windows-nt/Source/XPSP1/NT/termsrv/remdsk/rds/as/h/sbc.h

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2020-09-26 03:20:57 -05:00
//
// Sent Bitmap Cache
//
#ifndef _H_SBC
#define _H_SBC
#include <oa.h>
#include <shm.h>
#include <osi.h>
#include <ch.h>
#include <bmc.h>
//
//
// Constants
//
//
#define SBC_NUM_THRASHERS 8 // The number of bitmaps we monitor for
// "thrashiness" at any given time.
#define SBC_THRASH_INTERVAL 50 // The interval (in centi-seconds) at
// which bitmaps have to change in
// order to be classified as thrashers
//
// Eviction categories
//
#define SBC_NUM_CATEGORIES 3
//
// Specific values for OSI escape codes
//
#define SBC_ESC(code) (OSI_SBC_ESC_FIRST + code)
#define SBC_ESC_NEW_CAPABILITIES SBC_ESC(0)
//
// Value indicating that a bitmap should not be fast pathed
//
#define SBC_DONT_FASTPATH 0xffffffff
//
// Index into sbcTileWorkInfo at which the data for various tile sizes is
// stored.
//
#define SBC_MEDIUM_TILE_INDEX SHM_MEDIUM_TILE_INDEX
#define SBC_LARGE_TILE_INDEX SHM_LARGE_TILE_INDEX
#define SBC_NUM_TILE_SIZES SHM_NUM_TILE_SIZES
//
//
// Macros
//
//
//
// Calculate the number of bytes required for a tile entry of the given
// dimensions.
//
#define SBC_BYTES_PER_TILE(WIDTH, HEIGHT, BPP) \
(BYTES_IN_BITMAP((WIDTH), (HEIGHT), (BPP)) \
+ sizeof(SBC_TILE_DATA)) \
//
// SBC_TILE_TYPE
//
// Given an SBC tile Id, return the tile type.
//
// Returns one of:
// SBC_SMALL_TILE
// SBC_LARGE_TILE
//
// The top bit of the Id is clear for small tiles, and set for large tiles.
//
#define SBC_TILE_TYPE(TILEID) \
(((TILEID) & 0x8000) ? SBC_LARGE_TILE_INDEX : SBC_MEDIUM_TILE_INDEX)
//
//
// Structures
//
//
//
// Structure: SBC_SHM_CACHE_INFO
//
// Description: Structure which is used to pass information about a bitmap
// cache from the share core to the display driver.
//
//
typedef struct tagSBC_SHM_CACHE_INFO
{
WORD cEntries; // The number of entries in this cache.
WORD cCellSize; // The maximum bytes available for each cache entry.
}
SBC_SHM_CACHE_INFO;
typedef SBC_SHM_CACHE_INFO FAR * LPSBC_SHM_CACHE_INFO;
//
// Structure: SBC_TILE_DATA
//
// Description: Structure used to pass the DIB bits for tile in a MEMBLT
// order from the driver to the share core. There is an array of these
// structures in each SBC shunt buffer.
//
// Notes: The inUse field should only be set to TRUE by the driver when it
// has finished filling in the entry, and to FALSE by the share core when
// it has finished processing the data held in the entry. When inUse is
// FALSE, the remaining data is not valid, and should not be accessed by
// the share core.
//
// The width and height fields give the dimensions of the data which is
// held in the bitData field. If the tile is set up to hold a maximum
// of 32x32, the scanlines in bitData will always be 32 even if width is
// set to less than 32 - there will just be unused data at the end of each
// scanline.
//
//
typedef struct tagSBC_TILE_DATA
{
WORD inUse; // Is this entry in use?
WORD tileId; // An identifier for this entry. This
// matches an ID stored in the
// cacheId field of a MEMBLT order
// passed from the driver to the
// share core in the order buffer.
DWORD bytesUsed; // The number of bytes of data in
// bitData which is actually used for
// this entry.
