#include "resource.h" // main symbols #include "dplobby8.h" #define typedef__dxj_DirectPlayLobbiedApplication IDirectPlay8LobbiedApplication* ///////////////////////////////////////////////////////////////////////////// // Direct Net Peer //REVIEW -- using pointers to ID's is necessary because some compilers don't like //references as template arguments. class C_dxj_DirectPlayLobbiedApplicationObject : #ifdef USING_IDISPATCH public CComDualImpl, public ISupportErrorInfo, #else public I_dxj_DirectPlayLobbiedApplication, #endif public CComObjectRoot { public: C_dxj_DirectPlayLobbiedApplicationObject() ; virtual ~C_dxj_DirectPlayLobbiedApplicationObject() ; BEGIN_COM_MAP(C_dxj_DirectPlayLobbiedApplicationObject) COM_INTERFACE_ENTRY(I_dxj_DirectPlayLobbiedApplication) #ifdef USING_IDISPATCH COM_INTERFACE_ENTRY(IDispatch) COM_INTERFACE_ENTRY(ISupportErrorInfo) #endif END_COM_MAP() DECLARE_AGGREGATABLE(C_dxj_DirectPlayLobbiedApplicationObject) #ifdef USING_IDISPATCH // ISupportsErrorInfo STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid); #endif // I_dxj_DirectPlayLobbiedApplication public: /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject( /* [in] */ IUnknown __RPC_FAR *lpdd); /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject( /* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd); HRESULT STDMETHODCALLTYPE RegisterMessageHandler(I_dxj_DirectPlayLobbyEvent *lobbyEvent, long *lDPNHandle); HRESULT STDMETHODCALLTYPE RegisterProgram(DPL_PROGRAM_DESC_CDESC *ProgramDesc,long lFlags); HRESULT STDMETHODCALLTYPE UnRegisterProgram(BSTR guidApplication,long lFlags); HRESULT STDMETHODCALLTYPE Send(long Target,SAFEARRAY **Buffer,long lBufferSize,long lFlags); HRESULT STDMETHODCALLTYPE SetAppAvailable(VARIANT_BOOL fAvailable, long lFlags); HRESULT STDMETHODCALLTYPE UpdateStatus(long LobbyClient, long lStatus); HRESULT STDMETHODCALLTYPE Close(); HRESULT STDMETHODCALLTYPE UnRegisterMessageHandler(); HRESULT STDMETHODCALLTYPE GetConnectionSettings(long hLobbyClient, long lFlags, DPL_CONNECTION_SETTINGS_CDESC *ConnectionSettings); HRESULT STDMETHODCALLTYPE SetConnectionSettings(long hTarget, long lFlags, DPL_CONNECTION_SETTINGS_CDESC *ConnectionSettings, I_dxj_DirectPlayAddress *HostAddress, I_dxj_DirectPlayAddress *Device); HRESULT STDMETHODCALLTYPE GetVBConnSettings(DPL_CONNECTION_SETTINGS *OldCon, DPL_CONNECTION_SETTINGS_CDESC *NewCon); //////////////////////////////////////////////////////////////////////// // // note: this is public for the callbacks DECL_VARIABLE(_dxj_DirectPlayLobbiedApplication); private: BOOL m_fInit; public: DX3J_GLOBAL_LINKS(_dxj_DirectPlayLobbiedApplication); DWORD InternalAddRef(); DWORD InternalRelease(); BOOL m_fHandleEvents; IStream *m_pEventStream; };