/*++ Copyright (c) 1996 Microsoft Corporation Module Name: gum.h Abstract: Public data structures and procedure prototypes for the Global Update Manager (Gum) subcomponent of the NT Cluster Service Author: John Vert (jvert) 16-Apr-1996 Revision History: --*/ #ifndef _GUM_H #define _GUM_H // // Define public structures and types // #define PRE_GUM_DISPATCH 1 #define POST_GUM_DISPATCH 2 //marshalling macros #define GET_ARG(b, x) (PVOID)(*((PULONG)(b) + (x)) + (PUCHAR)(b)) // if you add new modules to GUM, this number needs to get adjusted #define GUM_UPDATE_JOINSEQUENCE 2 // // Predefined update types. Add new update types before // GumUpdateMaximum! // typedef enum _GUM_UPDATE_TYPE { GumUpdateFailoverManager, GumUpdateRegistry, GumUpdateMembership, GumUpdateTesting, GumUpdateMaximum } GUM_UPDATE_TYPE; // // John Vert (jvert) 4/3/1997 // Update types used by FM. Temporarily here so the EP doesn't need its own // update type // // // Gum update message types. // // The first entries in this list are auto-marshalled through Gum...Ex. // Any updates that are not auto-marshalled must come after FmUpdateMaxAuto // typedef enum { FmUpdateChangeResourceName = 0, FmUpdateChangeGroupName, FmUpdateDeleteResource, FmUpdateDeleteGroup, FmUpdateAddDependency, FmUpdateRemoveDependency, FmUpdateChangeClusterName, FmUpdateChangeQuorumResource, FmUpdateResourceState, FmUpdateGroupState, EmUpdateClusWidePostEvent, FmUpdateGroupNode, FmUpdatePossibleNodeForResType, FmUpdateGroupIntendedOwner, FmUpdateAssignOwnerToGroups, FmUpdateApproveJoin, FmUpdateCompleteGroupMove, FmUpdateCheckAndSetGroupOwner, FmUpdateUseRandomizedNodeListForGroups, FmUpdateMaxAuto = 0x10000, FmUpdateFailureCount, FmUpdateGroupOwner, FmUpdateCreateGroup, FmUpdateCreateResource, FmUpdateJoin, FmUpdateAddPossibleNode, FmUpdateRemovePossibleNode, FmUpdateCreateResourceType, FmUpdateDeleteResourceType, FmUpdateChangeGroup, FmUpdateMaximum } FM_GUM_MESSAGE_TYPES; DWORD EpUpdateClusWidePostEvent( IN BOOL SourceNode, IN PCLUSTER_EVENT pEvent, IN LPDWORD pdwFlags, IN PVOID Context1, IN PVOID Context2 ); // // Define public interfaces // // // Initialization and shutdown // DWORD WINAPI GumInitialize( VOID ); DWORD WINAPI GumOnline( VOID ); VOID WINAPI GumShutdown( VOID ); DWORD GumCreateRpcBindings( PNM_NODE Node ); // // Routines to send updates // DWORD WINAPI GumSendUpdate( IN GUM_UPDATE_TYPE UpdateType, IN DWORD Context, IN DWORD BufferLength, IN PVOID Buffer ); DWORD WINAPI GumPostUpdate( IN GUM_UPDATE_TYPE UpdateType, IN DWORD Context, IN DWORD BufferLength, IN PVOID Buffer ); DWORD GumPostUpdateEx( IN GUM_UPDATE_TYPE UpdateType, IN DWORD DispatchIndex, IN DWORD ArgCount, ... ); DWORD GumSendUpdateEx( IN GUM_UPDATE_TYPE UpdateType, IN DWORD DispatchIndex, IN DWORD ArgCount, ... ); DWORD WINAPI GumAttemptUpdate( IN DWORD Sequence, IN GUM_UPDATE_TYPE UpdateType, IN DWORD Context, IN DWORD BufferLength, IN PVOID Buffer ); DWORD WINAPI GumGetCurrentSequence( IN GUM_UPDATE_TYPE UpdateType ); VOID WINAPI GumSetCurrentSequence( IN GUM_UPDATE_TYPE UpdateType, DWORD Sequence ); PVOID GumMarshallArgs( OUT LPDWORD lpdwBufLength, IN DWORD dwArgCount, ...); // logging routine typedef DWORD (WINAPI *PGUM_LOG_ROUTINE) ( IN DWORD dwGumDispatch, IN DWORD dwSequence, IN DWORD dwType, IN PVOID pVoid, IN DWORD dwDataSize ); // // Routines to receive updates // typedef DWORD (WINAPI *PGUM_UPDATE_ROUTINE) ( IN DWORD Context, IN BOOL SourceNode, IN DWORD BufferLength, IN