WORD srcX; // The source coordinates of the Mem(3)Blt
WORD srcY;
WORD width; // The dimensions of the data in bitData
WORD height;
WORD tilingWidth; // The dimensions at which tiling was
WORD tilingHeight; // carried out. This is not
// necessarily the same as the
// dimensions of the tiles in this
// shunt buffer.
DWORD_PTR majorCacheInfo; // Information which the share core can
DWORD minorCacheInfo; // use to optimize cache handling.
// A value of SBC_DONT_FASTPATH for
// majorCacheInfo indicates that the
// optimization should not be used.
//
DWORD_PTR majorPalette; // Palette information for the fast
DWORD minorPalette; // pathing. These two fields
// uniquely identify the colour
// conversion object associated with
// the bitmap.
BYTE bitData[4]; // Start of the bit data. The total
// number of bits is given by the
// numBits field of the
// SBC_SHUNT_BUFFER structure at the
// head of the shunt buffer which
// this entry is placed in.
} SBC_TILE_DATA;
typedef SBC_TILE_DATA FAR * LPSBC_TILE_DATA;
//
// Structure: SBC_SHUNT_BUFFER
//
// Description: Structure placed at the head of a shunt buffer used to pass
// bit data from the driver to the share core. It is followed by an array
// of SBC_TILE_DATA structures.
//
// Note: The SBC_TILE_DATA structures are all the same size, but the size
// is not fixed at compile time (there are a variable number of bits), so
// do not use array notation to reference them.
//
//
typedef struct tagSBC_SHUNT_BUFFER
{
DWORD numBytes; // The number of bytes in the bitData
// fields of the SBC_TILE_DATA stryct
DWORD structureSize; // The total size of each SBC_TILE_DATA
// structure
DWORD numEntries; // The number of SBC_TILE_DATA
// structures in the shunt buffer
SBC_TILE_DATA firstEntry; // The first SBC_TILE_DATA entry
} SBC_SHUNT_BUFFER;
typedef SBC_SHUNT_BUFFER FAR * LPSBC_SHUNT_BUFFER;
//
// Structure: SBC_NEW_CAPABILITIES
//
// Description:
//
// Structure to pass new capabilities down to the display driver from the
// Share Core.
//
//
typedef struct tagSBC_NEW_CAPABILITIES
{
OSI_ESCAPE_HEADER header; // Common header
DWORD sendingBpp; // Bpp at which bitmaps are sent
LPSBC_SHM_CACHE_INFO cacheInfo; // Caching details
} SBC_NEW_CAPABILITIES;
typedef SBC_NEW_CAPABILITIES FAR * LPSBC_NEW_CAPABILITIES;
//
// Structure: SBC_ORDER_INFO
//
// Description: This structure holds all the information SBC needs about
// the two internal orders which it stores to hold data color table and bit
// data for a MEMBLT order.
//
// pColorTableOrder is allocated with enough color table entries for
// usrSendingbpp bitmaps.
//
// pBitmapBitsOrder is allocated with enough room for the maximum tile size
// which we will send out at usrSendingbpp.
//
// If sentColorTable is TRUE, the data in pColorTableOrder may not be
// valid.
//
// If sentBitmapBits is TRUE, the data in pBitmapBitsOrder may not be
// valid.
//
//
typedef struct tagSBC_ORDER_INFO
{
LPINT_ORDER pColorTableOrder; // Pointer to a color table order.
LPINT_ORDER pBitmapBitsOrder; // Pointer to a bitmap bits order.
DWORD bitmapBitsDataSize; // The number of bytes allocated
// for the data field of the
// bitmap bits order.
LPINT_ORDER pOrder; // Pointer to the MEMBLT order for
// which we currently hold data.
// DO NOT DEREFERENCE THIS - IT
// IS FOR NUMERICAL COMPARISON
// ONLY
DWORD validData; // Do we have valid data for
// pOrder ?
DWORD sentColorTable; // Has the color table been sent
// over the wire ?
DWORD sentBitmapBits; // Have the bitmap bits been sent
// over the wire ?
DWORD sentMemBlt; // Has the MEMBLT order itself been
// sent over the wire ?
