// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #ifndef UNICODE #define UNICODE #endif #if !defined(AFX_STDAFX_H__47F9FE88_D2F9_11D0_8ECA_00C04FB6809F__INCLUDED_) #define AFX_STDAFX_H__47F9FE88_D2F9_11D0_8ECA_00C04FB6809F__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #include // MFC core and standard components #include // MFC extensions #include // MFC OLE automation classes #ifndef _AFX_NO_AFXCMN_SUPPORT #include // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #include "tapi3.h" //#include "tapi.h" #include using namespace std; typedef list TerminalPtrList; typedef struct { ITAddress * pAddress; TerminalPtrList * pTerminalPtrList; } AADATA; typedef list DataPtrList; #endif // !defined(AFX_STDAFX_H__47F9FE88_D2F9_11D0_8ECA_00C04FB6809F__INCLUDED_)