/*++ Copyright (c) 1998, Microsoft Corporation Module Name: socket.h Abstract: This module contains declarations for socket-management. The routines declared here operate asynchronously on sockets associated with an I/O completion port. They are also integrated with the component-reference object, which may optionally be used by callers to control the number of outstanding entries into a component's address-space. This module contains declarations for maintaining reference-count on a component. It provides an asynchronous thread-safe means of handling cleanup in a module. The mechanism defined uses a locked reference count and cleanup-routine to manage the lifetime of the component. When the reference-count is dropped to zero, the associated cleanup-routine is invoked. Author: Abolade Gbadegesin (aboladeg) 2-Mar-1998 Revision History: Abolade Gbadegesin (aboladeg) 23-May-1999 Added support for stream sockets. --*/ #pragma once typedef VOID (*PCOMPONENT_CLEANUP_ROUTINE)(VOID); // // Structure: COMPONENT_REFERENCE // // This structure must reside in memory for the lifetime of the component // to which it refers. It is used to synchronize the component's execution. // typedef struct _COMPONENT_REFERENCE { CRITICAL_SECTION Lock; ULONG ReferenceCount; BOOLEAN Deleted; PCOMPONENT_CLEANUP_ROUTINE CleanupRoutine; #if COMPREF_TRACKING struct _COMPREF_RECORD* RecordArray; ULONG RecordIndex; #endif } COMPONENT_REFERENCE, *PCOMPONENT_REFERENCE; #if COMPREF_TRACKING #define COMPREF_RECORD_COUNT (1024) typedef struct _COMPREF_RECORD { PCHAR File; USHORT Line; UCHAR ReferenceCount; enum { ComprefAcquireRecord, ComprefReleaseRecord } Type; } COMPREF_RECORD, *PCOMPREF_RECORD; #endif // // FUNCTION DECLARATIONS // __inline BOOLEAN AcquireComponentReference( PCOMPONENT_REFERENCE ComponentReference ); VOID __inline DeleteComponentReference( PCOMPONENT_REFERENCE ComponentReference ); ULONG __inline InitializeComponentReference( PCOMPONENT_REFERENCE ComponentReference, PCOMPONENT_CLEANUP_ROUTINE CleanupRoutine ); #if COMPREF_TRACKING __inline BOOLEAN RecordComponentReference( PCOMPONENT_REFERENCE ComponentReference, PCHAR File, ULONG Line, UCHAR Type ); #endif __inline BOOLEAN ReleaseComponentReference( PCOMPONENT_REFERENCE ComponentReference ); __inline BOOLEAN ReleaseInitialComponentReference( PCOMPONENT_REFERENCE ComponentReference ); __inline VOID ResetComponentReference( PCOMPONENT_REFERENCE ComponentReference ); // // MACRO DECLARATIONS // #define RETURN_VOID #if COMPREF_TRACKING #define REFERENCE_COMPONENT(c) \ RecordComponentReference(c, __FILE__, __LINE__, ComprefAcquireRecord) #define DEREFERENCE_COMPONENT(c) \ RecordComponentReference(c, __FILE__, __LINE__, ComprefReleaseRecord) #define REFERENCE_COMPONENT_OR_RETURN(c,retcode) \ if (!RecordComponentReference(c, __FILE__, __LINE__, ComprefAcquireRecord)) { return retcode; } #define DEREFERENCE_COMPONENT_AND_RETURN(c,retcode) \ RecordComponentReference(c, __FILE__, __LINE__, ComprefReleaseRecord); \ return retcode #else #define REFERENCE_COMPONENT(c) \ AcquireComponentReference(c) #define DEREFERENCE_COMPONENT(c) \ ReleaseComponentReference(c) #define REFERENCE_COMPONENT_OR_RETURN(c,retcode) \ if (!AcquireComponentReference(c)) { return retcode; } #define DEREFERENCE_COMPONENT_AND_RETURN(c,retcode) \ ReleaseComponentReference(c); return retcode #endif // // INLINE ROUTINE IMPLEMENTATIONS // __inline BOOLEAN AcquireComponentReference( PCOMPONENT_REFERENCE ComponentReference ) /*++ Routine Description: This routine is called to increment the reference-count to a component. The attempt may fail if the initial