// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__0FF1CBC9_6CFC_4664_9657_D877BD3FB341__INCLUDED_) #define AFX_STDAFX_H__0FF1CBC9_6CFC_4664_9657_D877BD3FB341__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define STRICT #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #define _ATL_APARTMENT_THREADED #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include #include #include #include #include // IADsPathname extern bool g_DoAssert; EXTERN_C const CLSID CLSID_ADReplProvider; #define ASSERT(f) if (g_DoAssert && !(f)) {_ASSERTE(false);} /////////////////////////////////////////// // ASSERT's and TRACE's without debug CRT's #if defined (DBG) #if !defined (_DEBUG) #define _USE_ADMINPRV_TRACE #define _USE_ADMINPRV_ASSERT #define _USE_ADMINPRV_TIMER #endif #endif #define ADMINPRV_COMPNAME L"AdReplPv" #include "dbg.h" /////////////////////////////////////////// #include "common.h" //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__0FF1CBC9_6CFC_4664_9657_D877BD3FB341__INCLUDED)