//Copyright (c) 1998 - 1999 Microsoft Corporation // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__BB0D717D_3C44_11D2_BB98_3078302C2030__INCLUDED_) #define AFX_STDAFX_H__BB0D717D_3C44_11D2_BB98_3078302C2030__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define STRICT //#define _WIN32_WINNT 0x0400 #define _ATL_APARTMENT_THREADED #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #ifdef DBG extern bool g_fDebug; #define ODS( x ) \ if( g_fDebug ) OutputDebugString( x ); \ #define DBGMSG( x , y ) \ {\ TCHAR tchErr[80]; \ if( g_fDebug ) {\ wsprintf( tchErr , x , y ); \ ODS( tchErr ); \ }\ } #else #define ODS #define DBGMSG #endif //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__BB0D717D_3C44_11D2_BB98_3078302C2030__INCLUDED)