}
SBC_ORDER_INFO, FAR * LPSBC_ORDER_INFO;
//
// Structure: SBC_TILE_WORK_INFO
//
// Description: This structure contains all the elements required for
// manipulating tiles of a given size. There should be an array of these
// structures - one per tile size.
//
//
typedef struct tagSBC_TILE_WORK_INFO
{
LPSBC_SHUNT_BUFFER pShuntBuffer; // Pointer to the shunt buffer to
// containing tiles of this tile
// size.
UINT mruIndex; // The last entry accessed in
// the shunt buffer pointed to by
// pShuntBuffer.
HBITMAP workBitmap; // The bitmap to use for processing
// this tile size. This is
// tileWidth x tileHeight at
// native bpp.
#ifndef DLL_DISP
LPBYTE pWorkBitmapBits;// Pointer to the start of the bits
#endif // DLL_DISP
// in the bitmap.
UINT tileWidth; // The width of workBitmap.
UINT tileHeight; // The height of workBitmap.
} SBC_TILE_WORK_INFO, FAR * LPSBC_TILE_WORK_INFO;
//
// Structure: SBC_FASTPATH_ENTRY
//
// Description: Structure holding one entry in the SBC fast path.
//
//
typedef struct tagSBC_FASTPATH_ENTRY
{
BASEDLIST list; // Offsets to the next / prev entries in
// the fast path
DWORD_PTR majorInfo; // Major cache info field passed up in the
// shunt buffer for this cache entry
DWORD minorInfo; // Minor cache info field passed up in the
// shunt buffer for this cache entry
DWORD_PTR majorPalette; // Major palette info from the shunt buffer
// This is the pointer to the XLATEOBJ
DWORD minorPalette; // Minor palette info from the shunt buffer
// This is the iUniq of the XLATEOBJ
LONG srcX; // The coordinate in the source bitmap of
LONG srcY; // the source of the MemBlt
DWORD width; // The width / height of the entry in the
DWORD height; // cache.
WORD cache; // The cache and index at which the bitmap
WORD cacheIndex; // stored.
WORD colorIndex;
WORD pad;
} SBC_FASTPATH_ENTRY, FAR * LPSBC_FASTPATH_ENTRY;
//
// Structure: SBC_FASTPATH
//
// Description: Structure holding the SBC fast pathing information.
//
//
#define SBC_FASTPATH_ENTRIES 100
typedef struct tagSBC_FASTPATH
{
STRUCTURE_STAMP
BASEDLIST usedList; // Offsets to the first / last used
// entries in the fast path.
BASEDLIST freeList; // Offsets to the first / last free
// entries in the fast path.
SBC_FASTPATH_ENTRY entry[SBC_FASTPATH_ENTRIES];
}
SBC_FASTPATH;
typedef SBC_FASTPATH FAR * LPSBC_FASTPATH;
#ifdef DLL_DISP
// Structure: SBC_THRASHERS
//
// Description: Structure which is used to hold information about when a
// source surface (bitmap) last changed, in order to determine whether the
// surface will cause thrashing in the bitmap cache.
//
typedef struct tagSBC_THRASHERS
{
#ifdef IS_16
HBITMAP hsurf;
#else
HSURF hsurf; // The hsurf of the surface object being
// monitored.
DWORD iUniq; // The last noted iUniq field from the
// surface object being monitored.
#endif // IS_16
DWORD tickCount; // The system tick count (in centi-seconds)
// at which we last saw this surface
// change
} SBC_THRASHERS;
typedef SBC_THRASHERS FAR * LPSBC_THRASHERS;
//
//
// Function prototypes
//
//
void SBCDDSetNewCapabilities(LPSBC_NEW_CAPABILITIES pRequest);
BOOL SBCDDGetNextFreeTile(int tileSize, LPSBC_TILE_DATA FAR * ppTileData);
DWORD SBCDDGetTickCount(void);
#ifdef IS_16
BOOL SBCDDCreateShuntBuffers(void);
#else
BOOL SBCDDCreateShuntBuffers(LPOSI_PDEV ppDev, LPBYTE psbcMem, DWORD sbcMem);
#endif
#ifndef IS_16
BOOL SBCDDIsBitmapThrasher(SURFOBJ * pSurfObj);
#endif // !IS_16
#endif // DLL_DISP
//
// SBC_TILE_PTR_FROM_INDEX
//
// Given a pointer to a shunt buffer and a tile index, return a pointer to
// the tile at the given index.