reference has been released and the component is therefore being deleted. Arguments: ComponentReference - the component to be referenced Return Value: BOOLEAN - TRUE if the component was referenced, FALSE otherwise. --*/ { EnterCriticalSection(&ComponentReference->Lock); if (ComponentReference->Deleted) { LeaveCriticalSection(&ComponentReference->Lock); return FALSE; } ++ComponentReference->ReferenceCount; LeaveCriticalSection(&ComponentReference->Lock); return TRUE; } // AcquireComponentReference VOID __inline DeleteComponentReference( PCOMPONENT_REFERENCE ComponentReference ) /*++ Routine Description: This routine is called to destroy a component reference. It may only be called after the last reference to the component is released, i.e. after 'ReleaseComponentReference' has returned 'TRUE'. It may also be called from within the component's 'CleanupRoutine'. Arguments: ComponentReference - the component to be destroyed Return Value: none. --*/ { DeleteCriticalSection(&ComponentReference->Lock); #if COMPREF_TRACKING HeapFree(GetProcessHeap(), 0, ComponentReference->RecordArray); #endif } // DeleteComponentReference ULONG __inline InitializeComponentReference( PCOMPONENT_REFERENCE ComponentReference, PCOMPONENT_CLEANUP_ROUTINE CleanupRoutine ) /*++ Routine Description: This routine is called to initialize a component reference. Arguments: ComponentReference - the component to be initialized CleanupRoutine - the routine to be called when the component is to be cleaned up (within the final 'ReleaseComponentReference'). Return Value: none. --*/ { __try { InitializeCriticalSection(&ComponentReference->Lock); } __except (EXCEPTION_EXECUTE_HANDLER) { return GetExceptionCode(); } ComponentReference->Deleted = FALSE; ComponentReference->ReferenceCount = 1; ComponentReference->CleanupRoutine = CleanupRoutine; #if COMPREF_TRACKING ComponentReference->RecordIndex = 0; ComponentReference->RecordArray = HeapAlloc( GetProcessHeap(), 0, sizeof(COMPREF_RECORD) * COMPREF_RECORD_COUNT ); #endif return NO_ERROR; } // InitializeComponentReference #if COMPREF_TRACKING __inline BOOLEAN RecordComponentReference( PCOMPONENT_REFERENCE ComponentReference, PCHAR File, ULONG Line, UCHAR Type ) { BOOLEAN Success; ULONG i = InterlockedIncrement(&ComponentReference->RecordIndex); i %= COMPREF_RECORD_COUNT; ComponentReference->RecordArray[i].File = File; ComponentReference->RecordArray[i].Line = (USHORT)Line; ComponentReference->RecordArray[i].Type = Type; if (Type == ComprefAcquireRecord) { Success = AcquireComponentReference(ComponentReference); } else { Success = ReleaseComponentReference(ComponentReference); } ComponentReference->RecordArray[i].ReferenceCount = (UCHAR)ComponentReference->ReferenceCount; return Success; } #endif __inline BOOLEAN ReleaseComponentReference( PCOMPONENT_REFERENCE ComponentReference ) /*++ Routine Description: This routine is called to drop a reference to a component. If the reference drops to zero, cleanup is performed. Otherwise, cleanup occurs later when the last reference is released. Arguments: ComponentReference - the component to be referenced Return Value: BOOLEAN - TRUE if the component was cleaned up, FALSE otherwise. --*/ { EnterCriticalSection(&ComponentReference->Lock); if (--ComponentReference->ReferenceCount) { LeaveCriticalSection(&ComponentReference->Lock); return FALSE; } LeaveCriticalSection(&ComponentReference->Lock); ComponentReference->CleanupRoutine(); return TRUE; } // ReleaseComponentReference __inline BOOLEAN ReleaseInitialComponentReference( PCOMPONENT_REFERENCE ComponentReference ) /*++ Routine Description: This routine is