!ifndef ROOT ROOT=$(MAKEDIR:\ui\wb=) !endif !ifndef DEVROOT DEVROOT=$(ROOT)\dev !endif !include $(DEVROOT)\common.inc MAJORCOMP=ui MINORCOMP=wb TARGETNAME=nmwb TARGETPATH=$(_OBJ_DIR) TARGETTYPE=DYNLINK DLLDEF=nmwb.def DLLENTRY=DllMain 386_STDCALL=1 # Enable lego build # BBTCOMP=1 C_DEFINES=$(C_DEFINES) -DMULTI_LEVEL_ZONES -D"_WIN32_WINNT"=0x0400 # # Libs common to NT and Win95 # LINKLIBS=\ $(ROOT)\nmutil\nmutila\$(O)\nmutila.lib TARGETLIBS=\ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\comdlg32.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\winspool.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\msasn1.lib \ $(ROOT)\t120\mst120\$(O)\mst120.lib # # Parameters for MIDL # IDL_TYPE=ole PASS0_HEADERDIR = $(ROOT)\ui\wb MIDL_UUIDDIR = $(ROOT)\ui\wb # # Sources common to NT and Win95 # SOURCES= \ nmwbobj.cpp\ agrp.cpp \ ccl32.cpp \ cgrp.cpp \ clpbd.cpp \ coder.cpp \ draw.cpp \ gcchelp.cpp \ main.cpp \ mcshelp.cpp \ mwnd.cpp \ page.cpp \ t126.c \ tool.cpp \ twnd.cpp \ wgrp.cpp \ wboblist.cpp \ t126obj.cpp \ txted.cpp \ textobj.cpp \ drawobj.cpp \ bmpobj.cpp \ wrkspobj.cpp \ wbloader.cpp \ ms_util.cpp\ nmwb.rc # # Precompiled specs # PRECOMPILED_INCLUDE = precomp.h PRECOMPILED_PCH = precomp.pch PRECOMPILED_OBJ = precomp.obj PRECOMPILED_CXX = 1 CONDITIONAL_INCLUDES = \ macocidl.h \ macwin32.h \ rpcerr.h \ rpcmac.h \ winwlm.h \ macname1.h \ macname2.h \ macpub.h \ macapi.h \ values.h