmentHTCode, WORD* pnHTDefault )
{
UINT nHitMask = 0;
WORD nHTDefault = HTBORDER;
switch (wSegmentHTCode)
{
case HTLEFT:
nHitMask = HTRGN_LEFT;
break;
case HTTOPLEFT:
nHitMask = HTRGN_TOP | HTRGN_LEFT;
if( fHasCaption )
nHTDefault = HTCAPTION;
break;
case HTBOTTOMLEFT:
nHitMask = HTRGN_BOTTOM | HTRGN_LEFT;
break;
case HTTOP:
nHitMask = HTRGN_TOP;
if( fHasCaption )
nHTDefault = HTCAPTION;
break;
case HTBOTTOM:
nHitMask = HTRGN_BOTTOM;
break;
case HTTOPRIGHT:
nHitMask = HTRGN_TOP | HTRGN_RIGHT;
if( fHasCaption )
nHTDefault = HTCAPTION;
break;
case HTRIGHT:
nHitMask = HTRGN_RIGHT;
break;
case HTBOTTOMRIGHT:
nHitMask = HTRGN_BOTTOM | HTRGN_RIGHT;
break;
}
if( pnHTDefault ) *pnHTDefault = nHTDefault;
return nHitMask;
}
//-------------------------------------------------------------------------//
WORD _HitCodeFromHitMask( UINT nHitMask, WORD nHTDefault )
{
switch( nHitMask )
{
case HTRGN_LEFT:
return HTLEFT;
case HTRGN_RIGHT:
return HTRIGHT;
case HTRGN_TOP:
return HTTOP;
case HTRGN_BOTTOM:
return HTBOTTOM;
case HTRGN_TOP|HTRGN_LEFT:
return HTTOPLEFT;
case HTRGN_TOP|HTRGN_RIGHT:
return HTTOPRIGHT;
case HTRGN_BOTTOM|HTRGN_LEFT:
return HTBOTTOMLEFT;
case HTRGN_BOTTOM|HTRGN_RIGHT:
return HTBOTTOMRIGHT;
}
return nHTDefault;
}
//-------------------------------------------------------------------------//
WORD WINAPI _HitTestRgn( // can merge with _HitTestRgn() when it has no other callers
HRGN hrgn,
POINT pt,
WORD wSegmentHTCode,
BOOL fHasCaption,
UINT cxMargin,
UINT cyMargin )
{
WORD nHTDefault = HTBORDER;
UINT nHitMask = _HitMaskFromHitCode( fHasCaption, wSegmentHTCode, &nHTDefault );
UINT fHTRgn = _InternalHitTestRgn( hrgn, pt, nHitMask|HTRGN_INSIDE,
cxMargin, cyMargin );
if( fHTRgn & HTRGN_INSIDE )
{
fHTRgn &= ~HTRGN_INSIDE;
return _HitCodeFromHitMask( fHTRgn, nHTDefault );
}
return HTNOWHERE;
}
//-------------------------------------------------------------------------//
HRESULT WINAPI _ScaleRectsAndCreateRegion(
RGNDATA *prd,
const RECT *prc,
MARGINS *pMargins,
HRGN *phrgn)
{
//---- note: "prd" is region data with the 2 points in each ----
//---- rectangle made relative to its grid. Also, after the points, ----
//---- there is a BYTE for each point signifying the grid id (0-8) ----
//---- that each point lies within. the grid is determined using ----
//---- the original region with the background "margins". This is ----
//---- done to make scaling the points as fast as possible. ----
if (! prd) // required
return E_POINTER;
RECT rcBox = prd->rdh.rcBound;
//---- compute margin values ----
int lwFrom = rcBox.left + pMargins->cxLeftWidth;
int rwFrom = rcBox.right - pMargins->cxRightWidth;
int thFrom = rcBox.top + pMargins->cyTopHeight;
int bhFrom = rcBox.bottom - pMargins->cyBottomHeight;
int lwTo = prc->left + pMargins->cxLeftWidth;
int rwTo = prc->right - pMargins->cxRightWidth;
int thTo = prc->top + pMargins->cyTopHeight;
