// BMPInfo.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "BMPInfo.h" #include "BMPInfoDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CBMPInfoApp BEGIN_MESSAGE_MAP(CBMPInfoApp, CWinApp) //{{AFX_MSG_MAP(CBMPInfoApp) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CBMPInfoApp construction CBMPInfoApp::CBMPInfoApp() { } CBMPInfoApp theApp; ///////////////////////////////////////////////////////////////////////////// // CBMPInfoApp initialization BOOL CBMPInfoApp::InitInstance() { AfxEnableControlContainer(); #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif CBMPInfoDlg dlg; m_pMainWnd = &dlg; int nResponse = dlg.DoModal(); if (nResponse == IDOK) { } else if (nResponse == IDCANCEL) { } return FALSE; }