// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__664DE28F_B5C4_4970_8235_E7602E03D253__INCLUDED_) #define AFX_STDAFX_H__664DE28F_B5C4_4970_8235_E7602E03D253__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define STRICT #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #define _ATL_APARTMENT_THREADED #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; extern HMODULE g_hModule; #include #include #include #include #include #include #include #include #include #include #include "dglogsres.h" #include "network.h" #include // Functions loaded from netsh.exe. We can not link to netsh.exe since it conflicts with wmi.exe or something like that. // typedef DWORD (WINAPI *RegisterHelper22)(CONST GUID *, CONST NS_HELPER_ATTRIBUTES *); typedef DWORD (WINAPI *RegisterContext22)(CONST NS_CONTEXT_ATTRIBUTES *); typedef DWORD (WINAPI *PrintMessage22)(LPCWSTR, ...); using namespace std; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__664DE28F_B5C4_4970_8235_E7602E03D253__INCLUDED)