int bhTo = prc->bottom - pMargins->cyBottomHeight;
//---- compute offsets & factors ----
int iLeftXOffset = prc->left;
int iMiddleXOffset = lwTo;
int iRightXOffset = rwTo;
int iTopYOffset = prc->top;
int iMiddleYOffset = thTo;
int iBottomYOffset = bhTo;
int iXMult = rwTo - lwTo;
int iXDiv = rwFrom - lwFrom;
int iYMult = bhTo - thTo;
int iYDiv = bhFrom - thFrom;
//---- allocte a buffer for the new points (rects) ----
int newlen = sizeof(RGNDATAHEADER) + prd->rdh.nRgnSize; // same # of rects
BYTE *newData = (BYTE *)new BYTE[newlen];
RGNDATA *prdNew = (RGNDATA *)newData;
if (! prdNew)
return E_OUTOFMEMORY;
ZeroMemory(prdNew, sizeof(prd->rdh));
prdNew->rdh.dwSize = sizeof(prdNew->rdh);
prdNew->rdh.iType = RDH_RECTANGLES;
int cRects = prd->rdh.nCount;
prdNew->rdh.nCount = cRects;
SetRect(&prdNew->rdh.rcBound, -1, -1, -1, -1);
//---- step thru our custom data (POINT + BYTE combos) ----
POINT *pt = (POINT *)prd->Buffer;
BYTE *pByte = (BYTE *)prd->Buffer + prd->rdh.nRgnSize;
int cPoints = 2 * cRects;
POINT *ptNew = (POINT *)prdNew->Buffer;
for (int i=0; i < cPoints; i++, pt++, pByte++, ptNew++) // transform each "point"
{
switch (*pByte)
{
case GN_LEFTTOP: // left top
ptNew->x = pt->x + iLeftXOffset;
ptNew->y = pt->y + iTopYOffset;
break;
case GN_MIDDLETOP: // middle top
ptNew->x = (pt->x*iXMult)/iXDiv + iMiddleXOffset;
ptNew->y = pt->y + iTopYOffset;
break;
case GN_RIGHTTOP: // right top
ptNew->x = pt->x + iRightXOffset;
ptNew->y = pt->y + iTopYOffset;
break;
case GN_LEFTMIDDLE: // left middle
ptNew->x = pt->x + iLeftXOffset;
ptNew->y = (pt->y*iYMult)/iYDiv + iMiddleYOffset;
break;
case GN_MIDDLEMIDDLE: // middle middle
ptNew->x = (pt->x*iXMult)/iXDiv + iMiddleXOffset;
ptNew->y = (pt->y*iYMult)/iYDiv + iMiddleYOffset;
break;
case GN_RIGHTMIDDLE: // right middle
ptNew->x = pt->x + iRightXOffset;
ptNew->y = (pt->y*iYMult)/iYDiv + iMiddleYOffset;
break;
case GN_LEFTBOTTOM: // left bottom
ptNew->x = pt->x + iLeftXOffset;
ptNew->y = pt->y + iBottomYOffset;
break;
case GN_MIDDLEBOTTOM: // middle bottom
ptNew->x = (pt->x*iXMult)/iXDiv + iMiddleXOffset;
ptNew->y = pt->y + iBottomYOffset;
break;
case GN_RIGHTBOTTOM: // right bottom
ptNew->x = pt->x + iRightXOffset;
ptNew->y = pt->y + iBottomYOffset;
break;
}
}
//---- compute bounding box of new region ----
RECT *pRect = (RECT *)prdNew->Buffer;
RECT newBox = {-1, -1, -1, -1};
for (i=0; i < cRects; i++, pRect++)
_InPlaceUnionRect(&newBox, pRect);
//---- create the new region ----
prdNew->rdh.rcBound = newBox;
HRGN hrgn = ExtCreateRegion(NULL, newlen, prdNew);
delete [] newData; // free prdNew (aka newdata)
if (! hrgn)
return GetLastError();
*phrgn = hrgn;
return S_OK;
}
//-------------------------------------------------------------------------//
WORD WINAPI _DefaultHitCodeFromSegCode( BOOL fHasCaption, WORD wSegHTcode )
{
WORD nHTDefault;
_HitMaskFromHitCode( fHasCaption, wSegHTcode, &nHTDefault );
return nHTDefault;
