//+------------------------------------------------------------------------- // // Microsoft Windows // // Copyright (C) Microsoft Corporation, 1998 - 1998 // // File: d3drmpick2arrayobj.h // //-------------------------------------------------------------------------- // d3dRMPick2edArrayObj.h : Declaration of the C_dxj_Direct3dRMPick2ArrayObject #ifndef _H_D3DRMPICK2ARRAYOBJ #define _H_D3DRMPICK2ARRAYOBJ #include "resource.h" // main symbols #define typedef__dxj_Direct3dRMPick2Array IDirect3DRMPicked2Array* ///////////////////////////////////////////////////////////////////////////// // Direct //REVIEW -- using pointers to ID's is necessary because some compilers don't like //references as template arguments. class C_dxj_Direct3dRMPick2ArrayObject : public I_dxj_Direct3dRMPick2Array, public CComObjectRoot { public: C_dxj_Direct3dRMPick2ArrayObject() ; virtual ~C_dxj_Direct3dRMPick2ArrayObject() ; BEGIN_COM_MAP(C_dxj_Direct3dRMPick2ArrayObject) COM_INTERFACE_ENTRY(I_dxj_Direct3dRMPick2Array) END_COM_MAP() DECLARE_AGGREGATABLE(C_dxj_Direct3dRMPick2ArrayObject) // I_dxj_Direct3dRMPick2Array public: STDMETHOD(InternalSetObject)(IUnknown *lpdd); STDMETHOD(InternalGetObject)(IUnknown **lpdd); STDMETHOD(getSize)( long *retval); STDMETHOD(getPickVisual)(long index, D3dRMPickDesc2 *Desc, I_dxj_Direct3dRMVisual **visual); STDMETHOD(getPickFrame)(long index, D3dRMPickDesc2 *Desc, I_dxj_Direct3dRMFrameArray **frameArray); private: DECL_VARIABLE(_dxj_Direct3dRMPick2Array); public: DX3J_GLOBAL_LINKS( _dxj_Direct3dRMPick2Array ) }; #endif