//
// Get a pointer to the first entry in the shunt buffer, and add INDEX
// times the size of each entry.
//
__inline LPSBC_TILE_DATA SBCTilePtrFromIndex(LPSBC_SHUNT_BUFFER pBuffer, UINT index)
{
LPSBC_TILE_DATA lpsbc;
lpsbc = (LPSBC_TILE_DATA)((LPBYTE)&pBuffer->firstEntry +
index * pBuffer->structureSize);
return(lpsbc);
}
#ifdef DLL_DISP
//
//
// Typedefs
//
//
#ifdef IS_16
typedef struct tagMEMBLT_ORDER_EXTRA_INFO
{
HDC hdcSrc;
UINT fuColorUse;
LPVOID lpBits;
LPBITMAPINFO lpbmi;
HPALETTE hpalDst;
UINT uPad;
} MEMBLT_ORDER_EXTRA_INFO, FAR* LPMEMBLT_ORDER_EXTRA_INFO;
#else
//
// Structure: MEMBLT_ORDER_EXTRA_INFO
//
// Description: Extra information required by SBC to process a MEMBLT
// order.
//
//
typedef struct tagMEMBLT_ORDER_EXTRA_INFO
{
SURFOBJ* pSource; // Pointer to the source surface of the
// MemBlt
SURFOBJ* pDest; // Pointer to the destination surface of
// the MemBlt
XLATEOBJ* pXlateObj; // Pointer to the XlateObj used in the
// MemBlt
} MEMBLT_ORDER_EXTRA_INFO, FAR * LPMEMBLT_ORDER_EXTRA_INFO;
#endif // !IS_16
//
// Name: SBC_DDProcessRequest
//
// Purpose: Process a request from the share core
//
// Returns: TRUE if the request is processed successfully,
// FALSE otherwise.
//
// Params: IN pso - Pointer to surface object for our driver
// IN cjIn - Size of the input data
// IN pvIn - Pointer to the input data
// IN cjOut - Size of the output data
// IN/OUT pvOut - Pointer to the output data
//
#ifdef IS_16
BOOL SBC_DDProcessRequest(UINT fnEscape, LPOSI_ESCAPE_HEADER pResult, DWORD cbResult);
void SBC_DDTossFromCache(HBITMAP);
#else
BOOL SBC_DDProcessRequest(SURFOBJ* pso, DWORD fnEscape,
LPOSI_ESCAPE_HEADER pRequest, LPOSI_ESCAPE_HEADER pResult, DWORD cbResult);
#endif
//
// Name: SBC_DDInit
//
// Purpose: Initialize the device driver SBC specific "stuff".
//
#ifdef IS_16
BOOL SBC_DDInit(HDC hdc, LPDWORD ppShuntBuffers, LPDWORD pBitmasks);
#else
BOOL SBC_DDInit(LPOSI_PDEV ppDev, LPBYTE pRestOfMemory, DWORD cbRestOfMemory,
LPOSI_INIT_REQUEST pResult);
#endif
//
// Name: SBC_DDTerm
//
// Purpose: Terminate the device driver SBC specific "stuff"
//
// Returns: Nothing
//
// Params: None
//
void SBC_DDTerm(void);
//
// Name: SBC_DDIsMemScreenBltCachable
//
// Purpose: Check to see whether a MemBlt is cachable.
//
// Returns: TRUE if the MemBlt is cachable, FALSE otherwise.
//
// Params: IN pMemBltInfo - Info about the MEMBLT to be cached.
//
// Operation: Note that if this function returns TRUE, it DOES NOT
// guarantee that SBC_DDCacheMemScreenBlt will succeed.
