TARGETNAME=shrpubw TARGETPATH=obj TARGETTYPE=PROGRAM UMTYPE=windows UMENTRY=wwinmain WIN32_WINNT_VERSION=0x0500 WIN32_IE_VERSION=0x0500 USE_MFCUNICODE=1 PRECOMPILED_INCLUDE=stdafx.h PRECOMPILED_CXX=1 # # Enable Fusion Build Magic (preprocess the manifest, stick in resources) # SXS_ASSEMBLY_NAME=Microsoft.Windows.storage.shrpubw SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1 SXS_MANIFEST=shrpubw.manifest SXS_MANIFEST_IN_RESOURCES=1 SXS_NO_BINPLACE=1 # net for icanon, shell for shlobjp, ds for fpnwapi INCLUDES=$(NET_INC_PATH);$(SHELL_INC_PATH);$(DS_INC_PATH) SOURCES= \ shrwiz.cpp \ WizDir.cpp \ WizPerm.cpp \ AclPage.cpp \ smb.cpp \ fpnw.cpp \ sfm.cpp \ utils.cpp \ shrwiz.rc TARGETLIBS= \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(DS_LIB_PATH)\netapi32p.lib \ $(SDK_LIB_PATH)\aclui.lib \ $(SHELL_LIB_PATH)\shell32p.lib