#ifndef __GENCI_H__ #define __GENCI_H__ void FASTCALL __glGenInitCI(__GLcontext *gc, __GLcolorBuffer *cfb, GLenum type); void FASTCALL __glGenFreeCI(__GLcontext *gc, __GLcolorBuffer *cfb); GLuint FASTCALL ColorToIndex( __GLGENcontext *genGc, GLuint color ); #endif /* !__GENCI_H__ */