PVOID Buffer ); #define GUM_MAX_DISPATCH_ARGS 5 typedef DWORD (WINAPI *PGUM_DISPATCH_ROUTINE1) ( IN BOOL SourceNode, IN PVOID Arg1 ); typedef DWORD (WINAPI *PGUM_DISPATCH_ROUTINE2) ( IN BOOL SourceNode, IN PVOID Arg1, IN PVOID Arg2 ); typedef DWORD (WINAPI *PGUM_DISPATCH_ROUTINE3) ( IN BOOL SourceNode, IN PVOID Arg1, IN PVOID Arg2, IN PVOID Arg3 ); typedef DWORD (WINAPI *PGUM_DISPATCH_ROUTINE4) ( IN BOOL SourceNode, IN PVOID Arg1, IN PVOID Arg2, IN PVOID Arg3, IN PVOID Arg4 ); typedef DWORD (WINAPI *PGUM_DISPATCH_ROUTINE5) ( IN BOOL SourceNode, IN PVOID Arg1, IN PVOID Arg2, IN PVOID Arg3, IN PVOID Arg4, IN PVOID Arg5 ); typedef struct _GUM_DISPATCH_ENTRY { DWORD ArgCount; union { PGUM_DISPATCH_ROUTINE1 Dispatch1; PGUM_DISPATCH_ROUTINE2 Dispatch2; PGUM_DISPATCH_ROUTINE3 Dispatch3; PGUM_DISPATCH_ROUTINE4 Dispatch4; PGUM_DISPATCH_ROUTINE5 Dispatch5; }; } GUM_DISPATCH_ENTRY, *PGUM_DISPATCH_ENTRY; typedef struct _GUM_VOTE_DECISION_CONTEXT{ GUM_UPDATE_TYPE UpdateType; DWORD dwContext; DWORD dwInputBufLength; //input data to make judgement upon PVOID pInputBuf; //size of the input data DWORD dwVoteLength; PVOID pContext; }GUM_VOTE_DECISION_CONTEXT, *PGUM_VOTE_DECISION_CONTEXT; // // Routines to collect and dispatch vote // typedef DWORD (WINAPI *PGUM_VOTE_DECISION_CB) ( IN PGUM_VOTE_DECISION_CONTEXT pDecisionContext, IN DWORD dwVoteBufLength, IN PVOID pVoteBuf, IN DWORD dwNumVotes, IN BOOL bDidAllActiveNodesVote, OUT LPDWORD pdwOutputBufSize, OUT PVOID *pOutputBuf ); // routine to vote for a gum update type typedef DWORD (WINAPI *PGUM_VOTE_ROUTINE) ( IN DWORD dwContext, IN DWORD dwInputBufLength, IN PVOID pInputBuf, IN DWORD dwVoteLength, OUT PVOID pVoteBuf ); #define GUM_VOTE_VALID 0x00000001 #pragma warning( disable : 4200 ) // nonstandard extension used : zero-sized array in struct/union typedef struct _GUM_VOTE_ENTRY{ DWORD dwFlags; DWORD dwNodeId; DWORD dwNumBytes; BYTE VoteBuf[]; }GUM_VOTE_ENTRY, *PGUM_VOTE_ENTRY; #pragma warning( default : 4200 ) #define GETVOTEFROMBUF(pVoteBuf, dwVoteLength, i, pdwNodeId) \ (((((PGUM_VOTE_ENTRY)((PBYTE)pVoteBuf + ((sizeof(GUM_VOTE_ENTRY) + dwVoteLength) * ((i)-1))))->dwFlags) & GUM_VOTE_VALID) ? \ (PVOID)((PBYTE)pVoteBuf + (sizeof(GUM_VOTE_ENTRY) * (i)) + (dwVoteLength * ((i)-1))) : (NULL)), \ (*(pdwNodeId) = ((PGUM_VOTE_ENTRY)((PBYTE)pVoteBuf + ((sizeof(GUM_VOTE_ENTRY) + dwVoteLength) * ((i)-1))))->dwNodeId) DWORD GumSendUpdateOnVote( IN GUM_UPDATE_TYPE UpdateType, IN DWORD dwContext, IN DWORD dwInputBufLength, IN PVOID pInputBuffer, IN DWORD dwVoteLength, IN PGUM_VOTE_DECISION_CB pfnGumDecisionCb, IN PVOID pContext ); VOID WINAPI GumReceiveUpdates( IN BOOL IsJoining, IN GUM_UPDATE_TYPE UpdateType, IN PGUM_UPDATE_ROUTINE UpdateRoutine, IN PGUM_LOG_ROUTINE LogRoutine, IN DWORD DispatchCount, IN OPTIONAL PGUM_DISPATCH_ENTRY DispatchTable, IN OPTIONAL PGUM_VOTE_ROUTINE VoteRoutine ); VOID WINAPI GumIgnoreUpdates( IN GUM_UPDATE_TYPE UpdateType, IN PGUM_UPDATE_ROUTINE UpdateRoutine ); // Interface for a component to request gum to request NM // shoot a node down to avoid consistency VOID GumCommFailure( IN GUM_UPDATE_TYPE GumUpdateType, IN DWORD NodeId, IN DWORD ErrorCode, IN BOOL Wait ); // // Interfaces for special join updates // DWORD WINAPI GumBeginJoinUpdate( IN GUM_UPDATE_TYPE UpdateType, OUT DWORD *Sequence ); DWORD WINAPI GumEndJoinUpdate( IN DWORD Sequence, IN GUM_UPDATE_TYPE UpdateType, IN DWORD Context, IN DWORD BufferLength, IN PVOID Buffer ); #endif // _GUM_H