#if !defined(AFX_CONNECTIONDLG_H__ED0892D9_99C7_4F37_A6C3_D201D448C9E9__INCLUDED_) #define AFX_CONNECTIONDLG_H__ED0892D9_99C7_4F37_A6C3_D201D448C9E9__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ConnectionDlg.h : header file // ///////////////////////////////////////////////////////////////////////////// // CConnectionDlg dialog class CConnectionDlg : public CDialog { // Construction public: bool m_bLocalServer; CConnectionDlg(CWnd* pParent = NULL); // standard constructor CString m_strLocalMachineName; // Dialog Data //{{AFX_DATA(CConnectionDlg) enum { IDD = IDD_CONNECTION }; CButton m_btnConnect; CButton m_btnLocalServer; CButton m_btnRemoteServer; CStatic m_idc_StaticServerName; CEdit m_idc_ServerName; int m_nRadio; CString m_strRemoteMachineName; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CConnectionDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CConnectionDlg) afx_msg void OnConnect(); afx_msg void OnRadioRemote(); afx_msg void OnRadioLocal(); afx_msg void OnChangeEditServername(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CONNECTIONDLG_H__ED0892D9_99C7_4F37_A6C3_D201D448C9E9__INCLUDED_)