/*----------------------------------------------------------------------------- * Copyright (C) Microsoft Corporation, 1995 - 1996. * All rights reserved. * * This file is part of the Microsoft Private Communication Technology * reference implementation, version 1.0 * * The Private Communication Technology reference implementation, version 1.0 * ("PCTRef"), is being provided by Microsoft to encourage the development and * enhancement of an open standard for secure general-purpose business and * personal communications on open networks. Microsoft is distributing PCTRef * at no charge irrespective of whether you use PCTRef for non-commercial or * commercial use. * * Microsoft expressly disclaims any warranty for PCTRef and all derivatives of * it. PCTRef and any related documentation is provided "as is" without * warranty of any kind, either express or implied, including, without * limitation, the implied warranties or merchantability, fitness for a * particular purpose, or noninfringement. Microsoft shall have no obligation * to provide maintenance, support, upgrades or new releases to you or to anyone * receiving from you PCTRef or your modifications. The entire risk arising out * of use or performance of PCTRef remains with you. * * Please see the file LICENSE.txt, * or http://pct.microsoft.com/pct/pctlicen.txt * for more information on licensing. * * Please see http://pct.microsoft.com/pct/pct.htm for The Private * Communication Technology Specification version 1.0 ("PCT Specification") * * 1/23/96 *----------------------------------------------------------------------------*/ // // This file exports four functions: InitializeRNG, ShutdownRNG, GenRandom, and // GenerateRandomBits, which are used to generate random sequences of bytes. // #include #include #include #include #define A_SHA_DIGEST_LEN 20 #define RAND_CTXT_LEN 60 #define RC4_REKEY_PARAM 500 // rekey every 500 bytes #define UNLEN MAX_PATH typedef struct _RandContext { DWORD dwBitsFilled; BYTE rgbBitBuffer[RAND_CTXT_LEN]; } RandContext; #if 0 CRITICAL_SECTION csRNG; #define LockRNG() EnterCriticalSection( &csRNG ) #define UnlockRNG() LeaveCriticalSection( &csRNG ) #else #define LockRNG() #define UnlockRNG() #endif unsigned char g_rgbStaticBits[A_SHA_DIGEST_LEN]; static DWORD g_dwRC4BytesUsed = RC4_REKEY_PARAM; // initially force rekey static struct RC4_KEYSTRUCT g_rc4key; static BOOL RandomFillBuffer(BYTE *pbBuffer, DWORD *pdwLength); static void GatherRandomBits(RandContext *prandContext); static void AppendRand(RandContext* prandContext, void* pv, DWORD dwSize); /*****************************************************************************/ VOID STInitializeRNG(VOID) { DWORD dwType; DWORD dwSize; LONG err; #if 0 InitializeCriticalSection( &csRNG ); LockRNG(); // grab seed from persistent storage // SPQueryPersistentSeed(g_rgbStaticBits, A_SHA_DIGEST_LEN); #endif g_dwRC4BytesUsed = RC4_REKEY_PARAM; #if 0 UnlockRNG(); #endif return; } VOID STShutdownRNG(VOID) { #if 0 DeleteCriticalSection( &csRNG ); #endif // put seed into persistent storage // SPSetPersistentSeed(g_rgbStaticBits, A_SHA_DIGEST_LEN); return; } /*****************************************************************************/ int STGenRandom(PVOID Reserved, UCHAR *pbBuffer, size_t dwLength) { STGenerateRandomBits(pbBuffer, dwLength); return TRUE; } /************************************************************************/ /* GenerateRandomBits generates