// Copyright (c) 1999 Microsoft Corporation. All Rights Reserved. #ifndef _MSWEBDVDCP_H_ #define _MSWEBDVDCP_H_ template class CProxy_IMSWebDVD : public IConnectionPointImpl { //Warning this class may be recreated by the wizard. public: VOID Fire_DVDNotify(long lEventCode, VARIANT lParam1, VARIANT lParam2) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[3]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[2] = lEventCode; pvars[1] = lParam1; pvars[0] = lParam2; DISPPARAMS disp = { pvars, NULL, 3, 0 }; pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayForwards(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayBackwards(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0x3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_ShowMenu(DVDMenuIDConstants __MIDL_0011, VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[2]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[1] = __MIDL_0011; pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 2, 0 }; pDispatch->Invoke(0x4, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_Resume(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0x5, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_SelectOrActivatButton(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0x6, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_StillOff(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0x7, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PauseOn(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0x8, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_ChangeCurrentAudioStream(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0x9, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_ChangeCurrentSubpictureStream(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0xa, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_ChangeCurrentAngle(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0xb, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayAtTimeInTitle(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0xc, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayAtTime(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0xd, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayChapterInTitle(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0xe, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayChapter(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0xf, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_ReplayChapter(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0x10, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayNextChapter(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0x11, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_Stop(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0x12, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_ReturnFromSubmenu(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0x13, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayTitle(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0x14, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayPrevChapter(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(0x15, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_UpdateOverlay() { T* pT = static_cast(this); int nConnectionIndex; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { DISPPARAMS disp = { NULL, NULL, 0, 0 }; pDispatch->Invoke(0x16, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } } VOID Fire_ReadyStateChange(LONG ReadyState) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = ReadyState; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(DISPID_READYSTATECHANGE, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } }; #endif