/******************************Module*Header*******************************\ * Module Name: ssutil.cxx * * Screen-saver utility functions * * Copyright (c) 1994 Microsoft Corporation * \**************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "tk.h" #include "ssintrnl.hxx" #include "ssutil.hxx" static OSVERSIONINFO gosvi = {0}; static BOOL gbGLv1_1 = FALSE; // GL version 1.1 boolean /******************************Public*Routine******************************\ * SSU_ChoosePixelFormat * * Local implementation of ChoosePixelFormat * * Choose pixel format based on flags. * This allows us a little a more control than just calling ChoosePixelFormat \**************************************************************************/ static int SSU_ChoosePixelFormat( HDC hdc, int flags ) { int MaxPFDs; int iBest = 0; PIXELFORMATDESCRIPTOR pfd; // Always choose native pixel depth int cColorBits = GetDeviceCaps(hdc, BITSPIXEL) * GetDeviceCaps(hdc, PLANES); BOOL bDoubleBuf = flags & SS_DOUBLEBUF_BIT; int cDepthBits = 0; if( SS_HAS_DEPTH16(flags) ) cDepthBits = 16; else if( SS_HAS_DEPTH32(flags) ) cDepthBits = 32; int i = 1; do { MaxPFDs = DescribePixelFormat(hdc, i, sizeof(pfd), &pfd); if ( MaxPFDs <= 0 ) return 0; if( ! (pfd.dwFlags & PFD_SUPPORT_OPENGL) ) continue; if( flags & SS_BITMAP_BIT ) { // need bitmap pixel format if( ! (pfd.dwFlags & PFD_DRAW_TO_BITMAP) ) continue; } else { // need window pixel format if( ! (pfd.dwFlags & PFD_DRAW_TO_WINDOW) ) continue; // a window can be double buffered... if( ( bDoubleBuf && !(pfd.dwFlags & PFD_DOUBLEBUFFER) ) || ( !bDoubleBuf && (pfd.dwFlags & PFD_DOUBLEBUFFER) ) ) continue; } if ( pfd.iPixelType != PFD_TYPE_RGBA ) continue; if( pfd.cColorBits != cColorBits ) continue; if( flags & SS_ALPHA_BIT ) { // We want alpha bit planes if( pfd.cAlphaBits == 0 ) continue; } else { // We don't want alpha if( pfd.cAlphaBits ) continue; } if( (flags & SS_GENERIC_UNACCELERATED_BIT) && ((pfd.dwFlags & (PFD_GENERIC_FORMAT|PFD_GENERIC_ACCELERATED)) != PFD_GENERIC_FORMAT) ) continue; if( (flags & SS_NO_SYSTEM_PALETTE_BIT) && (pfd.dwFlags & PFD_NEED_SYSTEM_PALETTE) ) continue; if( cDepthBits ) { if( pfd.cDepthBits < cDepthBits ) continue; } else { // No depth buffer required, but use it if nothing better if( pfd.cDepthBits ) { if( pfd.dwFlags & PFD_GENERIC_ACCELERATED ) // Accelerated pixel format - we may as well use this, even // though we don't need depth. Otherwise if we keep going // to find a better match, we run the risk of overstepping // all the accelerated formats and picking a slower format. return i; iBest = i; continue; } } // We have found something useful return i; } while (++i <= MaxPFDs); if( iBest ) // not an exact match, but good enough return iBest; // If we reach here, we have failed to find a suitable pixel format. // See if the system can find us one. memset( &pfd, 0, sizeof( PIXELFORMATDESCRIPTOR ) ); pfd.nSize = sizeof( PIXELFORMATDESCRIPTOR ); pfd.cColorBits = (BYTE)cColorBits; pfd.cDepthBits = (BYTE)cDepthBits; pfd.iPixelType = PFD_TYPE_RGBA; pfd.dwFlags = PFD_SUPPORT_OPENGL; if( bDoubleBuf ) pfd.dwFlags |= PFD_DOUBLEBUFFER; if( flags & SS_BITMAP_BIT ) pfd.dwFlags |= PFD_DRAW_TO_BITMAP; else pfd.dwFlags |= PFD_DRAW_TO_WINDOW; if( (flags & SS_GENERIC_UNACCELERATED_BIT) || (flags & SS_NO_SYSTEM_PALETTE_BIT) ) // If either of these flags are set, we should be safe specifying a // 'slow' pixel format that supports bitmap drawing //mf: DRAW_TO_WINDOW seems to override this... pfd.dwFlags |= PFD_DRAW_TO_BITMAP; SS_WARNING( "SSU_ChoosePixelFormat failed, calling ChoosePIxelFormat\n" ); return ChoosePixelFormat( hdc, &pfd ); } /******************************Public*Routine******************************\ * SSU_SetupPixelFormat * * Choose pixel format according to supplied flags. If ppfd is non-NULL, * call DescribePixelFormat with it. * \**************************************************************************/ BOOL SSU_SetupPixelFormat(HDC hdc, int flags, PIXELFORMATDESCRIPTOR *ppfd ) { int pixelFormat; int nTryAgain = 4; do{ if( (pixelFormat = SSU_ChoosePixelFormat(hdc, flags)) && SetPixelFormat(hdc, pixelFormat, NULL) ) { SS_DBGLEVEL1( SS_LEVEL_INFO, "SSU_SetupPixelFormat: Setting pixel format %d\n", pixelFormat ); if( ppfd ) DescribePixelFormat(hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), ppfd); return TRUE; // Success } // Failed to set pixel format. Try again after waiting a bit (win95 // bug with full screen dos box) Sleep( 1000 ); // Wait a second between attempts } while( nTryAgain-- ); return FALSE; } /******************************Public*Routine******************************\ * SSU_bNeedPalette * \**************************************************************************/ BOOL SSU_bNeedPalette( PIXELFORMATDESCRIPTOR *ppfd ) { if (ppfd->dwFlags & PFD_NEED_PALETTE) return TRUE; else return FALSE; } /******************************Public*Routine******************************\ * SSU_PixelFormatDescriptorFromDc * \**************************************************************************/ int SSU_PixelFormatDescriptorFromDc( HDC hdc, PIXELFORMATDESCRIPTOR *Pfd ) { int PfdIndex; if ( 0 < (PfdIndex = GetPixelFormat( hdc )) ) { if ( 0 < DescribePixelFormat( hdc, PfdIndex, sizeof(*Pfd), Pfd ) ) { return(PfdIndex); } } return 0; } /******************************Public*Routine******************************\ * ss_ChangeDisplaySettings * * Try changing display settings. * If bitDepth is 0, use current bit depth * \**************************************************************************/ BOOL ss_ChangeDisplaySettings( int width, int height, int bitDepth ) { int change; DEVMODE dm = {0}; dm.dmSize = sizeof(dm); dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT; dm.dmPelsWidth = width; dm.dmPelsHeight = height; if( bitDepth != 0 ) { dm.dmFields |= DM_BITSPERPEL; dm.dmBitsPerPel = bitDepth; } // change = ChangeDisplaySettings(&dm, CDS_TEST); change = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); if( change == DISP_CHANGE_SUCCESSFUL ) return TRUE; else return FALSE; } /******************************Public*Routine******************************\ * ss_QueryDisplaySettings * * Find out what diplay resolutions are available. * \**************************************************************************/ void ss_QueryDisplaySettings( void ) { int i = 0; DEVMODE devMode = {0}; while( EnumDisplaySettings( NULL, i, &devMode ) ) { i++; } } /******************************Public*Routine******************************\ * ss_QueryGLVersion * * Find out what GL version is being loaded. If it's 1.1, set various * global capabilities. * \**************************************************************************/ void ss_QueryGLVersion( void ) { // Get GL version if( strstr( (char *) glGetString(GL_VERSION), "1.1") ) { gbGLv1_1 = TRUE; gbTextureObjects = TRUE; } else { gbGLv1_1 = FALSE; gbTextureObjects = FALSE; } if( !gbTextureObjects ) { SS_DBGINFO( "ss_QueryGLVersion: Texture Objects disabled\n" ); } } /******************************Public*Routine******************************\ * ss_fOnGL11 * * True if running on OpenGL v.1.1x * \**************************************************************************/ BOOL ss_fOnGL11( void ) { return gbGLv1_1; } /******************************Public*Routine******************************\ * ss_QueryOSVersion * * Query the OS version * \**************************************************************************/ void ss_QueryOSVersion( void ) { gosvi.dwOSVersionInfoSize = sizeof(gosvi); GetVersionEx(&gosvi); } /******************************Public*Routine******************************\ * ss_fOnNT35 * * True if running on NT version 3.51 or less * \**************************************************************************/ BOOL ss_fOnNT35( void ) { static fOnNT35; static bInited = FALSE; if( !bInited ) { if( !gosvi.dwOSVersionInfoSize ) ss_QueryOSVersion(); fOnNT35 = ( (gosvi.dwPlatformId == VER_PLATFORM_WIN32_NT) && (gosvi.dwMajorVersion == 3 && gosvi.dwMinorVersion <= 51) ); bInited = TRUE; } return fOnNT35; } /******************************Public*Routine******************************\ * ss_fOnWin95 * * True if running on Windows 95 * \**************************************************************************/ BOOL ss_fOnWin95( void ) { static fOnWin95; static bInited = FALSE; if( !bInited ) { if( !gosvi.dwOSVersionInfoSize ) ss_QueryOSVersion(); fOnWin95 = ( gosvi.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS ); bInited = TRUE; } return fOnWin95; } /******************************Public*Routine******************************\ * ss_fPreviewMode * * True if running in Display setting's child preview window * \**************************************************************************/ BOOL ss_fPreviewMode( void ) { return gpss->type == SS_TYPE_PREVIEW; } /******************************Public*Routine******************************\ * ss_fFullScreenMode * * True if running full screen (/s option) * \**************************************************************************/ BOOL ss_fFullScreenMode( void ) { return gpss->type == SS_TYPE_FULLSCREEN; } BOOL ss_fConfigMode( void ) { return gpss->type == SS_TYPE_CONFIG; } BOOL ss_fWindowMode( void ) { return gpss->type == SS_TYPE_NORMAL; } /******************************Public*Routine******************************\ * ss_RedrawDesktop * * Causes the entire desktop to be redrawn * \**************************************************************************/ BOOL ss_RedrawDesktop( void ) { return RedrawWindow( NULL, NULL, NULL, RDW_ERASE | RDW_INVALIDATE | RDW_ERASENOW | RDW_UPDATENOW | RDW_ALLCHILDREN ); }