/*++ Copyright (c) 1989 Microsoft Corporation Module Name: StrucHdr.h Abstract: This module predefines the strucs for important data structures so that we can always talk about 'em.... even tho they're not defined yet. Author: Joe Linn [joelinn] 8-19-94 Revision History: --*/ #ifndef _RDBSSSTRUCHDR_ #define _RDBSSSTRUCHDR_ #define IMPORTANT_STRUCTURE(x) struct _##x; typedef struct _##x *P##x IMPORTANT_STRUCTURE(NODE_TYPE_CODE_AND_SIZE); IMPORTANT_STRUCTURE(RX_PREFIX_ENTRY); IMPORTANT_STRUCTURE(RX_PREFIX_TABLE); IMPORTANT_STRUCTURE(RX_FSD_DISPATCH_VECTOR); IMPORTANT_STRUCTURE(RDBSS_DATA); IMPORTANT_STRUCTURE(RDBSS_EXPORTS); IMPORTANT_STRUCTURE(VCB); IMPORTANT_STRUCTURE(RDBSS_DEVICE_OBJECT); IMPORTANT_STRUCTURE(DSCB); IMPORTANT_STRUCTURE(FILE_NAME_NODE); IMPORTANT_STRUCTURE(REPINNED_BCBS); IMPORTANT_STRUCTURE(RDBSS_IO_CONTEXT); IMPORTANT_STRUCTURE(IO_RUNS); IMPORTANT_STRUCTURE(DELETE_CONTEXT); IMPORTANT_STRUCTURE(FLOPPY_FLUSH_CONTEXT); IMPORTANT_STRUCTURE(CLOSE_CONTEXT); IMPORTANT_STRUCTURE(CLEAN_AND_DIRTY_VOLUME_PACKET); IMPORTANT_STRUCTURE(SRV_CALL); IMPORTANT_STRUCTURE(NET_ROOT); IMPORTANT_STRUCTURE(V_NET_ROOT); IMPORTANT_STRUCTURE(NON_PAGED_FCB); IMPORTANT_STRUCTURE(FCB); IMPORTANT_STRUCTURE(SRV_OPEN); IMPORTANT_STRUCTURE(FOBX); IMPORTANT_STRUCTURE(RX_CONTEXT); IMPORTANT_STRUCTURE(LOWIO_CONTEXT); IMPORTANT_STRUCTURE(EA_RANGE); IMPORTANT_STRUCTURE(MINIRDR_DISPATCH); IMPORTANT_STRUCTURE(RDBSS_EXPORTS); IMPORTANT_STRUCTURE(MRX_SRVCALL_CALLBACK_CONTEXT); IMPORTANT_STRUCTURE(MRX_SRVCALLDOWN_STRUCTURE); IMPORTANT_STRUCTURE(MRX_CREATENETROOT_CONTEXT); #endif // _RDBSSSTRUCHDR_