//+------------------------------------------------------------------------- // // Microsoft Windows // // Copyright (C) Microsoft Corporation, 1998 - 1999 // // File: d3drmlightinterobj.h // //-------------------------------------------------------------------------- // d3drmViewport2Obj.h : Declaration of the C_dxj_Direct3dRMLightInterpolatorObject #include "resource.h" // main symbols //#include "d3drmObjectObj.h" #define typedef__dxj_Direct3dRMLightInterpolator LPDIRECT3DRMINTERPOLATOR ///////////////////////////////////////////////////////////////////////////// // Direct //REVIEW -- using pointers to ID's is necessary because some compilers don't like //references as template arguments. class C_dxj_Direct3dRMLightInterpolatorObject : public I_dxj_Direct3dRMLightInterpolator, public I_dxj_Direct3dRMInterpolator, //public I_dxj_Direct3dRMObject, public CComObjectRoot { public: C_dxj_Direct3dRMLightInterpolatorObject() ; virtual ~C_dxj_Direct3dRMLightInterpolatorObject() ; DWORD InternalAddRef(); DWORD InternalRelease(); BEGIN_COM_MAP(C_dxj_Direct3dRMLightInterpolatorObject) COM_INTERFACE_ENTRY(I_dxj_Direct3dRMLightInterpolator) COM_INTERFACE_ENTRY(I_dxj_Direct3dRMInterpolator) //COM_INTERFACE_ENTRY(I_dxj_Direct3dRMObject) END_COM_MAP() DECLARE_AGGREGATABLE(C_dxj_Direct3dRMLightInterpolatorObject) // I_dxj_Direct3dRMViewport2 public: /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject( /* [in] */ IUnknown __RPC_FAR *lpdd); /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject( /* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd); HRESULT STDMETHODCALLTYPE attachObject( /* [in] */ I_dxj_Direct3dRMObject __RPC_FAR *rmObject); HRESULT STDMETHODCALLTYPE detachObject( /* [in] */ I_dxj_Direct3dRMObject __RPC_FAR *rmObject); HRESULT STDMETHODCALLTYPE getAttachedObjects( /* [retval][out] */ I_dxj_Direct3dRMObjectArray __RPC_FAR *__RPC_FAR *rmArray); HRESULT STDMETHODCALLTYPE setIndex( /* [in] */ float val); HRESULT STDMETHODCALLTYPE getIndex( /* [retval][out] */ float __RPC_FAR *val); HRESULT STDMETHODCALLTYPE interpolate( /* [in] */ float val, /* [in] */ I_dxj_Direct3dRMObject __RPC_FAR *rmobject, /* [in] */ long options); //HRESULT STDMETHODCALLTYPE setType( // /* [in] */ d3drmLightType t); HRESULT STDMETHODCALLTYPE setColor( /* [in] */ d3dcolor c); HRESULT STDMETHODCALLTYPE setColorRGB( /* [in] */ float r, /* [in] */ float g, /* [in] */ float b); HRESULT STDMETHODCALLTYPE setRange( /* [in] */ float rng); HRESULT STDMETHODCALLTYPE setUmbra( /* [in] */ float u); HRESULT STDMETHODCALLTYPE setPenumbra( /* [in] */ float p); HRESULT STDMETHODCALLTYPE setConstantAttenuation( /* [in] */ float atn); HRESULT STDMETHODCALLTYPE setLinearAttenuation( /* [in] */ float atn); HRESULT STDMETHODCALLTYPE setQuadraticAttenuation( /* [in] */ float atn); //////////////////////////////////////////////////////////////////////////////////// // // note: this is public for the callbacks private: DECL_VARIABLE(_dxj_Direct3dRMLightInterpolator); LPDIRECT3DRMLIGHT m__dxj_Direct3dRMLight; public: DX3J_GLOBAL_LINKS( _dxj_Direct3dRMLightInterpolator ) };