/*++ Copyright (c) 1994 Microsoft Corporation Module Name: bugdump.c Abstract: WinDbg Extension Api Author: David N. Cutler (davec) 6-Aug-1994 Environment: User Mode. Revision History: --*/ #include "precomp.h" #pragma hdrstop #include "string.h" // // Declare storage for bug check dump buffer and component name. // #define BUFFER_SIZE (1 << 12) #define NAME_SIZE (1 << 5) ULONG DumpBuffer[BUFFER_SIZE / sizeof(ULONG)]; UCHAR NameBuffer[NAME_SIZE + 1]; DECLARE_API( bugdump ) /*++ Routine Description: Dump bug check callback data. Arguments: arg - Supplies the optional component name. Return Value: None. --*/ { ULONG64 CallbackAddress; ULONG64 ComponentAddress; PUCHAR ComponentName; ULONG DataLength; PUCHAR DumpState; ULONG Limit; ULONG64 ListHead; ULONG Index; ULONG Inner; ULONG64 NextEntry; ULONG Result, Offset; // // If a componetn name name is specified, then only dump that components // data. Otherwise, dump the components data for all components that are // recorded in the bug check call back list. // if (args[0] != '\0') { ComponentName = (PUCHAR)&args[0]; } else { ComponentName = NULL; } // // Get the address and contents of the bug check callback listhead. // dprintf("**** Dump of Bug Check Data ****\n"); ListHead = GetNtDebuggerData(KeBugCheckCallbackListHead); if ((ListHead == 0) || GetFieldValue(ListHead, "LIST_ENTRY", "Flink", NextEntry)) { // // The target build does not bug check callbacks. // dprintf("%08p: No bug check callback data available\n", ListHead); } else { GetFieldOffset("KBUGCHECK_CALLBACK_RECORD", "Entry", &Offset); // // Dump the specified bug check callback data. // while (NextEntry != ListHead) { // // Compute the address of the next callback record and read it. // CallbackAddress = NextEntry - Offset; if (GetFieldValue(CallbackAddress, "KBUGCHECK_CALLBACK_RECORD", "Entry.Flink", NextEntry)) { // // The target callback record could not be read. // dprintf("%08p: Bug check callback record could not be read\n", CallbackAddress); break; } else { ULONG State; // // Set the address of struct to be read // InitTypeRead(CallbackAddress, KBUGCHECK_CALLBACK_RECORD); // // Read the component name. // ComponentAddress = ReadField(Component); for (Index = 0; Index < NAME_SIZE; Index += 1) { if (ReadMemory(ComponentAddress, &NameBuffer[Index], sizeof(UCHAR), &Result) == FALSE) { NameBuffer[Index] = '\0'; } ComponentAddress += 1; if (NameBuffer[Index] == '\0') { break; } } NameBuffer[Index] = '\0'; // // If a component name is specified, then compare the // component with the specified name. If the component // name does not match, then continue with the next // entry in the list. // if (ComponentName != NULL) { if (_stricmp(ComponentName, &NameBuffer[0]) != 0) { continue; } } // // Either all bug callback records are being dumped or the // specified component has been found. Dump the contents of // the dump buffer, if the state of the callback record is // not inserted. // dprintf(" Dumping data for component %s \n", &NameBuffer[0]); State = (ULONG) ReadField(State); if (State == BufferInserted) { dprintf(" No bug check dump data available\n\n"); } else { if (State == BufferStarted) { DumpState = "Dump started/not finished"; } else if (State == BufferFinished) { DumpState = "Dump started/finished"; } else { DumpState = "Dump started/not completed"; } dprintf(" Buffer state - %s\n\n", DumpState); DataLength = (ULONG) ReadField(Length); if (DataLength > BUFFER_SIZE) { DataLength = BUFFER_SIZE; } RtlZeroMemory(&DumpBuffer[0], BUFFER_SIZE); if (ReadMemory(ReadField(Buffer), &DumpBuffer[0], DataLength, &Result) == FALSE) { dprintf("%08lx: Bug check dump data could not be read\n", Result); } else { // // Display bug check data. // DataLength = (DataLength + sizeof(ULONG) - 1) / sizeof(ULONG); for (Index = 0; Index < DataLength; Index += 4) { dprintf("%08lx", Index * 4); Limit = Index + 4; if (Limit > DataLength) { Limit = DataLength; } for (Inner = Index; Inner < Limit; Inner += 1) { dprintf(" %08lx", DumpBuffer[Inner]); } dprintf("\n"); } dprintf("\n"); } } if (ComponentName != NULL) { break; } } } } return S_OK; }