a specified number of random bytes and */ /* places them into the specified buffer. */ /************************************************************************/ /* */ /* Pseudocode logic flow: */ /* */ /* if (bits streamed > threshold) */ /* { */ /* Gather_Bits() */ /* SHAMix_Bits(User, Gathered, Static -> Static) */ /* RC4Key(Static -> newRC4Key) */ /* SHABits(Static -> Static) // hash after RC4 key generation */ /* } */ /* else */ /* { */ /* SHAMix_Bits(User, Static -> Static) */ /* } */ /* */ /* RC4(newRC4Key -> outbuf) */ /* bits streamed += sizeof(outbuf) */ /* */ /************************************************************************/ VOID STGenerateRandomBits(PUCHAR pbBuffer, ULONG dwLength) { DWORD dwBytesThisPass; DWORD dwFilledBytes = 0; // break request into chunks that we rekey between LockRNG(); while(dwFilledBytes < dwLength) { dwBytesThisPass = dwLength - dwFilledBytes; RandomFillBuffer(pbBuffer + dwFilledBytes, &dwBytesThisPass); dwFilledBytes += dwBytesThisPass; } UnlockRNG(); } /*****************************************************************************/ static BOOL RandomFillBuffer(BYTE *pbBuffer, DWORD *pdwLength) { // Variables from loading and storing the registry... DWORD cbDataLen; cbDataLen = A_SHA_DIGEST_LEN; if(g_dwRC4BytesUsed >= RC4_REKEY_PARAM) { // if we need to rekey RandContext randContext; randContext.dwBitsFilled = 0; GatherRandomBits(&randContext); // Mix all bits { A_SHA_CTX SHACtx; A_SHAInit(&SHACtx); // SHA the static bits A_SHAUpdate(&SHACtx, g_rgbStaticBits, A_SHA_DIGEST_LEN); // SHA the gathered bits A_SHAUpdate(&SHACtx, randContext.rgbBitBuffer, randContext.dwBitsFilled); // SHA the user-supplied bits A_SHAUpdate(&SHACtx, pbBuffer, *pdwLength); // output back out to static bits A_SHAFinal(&SHACtx, g_rgbStaticBits); } // Create RC4 key g_dwRC4BytesUsed = 0; rc4_key(&g_rc4key, A_SHA_DIGEST_LEN, g_rgbStaticBits); // Mix RC4 key bits around { A_SHA_CTX SHACtx; A_SHAInit(&SHACtx); // SHA the static bits A_SHAUpdate(&SHACtx, g_rgbStaticBits, A_SHA_DIGEST_LEN); // output back out to static bits A_SHAFinal(&SHACtx, g_rgbStaticBits); } } else { // Use current RC4 key, but capture any user-supplied bits. // Mix input bits { A_SHA_CTX SHACtx; A_SHAInit(&SHACtx); // SHA the static bits A_SHAUpdate(&SHACtx, g_rgbStaticBits, A_SHA_DIGEST_LEN); // SHA the user-supplied bits A_SHAUpdate(&SHACtx, pbBuffer, *pdwLength); // output back out to static bits A_SHAFinal(&SHACtx, g_rgbStaticBits); } } // only use RC4_REKEY_PARAM bytes from each RC4 key { DWORD dwMaxPossibleBytes = RC4_REKEY_PARAM - g_dwRC4BytesUsed; if(*pdwLength > dwMaxPossibleBytes) { *pdwLength = dwMaxPossibleBytes; } } FillMemory(pbBuffer, *pdwLength, 0); rc4(&g_rc4key, *pdwLength, pbBuffer); g_dwRC4BytesUsed += *pdwLength; return TRUE; } /*****************************************************************************/ static void GatherRandomBits(RandContext *prandContext) { DWORD dwTmp; WORD wTmp; BYTE bTmp; // ** indicates US DoD's specific recommendations for password generation // proc id dwTmp = GetCurrentProcessId(); AppendRand(prandContext, &dwTmp, sizeof(dwTmp)); // thread id dwTmp = GetCurrentThreadId(); AppendRand(prandContext, &dwTmp, sizeof(dwTmp)); // ** ticks since boot (system clock) dwTmp = GetTickCount(); AppendRand(prandContext, &dwTmp, sizeof(dwTmp)); // cursor position { POINT point; GetCursorPos(&point); bTmp = LOBYTE(point.x) ^ HIBYTE(point.x); AppendRand(prandContext, &bTmp, sizeof(BYTE)); bTmp = LOBYTE(point.y) ^ HIBYTE(point.y); AppendRand(prandContext, &bTmp, sizeof(BYTE)); } // ** system time, in ms, sec, min (date & time) { SYSTEMTIME sysTime; GetLocalTime(&sysTime); AppendRand(prandContext, &sysTime.wMilliseconds, sizeof(sysTime.wMilliseconds)); bTmp = LOBYTE(sysTime.wSecond) ^ LOBYTE(sysTime.wMinute); AppendRand(prandContext, &bTmp, sizeof(BYTE)); } // ** hi-res performance counter (system counters) { LARGE_INTEGER liPerfCount; if(QueryPerformanceCounter(&liPerfCount)) { bTmp = LOBYTE(LOWORD(liPerfCount.LowPart)) ^ LOBYTE(LOWORD(liPerfCount.HighPart)); AppendRand(prandContext, &bTmp, sizeof(BYTE)); bTmp = HIBYTE(LOWORD(liPerfCount.LowPart)) ^ LOBYTE(LOWORD(liPerfCount.HighPart)); AppendRand(prandContext, &bTmp, sizeof(BYTE)); bTmp = LOBYTE(HIWORD(liPerfCount.LowPart)) ^ LOBYTE(LOWORD(liPerfCount.HighPart)); AppendRand(prandContext, &bTmp, sizeof(BYTE)); bTmp = HIBYTE(HIWORD(liPerfCount.LowPart)) ^ LOBYTE(LOWORD(liPerfCount.HighPart)); AppendRand(prandContext, &bTmp, sizeof(BYTE)); } } // memory status { MEMORYSTATUS mstMemStat; mstMemStat.dwLength = sizeof(MEMORYSTATUS); // must-do GlobalMemoryStatus(&mstMemStat); wTmp = HIWORD(mstMemStat.dwAvailPhys); // low words seem to be always zero AppendRand(prandContext, &wTmp, sizeof(WORD)); wTmp = HIWORD(mstMemStat.dwAvailPageFile); AppendRand(prandContext, &wTmp, sizeof(WORD)); bTmp = LOBYTE(HIWORD(mstMemStat.dwAvailVirtual)); AppendRand(prandContext, &bTmp, sizeof(BYTE)); } // free disk clusters { DWORD dwSectorsPerCluster, dwBytesPerSector, dwNumberOfFreeClusters, dwTotalNumberOfClusters; if(GetDiskFreeSpace(NULL, &dwSectorsPerCluster, &dwBytesPerSector, &dwNumberOfFreeClusters, &dwTotalNumberOfClusters)) { AppendRand(prandContext, &dwNumberOfFreeClusters, sizeof(dwNumberOfFreeClusters)); AppendRand(prandContext, &dwTotalNumberOfClusters, sizeof(dwTotalNumberOfClusters)); AppendRand(prandContext, &dwBytesPerSector, sizeof(dwBytesPerSector)); } } // last messages' timestamp { LONG lTime; lTime = GetMessageTime(); AppendRand(prandContext, &lTime, sizeof(lTime)); } { static DWORD dwComputerNameSize; static DWORD dwUserNameSize; static char lpComputerName [MAX_COMPUTERNAME_LENGTH + 1]; static char lpUserName [UNLEN + 1]; // // note use of two temp DWORDs - that's to keep the static DWORDs // thread safe // // **SystemID if(dwComputerNameSize == 0) { DWORD dwTempComputerNameSize = MAX_COMPUTERNAME_LENGTH + 1; if(GetComputerNameA(lpComputerName, &dwTempComputerNameSize)) dwComputerNameSize = dwTempComputerNameSize; } if(dwComputerNameSize != 0) { // dwComputerNameSize = len not including null termination AppendRand(prandContext, lpComputerName, dwComputerNameSize); } // **UserID if(dwUserNameSize == 0) { DWORD dwTempUserNameSize = UNLEN + 1; if(GetUserNameA(lpUserName, &dwTempUserNameSize)) { // dwUserNameSize = len including null termination dwUserNameSize = dwTempUserNameSize - 1; } } if(dwUserNameSize != 0) { AppendRand(prandContext, lpUserName, dwUserNameSize); } } } /*****************************************************************************/ static void AppendRand(RandContext* prandContext, void* pv, DWORD dwSize) { DWORD dwBitsLeft = (RAND_CTXT_LEN - prandContext->dwBitsFilled); if(dwBitsLeft > 0) { if(dwSize > dwBitsLeft) { dwSize = dwBitsLeft; } CopyMemory(prandContext->rgbBitBuffer + prandContext->dwBitsFilled, pv, dwSize); prandContext->dwBitsFilled += dwSize; } }