}
//---------------------------------------------------------------------------------//
#ifdef _DEBUG
void RegionDebug(
HRGN hrgn)
{
DWORD len = GetRegionData(hrgn, 0, NULL); // get required length
ASSERT(len);
RGNDATA *pRgnData = (RGNDATA *) new BYTE[len + sizeof(RGNDATAHEADER)];
DWORD len2 = GetRegionData(hrgn, len, pRgnData);
ASSERT(len == len2);
int cnt = pRgnData->rdh.nCount;
RECT rect = pRgnData->rdh.rcBound;
}
#endif
//-------------------------------------------------------------------------
CBitmapPixels::CBitmapPixels()
{
_hdrBitmap = NULL;
_iWidth = 0;
_iHeight = 0;
}
//-------------------------------------------------------------------------
CBitmapPixels::~CBitmapPixels()
{
if (_hdrBitmap)
delete [] (BYTE *)_hdrBitmap;
}
//-------------------------------------------------------------------------
HRESULT CBitmapPixels::OpenBitmap(HDC hdc, HBITMAP bitmap, BOOL fForceRGB32,
DWORD OUT **pPixels, OPTIONAL OUT int *piWidth, OPTIONAL OUT int *piHeight,
OPTIONAL OUT int *piBytesPerPixel, OPTIONAL OUT int *piBytesPerRow)
{
if (! pPixels)
return E_INVALIDARG;
BITMAP bminfo;
GetObject(bitmap, sizeof(bminfo), &bminfo);
_iWidth = bminfo.bmWidth;
_iHeight = bminfo.bmHeight;
int iBytesPerPixel;
if ((fForceRGB32) || (bminfo.bmBitsPixel == 32))
iBytesPerPixel = 4;
else
iBytesPerPixel = 3;
int iRawBytes = _iWidth * iBytesPerPixel;
int iBytesPerRow = 4*((iRawBytes+3)/4);
int size = sizeof(BITMAPINFOHEADER) + _iHeight*iBytesPerRow;
BYTE *dibBuff = new BYTE[size+100]; // avoid random GetDIBits() failures with 100 bytes padding (?)
if (! dibBuff)
return E_OUTOFMEMORY;
_hdrBitmap = (BITMAPINFOHEADER *)dibBuff;
memset(_hdrBitmap, 0, sizeof(BITMAPINFOHEADER));
_hdrBitmap->biSize = sizeof(BITMAPINFOHEADER);
_hdrBitmap->biWidth = _iWidth;
_hdrBitmap->biHeight = _iHeight;
_hdrBitmap->biPlanes = 1;
_hdrBitmap->biBitCount = 8*iBytesPerPixel;
_hdrBitmap->biCompression = BI_RGB;
bool fNeedRelease = false;
if (! hdc)
{
hdc = GetWindowDC(NULL);
fNeedRelease = true;
}
int linecnt = GetDIBits(hdc, bitmap, 0, _iHeight, DIBDATA(_hdrBitmap), (BITMAPINFO *)_hdrBitmap,
DIB_RGB_COLORS);
ASSERT(linecnt == _iHeight);
if (fNeedRelease)
ReleaseDC(NULL, hdc);
*pPixels = (DWORD *)DIBDATA(_hdrBitmap);
if (piWidth)
*piWidth = _iWidth;
if (piHeight)
*piHeight = _iHeight;
if (piBytesPerPixel)
*piBytesPerPixel = iBytesPerPixel;
if (piBytesPerRow)
*piBytesPerRow = iBytesPerRow;
return S_OK;
}
//-------------------------------------------------------------------------
void CBitmapPixels::CloseBitmap(HDC hdc, HBITMAP hBitmap)
{
if (_hdrBitmap)
{
if (hBitmap) // rewrite bitmap
{
bool fNeedRelease = false;
if (! hdc)
{
hdc = GetWindowDC(NULL);
fNeedRelease = true;
}
SetDIBits(hdc, hBitmap, 0, _iHeight, DIBDATA(_hdrBitmap), (BITMAPINFO *)_hdrBitmap,
DIB_RGB_COLORS);
if ((fNeedRelease) && (hdc))
ReleaseDC(NULL, hdc);
}
delete [] (BYTE *)_hdrBitmap;
_hdrBitmap = NULL;
}
}