/***************************************************************************/ /* Functions Declaration */ /***************************************************************************/ void RedrawKeysOnLanguageChange(); BOOL IsOneOfOurKey(HWND hwnd); void DoAllUp (HWND hwnd, BOOL sendchr); void DoButtonDOWN(HWND hwnd); void SendWord(LPCSTR lpszKeys); BOOL udfKeyUpProc(HWND khwnd, int keyname); void MakeClick(int what); void InvertColors(HWND hwnd, BOOL fForceUpdate); void ReturnColors(HWND hwnd, BOOL inval); void CALLBACK YourTimeIsOver(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime); void killtime(void); void Cursorover(void); void SetTimeControl(HWND hwnd); void PaintBucket(HWND hwnd); void CALLBACK Painttime(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime); void SendChar(HWND hwndKey); int CharTrans(int index, BOOL *SkipSendkey); void ReDrawModifierKey(void); void Extra_Key(HWND hwnd, int index); void PaintLine(HWND hwnd, HDC hdc, RECT rect); void ReleaseAltCtrlKeys(void); BOOL IsModifierPressed(HWND hwndKey); #define MENUKEY_NONE 0 #define MENUKEY_LEFT 1 #define MENUKEY_RIGHT 2 extern int g_nMenu; // holds menu key state extern BOOL g_fControlPressed; // TRUE if the CTRL key is down extern BOOL g_fDoingAltTab; // TRUE if LALT is down and TAB is being pressed static __inline BOOL LAltKeyPressed() { return g_nMenu == MENUKEY_LEFT; } static __inline BOOL LCtrlKeyPressed() { return g_fControlPressed; } static __inline BOOL DoingAltTab() { return g_fDoingAltTab; } void SetCapsLock(HWND hwnd);