// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__7705A854_5A8D_48E4_8E5D_E7209E726836__INCLUDED) #define AFX_STDAFX_H__7705A854_5A8D_48E4_8E5D_E7209E726836__INCLUDED #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define STRICT #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0501 #endif #define _ATL_APARTMENT_THREADED #include #include #define DISALLOW_Assert // Force to use ASSERT instead of Assert #define DISALLOW_DebugMsg // Force to use TraceMsg instead of DebugMsg #include #include #include #include #include #include #include // HDPA #include #include #include #include // our IDL generated header file extern DWORD g_tlsAppCommandHook; #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include #include #include #include //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__7705A854_5A8D_48E4_8E5D_E7209E726836__INCLUDED)