134 lines
3.1 KiB
Plaintext
134 lines
3.1 KiB
Plaintext
|
# Microsoft Developer Studio Project File - Name="UxBud" - Package Owner=<4>
|
||
|
# Microsoft Developer Studio Generated Build File, Format Version 61000
|
||
|
# ** DO NOT EDIT **
|
||
|
|
||
|
# TARGTYPE "Win32 (x86) External Target" 0x0106
|
||
|
|
||
|
CFG=UxBud - Win32 Debug
|
||
|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||
|
!MESSAGE use the Export Makefile command and run
|
||
|
!MESSAGE
|
||
|
!MESSAGE NMAKE /f "UxBud.mak".
|
||
|
!MESSAGE
|
||
|
!MESSAGE You can specify a configuration when running NMAKE
|
||
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
||
|
!MESSAGE
|
||
|
!MESSAGE NMAKE /f "UxBud.mak" CFG="UxBud - Win32 Debug"
|
||
|
!MESSAGE
|
||
|
!MESSAGE Possible choices for configuration are:
|
||
|
!MESSAGE
|
||
|
!MESSAGE "UxBud - Win32 Release" (based on "Win32 (x86) External Target")
|
||
|
!MESSAGE "UxBud - Win32 Debug" (based on "Win32 (x86) External Target")
|
||
|
!MESSAGE
|
||
|
|
||
|
# Begin Project
|
||
|
# PROP AllowPerConfigDependencies 0
|
||
|
# PROP Scc_ProjName ""
|
||
|
# PROP Scc_LocalPath ""
|
||
|
|
||
|
!IF "$(CFG)" == "UxBud - Win32 Release"
|
||
|
|
||
|
# PROP BASE Use_MFC 0
|
||
|
# PROP BASE Use_Debug_Libraries 0
|
||
|
# PROP BASE Output_Dir ""
|
||
|
# PROP BASE Intermediate_Dir ""
|
||
|
# PROP BASE Cmd_Line "NMAKE /f UxBud.mak"
|
||
|
# PROP BASE Clean_Line "NMAKE /f UxBud.mak CLEAN"
|
||
|
# PROP BASE Target_File "UxBud.exe"
|
||
|
# PROP BASE Bsc_Name "UxBud.bsc"
|
||
|
# PROP BASE Target_Dir ""
|
||
|
# PROP BASE Debug_Exe ""
|
||
|
# PROP Use_MFC 0
|
||
|
# PROP Use_Debug_Libraries 0
|
||
|
# PROP Output_Dir ""
|
||
|
# PROP Intermediate_Dir ""
|
||
|
# PROP Cmd_Line "nmake /f "UxBud.mak""
|
||
|
# PROP Clean_Line ""
|
||
|
# PROP Target_File "UxBud.exe"
|
||
|
# PROP Bsc_Name ""
|
||
|
# PROP Target_Dir ""
|
||
|
# PROP Debug_Exe ""
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "UxBud - Win32 Debug"
|
||
|
|
||
|
# PROP BASE Use_MFC 0
|
||
|
# PROP BASE Use_Debug_Libraries 1
|
||
|
# PROP BASE Output_Dir ""
|
||
|
# PROP BASE Intermediate_Dir ""
|
||
|
# PROP BASE Cmd_Line "NMAKE /f UxBud.mak"
|
||
|
# PROP BASE Clean_Line "NMAKE /f UxBud.mak CLEAN"
|
||
|
# PROP BASE Target_File "UxBud.exe"
|
||
|
# PROP BASE Bsc_Name "UxBud.bsc"
|
||
|
# PROP BASE Target_Dir ""
|
||
|
# PROP BASE Debug_Exe ""
|
||
|
# PROP Use_MFC 0
|
||
|
# PROP Use_Debug_Libraries 1
|
||
|
# PROP Output_Dir ""
|
||
|
# PROP Intermediate_Dir ""
|
||
|
# PROP Cmd_Line "cmd.exe /k build32.cmd /ID"
|
||
|
# PROP Clean_Line "cmd.exe /k build32.cmd /Icz"
|
||
|
# PROP Target_File "UxBud.exe"
|
||
|
# PROP Bsc_Name ""
|
||
|
# PROP Target_Dir ""
|
||
|
# PROP Debug_Exe ""
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# Begin Target
|
||
|
|
||
|
# Name "UxBud - Win32 Release"
|
||
|
# Name "UxBud - Win32 Debug"
|
||
|
|
||
|
!IF "$(CFG)" == "UxBud - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "UxBud - Win32 Debug"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# Begin Group "Source Files"
|
||
|
|
||
|
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\StdAfx.cpp
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\Tests.cpp
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\UxBud.cpp
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# Begin Group "Header Files"
|
||
|
|
||
|
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\StdAfx.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\Tests.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\UxBud.h
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# Begin Group "Resource Files"
|
||
|
|
||
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||
|
# End Group
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\sources
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\uxbud.ok
|
||
|
# End Source File
|
||
|
# End Target
|
||
|
# End Project
|