/*--------------------------------------------------------------------------- ** **-------------------------------------------------------------------------*/ #include #include "dibutil.h" HANDLE ReadDIBFile(HANDLE hfile); /************************************************************************* * * GetDeviceNumColors() * * Purpose: Determines how many colors the video device supports * * Returns: (int) Number of colors supported * * History: Date Author Reason * 2/28/97 hanumany Created * * * *************************************************************************/ UINT GetDeviceNumColors(HDC hdc) { static UINT iNumColors = 0; if(!iNumColors) iNumColors = GetDeviceCaps(hdc, NUMCOLORS); return iNumColors; } HANDLE LoadDIB(LPTSTR lpFileName) { HANDLE hDIB = NULL; HANDLE hFile; /* * Set the cursor to a hourglass, in case the loading operation * takes more than a sec, the user will know what's going on. */ SetCursor(LoadCursor(NULL, IDC_WAIT)); hFile = CreateFile(lpFileName, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); if (hFile != INVALID_HANDLE_VALUE) { hDIB = ReadDIBFile(hFile); CloseHandle(hFile); } SetCursor(LoadCursor(NULL, IDC_ARROW)); return hDIB; } /* * Dib Header Marker - used in writing DIBs to files */ #define DIB_HEADER_MARKER ((WORD) ('M' << 8) | 'B') HANDLE ReadDIBFile(HANDLE hFile) { BITMAPFILEHEADER bmfHeader; DWORD dwBitsSize; DWORD dwRead; HANDLE hDIB; /* * get length of DIB in bytes for use when reading */ dwBitsSize = GetFileSize(hFile, NULL); /* * Go read the DIB file header and check if it's valid. */ if ((ReadFile(hFile, (LPVOID)&bmfHeader, sizeof(bmfHeader), &dwRead, NULL) == 0) || (sizeof (bmfHeader) != dwRead)) { return NULL; } if (bmfHeader.bfType != DIB_HEADER_MARKER) { return NULL; } /* * Allocate memory for DIB */ hDIB = (HANDLE) HeapAlloc(GetProcessHeap(), 0, dwBitsSize); if (hDIB == NULL) { return NULL; } /* * Go read the bits. */ if ((ReadFile(hFile, (LPVOID)hDIB, dwBitsSize - sizeof(BITMAPFILEHEADER), &dwRead, NULL) == 0) || (dwBitsSize - sizeof(BITMAPFILEHEADER)!= dwRead)) { HeapFree(GetProcessHeap(), 0, hDIB); return NULL; } return hDIB; } /************************************************************************* * * DIBNumColors() * * Parameter: * * LPBYTE lpDIB - pointer to packed-DIB memory block * * Return Value: * * WORD - number of colors in the color table * * Description: * * This function calculates the number of colors in the DIB's color table * by finding the bits per pixel for the DIB (whether Win3.0 or OS/2-style * DIB). If bits per pixel is 1: colors=2, if 4: colors=16, if 8: colors=256, * if 24, no colors in color table. * * History: Date Author Reason * 6/01/91 Garrett McAuliffe Created * 9/15/91 Patrick Schreiber Added header and comments * ************************************************************************/ WORD DIBNumColors(LPBYTE lpDIB) { WORD wBitCount; // DIB bit count /* If this is a Windows-style DIB, the number of colors in the * color table can be less than the number of bits per pixel * allows for (i.e. lpbi->biClrUsed can be set to some value). * If this is the case, return the appropriate value. */ if (IS_WIN30_DIB(lpDIB)) { DWORD dwClrUsed; dwClrUsed = ((LPBITMAPINFOHEADER)lpDIB)->biClrUsed; if (dwClrUsed) { return (WORD)dwClrUsed; } } /* Calculate the number of colors in the color table based on * the number of bits per pixel for the DIB. */ if (IS_WIN30_DIB(lpDIB)) wBitCount = ((LPBITMAPINFOHEADER)lpDIB)->biBitCount; else