// However, a FALSE return code does guarantee that
// SBC_DDCacheMemScreenBlt would fail.
//
BOOL SBC_DDIsMemScreenBltCachable(LPMEMBLT_ORDER_EXTRA_INFO pMemBltInfo);
//
// Name: SBC_DDCacheMemScreenBlt
//
// Purpose: Try to cache a memory to screen blt operation
//
// Returns: TRUE if the memory to screen blt was handled as an order
// (i.e. the src bitmap could be cached)
//
// FALSE if the memory to screen blt could not be handled as an
// order. In this case the caller should add the destination
// rectangle of the blt into the Screen Data Area.
//
// Params: IN pOrder - Pointer to either a MEMBLT order or a
// MEM3BLT order. This order must be
// initialized before calling this function.
// IN pMemBltInfo - Extra info about the MEMBLT to be cached.
//
// Operation: Before calling this function, the caller should call
// SBC_DDMaybeQueueColorTable() to queue a color table for the
// MemBlt (if required).
//
BOOL SBC_DDCacheMemScreenBlt(LPINT_ORDER pOrder, LPMEMBLT_ORDER_EXTRA_INFO pMemBltInfo);
//
// THIS CAN GO WHEN 2.x COMPAT DOES -- the SEND TILE SIZES WON'T BE
// NEGOTIATED.
//
BOOL SBC_DDQueryBitmapTileSize(UINT bmpWidth, UINT bmpHeight,
UINT * pTileWidth, UINT * pTileHeight);
//
// Name: SBC_DDSyncUpdatesNow
//
// Purpose: Discard any pending orders.
//
// Returns: Nothing
//
// Params: IN ppDev - Pointer to our device PDEV
//
// Operation: This function will mark all entries in the shunt buffers as
// being free. It is vital that this operation is synched with
// the share core operation of removing all orders from the
// order buffer to ensure that there are no MemBlt orders left
// which refer to freed shunt buffer entries.
//
#ifdef IS_16
void SBC_DDSyncUpdatesNow(void);
#else
void SBC_DDSyncUpdatesNow(LPOSI_PDEV ppDev);
#endif // IS_16
//
// Name: SBC_DDOrderSpoiltNotification
//
// Purpose: Called to notify SBC that a Mem(3)Blt order has been spoilt
// before being passed to the share core. This function marks
// the corresponding shunt buffer entry as being free.
//
// Returns: Nothing
//
// Params: IN pOrder - Pointer to the Mem(3)Blt order being spoilt.
//
void SBC_DDOrderSpoiltNotification(LPINT_ORDER pOrder);
//
// Name: SBC_DDMaybeQueueColorTable
//
// Purpose: If our device palette has changed since the last time we
// queued a color table order to the share core, queue a new
// color table order with details of the new palette.
//
// Returns: TRUE if the color table was queued, or no color table was
// required.
//
// FALSE if a color table is required, but could not be queued.
//
// Params: IN ppDev - a pointer to our device PDEV
//
// Operation: This function should be called before SBC_DDCacheMemScreenBlt
// to queue the color table used for the Mem(3)Blt. If this
// function fails (returns FALSE), the caller should not call
// SBC_DDCacheMemScreenBlt, but add the area covered by the
// Mem(3)Blt to the screen data area instead.
//
// This function is required to work round a limitation in the
// order heap which means that we cannot have more than one
// OA_AllocOrderMem outstanding waiting for an OA_AddOrder.
//
// i.e. We cannot queue the color table order from
// SBC_DDCacheMemScreenBlt because this gives the following
// sequence of calls.
//
// OA_AllocOrderMem for Mem(3)Blt
// OA_AllocOrderMem for color table
// OA_AddOrder for color table
// OA_AddOrder for Mem(3)Blt
//
#ifdef IS_16
BOOL SBC_DDMaybeQueueColorTable(void);
#else
BOOL SBC_DDMaybeQueueColorTable(LPOSI_PDEV ppDev);
#endif
#endif // DLL_DISP
#endif // _H_SBC