/*----------------------------------------------------------------------- | CTL3D.DLL | | Adds 3d effects to Windows controls | | See ctl3d.doc for info | -----------------------------------------------------------------------*/ #ifdef __cplusplus extern "C" { #endif BOOL WINAPI Ctl3dSubclassDlg(HWND, WORD); BOOL WINAPI Ctl3dSubclassDlgEx(HWND, DWORD); WORD WINAPI Ctl3dGetVer(void); BOOL WINAPI Ctl3dEnabled(void); HBRUSH WINAPI Ctl3dCtlColor(HDC, LONG); // ARCHAIC, use Ctl3dCtlColorEx HBRUSH WINAPI Ctl3dCtlColorEx(UINT wm, WPARAM wParam, LPARAM lParam); BOOL WINAPI Ctl3dColorChange(void); BOOL WINAPI Ctl3dSubclassCtl(HWND); LONG WINAPI Ctl3dDlgFramePaint(HWND, UINT, WPARAM, LPARAM); BOOL WINAPI Ctl3dAutoSubclass(HANDLE); BOOL WINAPI Ctl3dRegister(HANDLE); BOOL WINAPI Ctl3dUnregister(HANDLE); /* Ctl3dSubclassDlg3d flags */ #define CTL3D_BUTTONS 0x0001 #define CTL3D_LISTBOXES 0x0002 #define CTL3D_EDITS 0x0004 #define CTL3D_COMBOS 0x0008 #define CTL3D_STATICTEXTS 0x0010 #define CTL3D_STATICFRAMES 0x0020 #define CTL3D_NODLGWINDOW 0x00010000 #define CTL3D_ALL 0xffff #define WM_DLGBORDER (WM_USER+3567) /* WM_DLGBORDER *(int FAR *)lParam return codes */ #define CTL3D_NOBORDER 0 #define CTL3D_BORDER 1 #define WM_DLGSUBCLASS (WM_USER+3568) /* WM_DLGSUBCLASS *(int FAR *)lParam return codes */ #define CTL3D_NOSUBCLASS 0 #define CTL3D_SUBCLASS 1 /* Resource ID for 3dcheck.bmp (for .lib version of ctl3d) */ #define CTL3D_3DCHECK 26567 #ifdef __cplusplus } #endif