wBitCount = ((LPBITMAPCOREHEADER)lpDIB)->bcBitCount; /* return number of colors based on bits per pixel */ switch (wBitCount) { case 1: return 2; case 4: return 16; case 8: return 256; default: return 0; } } //------------------------------------------------------------------------- // B U I L D P A L E T T E // // Creates an HPALETTE from a bitmap in a DC //------------------------------------------------------------------------- HPALETTE BuildPalette(HDC hdc) { DWORD adw[257]; int i,n; n = GetDIBColorTable(hdc, 0, 256, (LPRGBQUAD)&adw[1]); if (n == 0) return CreateHalftonePalette(hdc); for (i=1; i<=n; i++) { adw[i] = RGB(GetBValue(adw[i]),GetGValue(adw[i]),GetRValue(adw[i])); } adw[0] = MAKELONG(0x300, n); return CreatePalette((LPLOGPALETTE)&adw[0]); } /************************************************************************* * * CreateDIBPalette() * * Parameter: * * HDIB hDIB - specifies the DIB * * Return Value: * * HPALETTE - specifies the palette * * Description: * * This function creates a palette from a DIB by allocating memory for the * logical palette, reading and storing the colors from the DIB's color table * into the logical palette, creating a palette from this logical palette, * and then returning the palette's handle. This allows the DIB to be * displayed using the best possible colors (important for DIBs with 256 or * more colors). * * History: Date Author Reason * 6/01/91 Garrett McAuliffe Created * 9/15/91 Patrick Schreiber Added header and comments * 10/08/97 hanumany check GlobalLock return code * ************************************************************************/ HPALETTE CreateDIBPalette(HDIB hDIB) { LPLOGPALETTE lpPal = NULL; // pointer to a logical palette HANDLE hLogPal = NULL; // handle to a logical palette HPALETTE hPal = NULL; // handle to a palette int i = 0, wNumColors = 0; // loop index, number of colors in color table LPBYTE lpbi = NULL; // pointer to packed-DIB LPBITMAPINFO lpbmi = NULL; // pointer to BITMAPINFO structure (Win3.0) LPBITMAPCOREINFO lpbmc = NULL; // pointer to BITMAPCOREINFO structure (OS/2) BOOL bWinStyleDIB; // flag which signifies whether this is a Win3.0 DIB /* if handle to DIB is invalid, return NULL */ if (!hDIB) return NULL; /* get pointer to BITMAPINFO (Win 3.0) */ lpbmi = (LPBITMAPINFO)hDIB; /* get pointer to BITMAPCOREINFO (OS/2 1.x) */ lpbmc = (LPBITMAPCOREINFO)hDIB; /* get the number of colors in the DIB */ wNumColors = DIBNumColors(hDIB); /* is this a Win 3.0 DIB? */ bWinStyleDIB = IS_WIN30_DIB(hDIB); if (wNumColors) { /* allocate memory block for logical palette */ lpPal = (HANDLE) HeapAlloc(GetProcessHeap(), 0, sizeof(LOGPALETTE) + sizeof(PALETTEENTRY) * wNumColors); /* if not enough memory, clean up and return NULL */ if (!lpPal) { return NULL; } /* set version and number of palette entries */ lpPal->palVersion = PALVERSION; lpPal->palNumEntries = (WORD)wNumColors; /* store RGB triples (if Win 3.0 DIB) or RGB quads (if OS/2 DIB) * into palette */ for (i = 0; i < wNumColors; i++) { if (bWinStyleDIB) { lpPal->palPalEntry[i].peRed = lpbmi->bmiColors[i].rgbRed; lpPal->palPalEntry[i].peGreen = lpbmi->bmiColors[i].rgbGreen; lpPal->palPalEntry[i].peBlue = lpbmi->bmiColors[i].rgbBlue; lpPal->palPalEntry[i].peFlags = 0; } else { lpPal->palPalEntry[i].peRed = lpbmc->bmciColors[i].rgbtRed; lpPal->palPalEntry[i].peGreen = lpbmc->bmciColors[i].rgbtGreen; lpPal->palPalEntry[i].peBlue = lpbmc->bmciColors[i].rgbtBlue; lpPal->palPalEntry[i].peFlags = 0; } } /* create the palette and get handle to it */ hPal = CreatePalette(lpPal); } /* clean up */ HeapFree(GetProcessHeap(), 0, lpPal); /* return handle to DIB's palette */ return hPal; } WORD PaletteSize(LPBYTE lpDIB) { /* calculate the size required by the palette */ if (IS_WIN30_DIB (lpDIB)) return (DIBNumColors(lpDIB) * sizeof(RGBQUAD)); else return (DIBNumColors(lpDIB) * sizeof(RGBTRIPLE)); } /************************************************************************* * * FindDIBBits() * * Parameter: * * LPBYTE lpDIB - pointer to packed-DIB memory block * * Return Value: * * LPBYTE - pointer to the DIB bits * * Description: * * This function calculates the address of the DIB's bits and returns a * pointer to the DIB bits. * * History: Date Author Reason * 6/01/91 Garrett McAuliffe Created * 9/15/91 Patrick Schreiber Added header and comments * ************************************************************************/ LPBYTE FindDIBBits(LPBYTE lpDIB) { return (lpDIB + *(LPDWORD)lpDIB + PaletteSize(lpDIB)); } /************************************************************************* * * DIBToBitmap() * * Parameters: * * HDIB hDIB - specifies the DIB to convert * * HPALETTE hPal - specifies the palette to use with the bitmap * * Return Value: * * HBITMAP - identifies the device-dependent bitmap * * Description: * * This function creates a bitmap from a DIB using the specified palette. * If no palette is specified, default is used. * * NOTE: * * The bitmap returned from this funciton is always a bitmap compatible * with the screen (e.g. same bits/pixel and color planes) rather than * a bitmap with the same attributes as the DIB. This behavior is by * design, and occurs because this function calls CreateDIBitmap to * do its work, and CreateDIBitmap always creates a bitmap compatible * with the hDC parameter passed in (because it in turn calls * CreateCompatibleBitmap). * * So for instance, if your DIB is a monochrome DIB and you call this * function, you will not get back a monochrome HBITMAP -- you will * get an HBITMAP compatible with the screen DC, but with only 2 * colors used in the bitmap. * * If your application requires a monochrome HBITMAP returned for a * monochrome DIB, use the function SetDIBits(). * * Also, the DIBpassed in to the function is not destroyed on exit. This * must be done later, once it is no longer needed. * * History: Date Author Reason * 6/01/91 Garrett McAuliffe Created * 9/15/91 Patrick Schreiber Added header and comments * 3/27/92 Mark Bader Added comments about resulting * bitmap format * 10/08/97 hanumany check GlobalLock return code. * ************************************************************************/ HBITMAP DIBToBitmap(HDIB hDIB, HPALETTE hPal) { LPBYTE lpDIBHdr, lpDIBBits; // pointer to DIB header, pointer to DIB bits HBITMAP hBitmap; // handle to device-dependent bitmap HDC hDC; // handle to DC HPALETTE hOldPal = NULL; // handle to a palette /* if invalid handle, return NULL */ if (!hDIB) return NULL; /* get a pointer to the DIB bits */ lpDIBBits = FindDIBBits(hDIB); /* get a DC */ hDC = GetDC(NULL); if (!hDC) { return NULL; } /* select and realize palette */ if (hPal) hOldPal = SelectPalette(hDC, hPal, FALSE); RealizePalette(hDC); /* create bitmap from DIB info. and bits */ hBitmap = CreateDIBitmap(hDC, (LPBITMAPINFOHEADER)hDIB, CBM_INIT, (LPCVOID)lpDIBBits, (LPBITMAPINFO)hDIB, DIB_RGB_COLORS); /* restore previous palette */ if (hOldPal) SelectPalette(hDC, hOldPal, FALSE); /* clean up */ ReleaseDC(NULL, hDC); /* return handle to the bitmap */ return hBitmap; } WORD DestroyDIB(HDIB hDib) { HeapFree(GetProcessHeap(), 0, hDib); return 0; } /****************************************************************** * * DrawBitmap() * * This function paints the given bitmap at the given coordinates. * ******************************************************************/ void DrawBitmap (HDC hdc, HBITMAP hBitmap, int xStart, int yStart) { BITMAP bm; HDC hdcMem; POINT ptSize, ptOrg; HBITMAP hBitmapOld = NULL; if (hBitmap == NULL) { return; } hdcMem = CreateCompatibleDC (hdc); if (hdcMem == NULL) { return; } SetBkMode(hdcMem, TRANSPARENT); hBitmapOld = SelectObject(hdcMem, hBitmap); SetMapMode(hdcMem, GetMapMode(hdc)); GetObject(hBitmap, sizeof(BITMAP), (LPVOID)&bm); ptSize.x = bm.bmWidth; ptSize.y = bm.bmHeight; DPtoLP(hdc, &ptSize, 1); ptOrg.x = 0; ptOrg.y = 0; DPtoLP(hdcMem, &ptOrg, 1); BitBlt(hdc, xStart, yStart, ptSize.x, ptSize.y, hdcMem, ptOrg.x, ptOrg.y, SRCCOPY); SelectObject(hdcMem, hBitmapOld); DeleteDC(hdcMem); } /****************************************************************** * * DrawTransparentBitmap() * * This function paints the given bitmap at the given coordinates. * and allow for one transparent color * ******************************************************************/ void DrawTransparentBitmap( HDC hdc, HBITMAP hBitmap, int xStart, int yStart, COLORREF cTransparentColor ) { BITMAP bm; COLORREF cColor; HBITMAP bmAndBack, bmAndObject, bmAndMem, bmSave; HBITMAP bmBackOld, bmObjectOld, bmMemOld, bmSaveOld; HDC hdcMem, hdcBack, hdcObject, hdcTemp, hdcSave; POINT ptSize; hdcTemp = CreateCompatibleDC(hdc); SelectObject(hdcTemp, hBitmap); GetObject(hBitmap, sizeof(BITMAP), (LPSTR)&bm); ptSize.x = bm.bmWidth; ptSize.y = bm.bmHeight; DPtoLP(hdcTemp, &ptSize, 1); hdcBack = CreateCompatibleDC(hdc); hdcObject = CreateCompatibleDC(hdc); hdcMem = CreateCompatibleDC(hdc); hdcSave = CreateCompatibleDC(hdc); bmAndBack = CreateBitmap(ptSize.x, ptSize.y, 1, 1, NULL); bmAndObject = CreateBitmap(ptSize.x, ptSize.y, 1, 1, NULL); bmAndMem = CreateCompatibleBitmap(hdc, ptSize.x, ptSize.y); bmSave = CreateCompatibleBitmap(hdc, ptSize.x, ptSize.y); bmBackOld = SelectObject(hdcBack, bmAndBack); bmObjectOld = SelectObject(hdcObject, bmAndObject); bmMemOld = SelectObject(hdcMem, bmAndMem); bmSaveOld = SelectObject(hdcSave, bmSave); SetMapMode(hdcTemp, GetMapMode(hdc)); BitBlt(hdcSave, 0, 0, ptSize.x, ptSize.y, hdcTemp, 0, 0, SRCCOPY); cColor = SetBkColor(hdcTemp, cTransparentColor); BitBlt(hdcObject, 0, 0, ptSize.x, ptSize.y, hdcTemp, 0, 0, SRCCOPY); SetBkColor(hdcTemp, cColor); BitBlt(hdcBack, 0, 0, ptSize.x, ptSize.y, hdcObject, 0, 0, NOTSRCCOPY); BitBlt(hdcMem, 0, 0, ptSize.x, ptSize.y, hdc, xStart, yStart, SRCCOPY); BitBlt(hdcMem, 0, 0, ptSize.x, ptSize.y, hdcObject, 0, 0, SRCAND); BitBlt(hdcTemp, 0, 0, ptSize.x, ptSize.y, hdcBack, 0, 0, SRCAND); BitBlt(hdcMem, 0, 0, ptSize.x, ptSize.y, hdcTemp, 0, 0, SRCPAINT); BitBlt(hdc, xStart, yStart, ptSize.x, ptSize.y, hdcMem, 0, 0, SRCCOPY); BitBlt(hdcTemp, 0, 0, ptSize.x, ptSize.y, hdcSave, 0, 0, SRCCOPY); DeleteObject(SelectObject(hdcBack, bmBackOld)); DeleteObject(SelectObject(hdcObject, bmObjectOld)); DeleteObject(SelectObject(hdcMem, bmMemOld)); DeleteObject(SelectObject(hdcSave, bmSaveOld)); DeleteDC(hdcMem); DeleteDC(hdcBack); DeleteDC(hdcObject); DeleteDC(hdcSave); DeleteDC(hdcTemp); }