!IF 0 Copyright (c) 1989 Microsoft Corporation Module Name: sources. Abstract: This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built. Author: Steve Wood (stevewo) 12-Apr-1990 NOTE: Commented description of this file is in \nt\bak\bin\sources.tpl !ENDIF TARGETNAME=DfrgUI TARGETPATH=obj TARGETTYPE=DYNLINK INCLUDES= $(INCLUDES);..\Inc;$(O);$(SHELL_INC_PATH) PASS0_HEADERDIR=$(O) PASS0_SOURCEDIR=$(O) MIDL_TLBDIR=$(O) USE_ATL=1 USE_STL=1 #USE_MFCUNICODE=1 WIN32_WINNT_VERSION=0x0500 WIN32_IE_VERSION=0x0500 USE_MSVCRT=1 # # Fusion stuff # SXS_ASSEMBLY_NAME=Microsoft.Windows.DefragUI SXS_ASSEMBLY_VERSION=1.0 SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1 SXS_MANIFEST=DfrgUI.Manifest SXS_MANIFEST_IN_RESOURCES=1 SXS_MANIFEST_RESOURCE_ID=123 SXS_NO_BINPLACE=1 # # using shfusion.lib requires this # LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217 C_DEFINES=/DUNICODE /D_UNICODE -DWIN32 -D_WINDLL -D_MBCS -D_USRDLL -DDKMS -DSNAPIN -DDFRGUI -DNOWINDOWSH -DESI_DFRGUI PRECOMPILED_CXX=1 PRECOMPILED_INCLUDE=stdafx.h PRECOMPILED_SOURCEFILE=stdafx.cpp SOURCES=AdminPrivs.cpp \ Alloc.cpp \ DataIo.cpp \ DataIoCl.cpp \ DfrgCtl.cpp \ DfrgUI.cpp \ DfrgUI.idl \ DfrgUI.rc \ DiskDisp.cpp \ DlgAnl.cpp \ DlgDfrg.cpp \ DlgRpt.cpp \ Error.cpp \ Errlog.cpp \ Errmsg.cpp \ EsButton.cpp \ Expand.cpp \ FraggedFileList.cpp \ FSSubs.cpp \ GenericDialog.cpp \ GetDfrgRes.cpp \ GetReg.cpp \ Graphix.cpp \ Intfuncs.cpp \ ListView.cpp \ Logfile.cpp \ MIMessage.cpp \ PostMsgC.cpp \ SecAttr.cpp \ TextBlock.cpp \ UiCommon.cpp \ VolCom.cpp \ VolList.cpp \ vWindowAppCore.cpp DLLENTRY=_DllMainCRTStartup UMTYPE=windows TARGETLIBS=\ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\htmlhelp.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\winspool.lib \ $(SDK_LIB_PATH)\ntdll.lib \ $(SDK_LIB_PATH)\shlwapi.lib \ $(SHELL_LIB_PATH)\shfusion.lib