// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__0B7F57F6_FFB4_4669_B827_551E77DC7212__INCLUDED_) #define AFX_STDAFX_H__0B7F57F6_FFB4_4669_B827_551E77DC7212__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef STRICT #define STRICT #endif #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #define _ATL_APARTMENT_THREADED #include // // DCOM support (note, this must occur after atlbase.h but before anything else) // class CMyModule : public CComModule { public: CMyModule() { bServer = FALSE; punkFact = NULL; dwROC = 0; } LONG Unlock(); void CheckShutdown(); void KillServer(); HRESULT InitServer(GUID & ClsId); bool bServer; IUnknown* punkFact; DWORD dwROC; }; extern CMyModule _Module; #include //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__0B7F57F6_FFB4_4669_B827_551E77DC7212__INCLUDED)