called to drop the initial reference to a component, and mark the component as deleted. If the reference drops to zero, cleanup is performed right away. Arguments: ComponentReference - the component to be referenced Return Value: BOOLEAN - TRUE if the component was cleaned up, FALSE otherwise. --*/ { EnterCriticalSection(&ComponentReference->Lock); if (ComponentReference->Deleted) { LeaveCriticalSection(&ComponentReference->Lock); return TRUE; } ComponentReference->Deleted = TRUE; if (--ComponentReference->ReferenceCount) { LeaveCriticalSection(&ComponentReference->Lock); return FALSE; } LeaveCriticalSection(&ComponentReference->Lock); ComponentReference->CleanupRoutine(); return TRUE; } // ReleaseInitialComponentReference __inline VOID ResetComponentReference( PCOMPONENT_REFERENCE ComponentReference ) /*++ Routine Description: This routine is called to reset a component reference to an initial state. Arguments: ComponentReference - the component to be reset Return Value: none. --*/ { EnterCriticalSection(&ComponentReference->Lock); ComponentReference->ReferenceCount = 1; ComponentReference->Deleted = FALSE; #if COMPREF_TRACKING ComponentReference->RecordIndex = 0; ZeroMemory( ComponentReference->RecordArray, sizeof(COMPREF_RECORD) * COMPREF_RECORD_COUNT ); #endif LeaveCriticalSection(&ComponentReference->Lock); } // ReleaseComponentReference #ifndef _NATHLP_SOCKET_H_ #define _NATHLP_SOCKET_H_ ULONG MyHelperAcceptStreamSocket( PCOMPONENT_REFERENCE Component, SOCKET ListeningSocket, SOCKET AcceptedSocket OPTIONAL, PNH_BUFFER Bufferp OPTIONAL, PNH_COMPLETION_ROUTINE AcceptCompletionRoutine, PVOID Context, PVOID Context2 ); ULONG MyHelperConnectStreamSocket( PCOMPONENT_REFERENCE Component, SOCKET ConnectingSocket, ULONG Address, USHORT Port, PNH_BUFFER Bufferp OPTIONAL, PNH_COMPLETION_ROUTINE ConnectCompletionRoutine, PVOID Context, PVOID Context2 ); ULONG MyHelperCreateStreamSocket( ULONG Address OPTIONAL, // may be INADDR_NONE USHORT Port OPTIONAL, OUT SOCKET* Socketp ); #define MyHelperDeleteStreamSocket(s) MyHelperDeleteSocket(s) VOID MyHelperDeleteSocket( SOCKET Socket ); // // BOOLEAN // MyHelperIsFatalSocketError( // ULONG Error // ); // // Determines whether a request may be reissued on a socket, // given the error-code from the previous issuance of the request. // This macro is arranged to branch on the most common error-codes first. // #define \ MyHelperIsFatalSocketError( \ _Error \ ) \ ((_Error) != ERROR_OPERATION_ABORTED && \ ((_Error) == WSAEDISCON || \ (_Error) == WSAECONNRESET || \ (_Error) == WSAETIMEDOUT || \ (_Error) == WSAENETDOWN || \ (_Error) == WSAENOTSOCK || \ (_Error) == WSAESHUTDOWN || \ (_Error) == WSAECONNABORTED)) VOID MyHelperQueryAcceptEndpoints( PUCHAR AcceptBuffer, PULONG LocalAddress OPTIONAL, PUSHORT LocalPort OPTIONAL, PULONG RemoteAddress OPTIONAL, PUSHORT RemotePort OPTIONAL ); ULONG MyHelperQueryAddressSocket( SOCKET Socket ); ULONG MyHelperQueryLocalEndpointSocket( SOCKET Socket, PULONG Address OPTIONAL, PUSHORT Port OPTIONAL ); USHORT MyHelperQueryPortSocket( SOCKET Socket ); ULONG MyHelperQueryRemoteEndpointSocket( SOCKET Socket, PULONG Address OPTIONAL, PUSHORT Port OPTIONAL ); ULONG MyHelperReadStreamSocket( PCOMPONENT_REFERENCE Component, SOCKET Socket, PNH_BUFFER Bufferp OPTIONAL, ULONG Length, ULONG Offset, PNH_COMPLETION_ROUTINE CompletionRoutine, PVOID Context, PVOID Context2 ); ULONG MyHelperWriteStreamSocket( PCOMPONENT_REFERENCE Component, SOCKET Socket, PNH_BUFFER Bufferp, ULONG Length, ULONG Offset, PNH_COMPLETION_ROUTINE CompletionRoutine, PVOID Context, PVOID Context2 ); #endif // _NATHLP_SOCKET_H_