/* * * NOTES: * * REVISIONS: * ane09DEC92: added code for rundown of threads * ane30Dec92: increase stack size for threads * TSC18May93: Removed os2 specific code, split off Threadable into ntthrdbl.cxx * TSC20May93: Added error logging * TSC28May93: Added define for theObject. See ntthrdbl.cxx for details * pcy08Oct93: Removed redefinition of THREAD_EXIT_TIMEOUT * cad24Nov93: defensive checks for deleteions * pam02Apr96: changed CreateThread/TerminateThread to _beginthreadex and _endthreadex * ash25Jun96: Removed dead code and added method to return the threadable object * pam15Jul96: Changed utils.h to w32utils.h * ash08Aug96: Added "new" handling capability to each thread * dma17Apr98: Moved CloseHandle call to destructor to properly close threads. */ #include "cdefine.h" #include "_defs.h" #include #include #include "apc.h" #include "thread.h" #include "apcsemnt.h" #include "mutexnt.h" #include "w32utils.h" #include "err.h" const int STACK_SIZE = 8192; DWORD BootstrapThread(LPDWORD PThread) { Thread *thread = (Thread *)PThread; thread->RunMain(); return ((DWORD) ErrNO_ERROR); } Thread::~Thread() { if (theObject) { delete theObject; theObject = NULL; } CloseHandle (theThreadHandle); } INT Thread::Start () { unsigned int thread_id; INT err; // Assume no error INT errReturn = ErrNO_ERROR; theThreadHandle = (HANDLE)_beginthreadex((VOID*)NULL, STACK_SIZE, (unsigned int (__stdcall *)(void *)) BootstrapThread, (VOID*)this, 0, &thread_id); // Do we have a valid thread? if (!theThreadHandle) { // Define the error errReturn = ErrTHREAD_CREATE_FAILED; } err = UtilSelectProcessor(theThreadHandle); return (errReturn); } VOID Thread::RunMain () { if (theObject != (PThreadable) NULL) { // Run the main member function of the threadable object theObject->ThreadMain(); } // Kill the thread _endthreadex(0); } VOID Thread::TerminateThreadNow () { DWORD exit_code; GetExitCodeThread(theThreadHandle,&exit_code); // Terminate the thread if (exit_code == STILL_ACTIVE) TerminateThread (theThreadHandle, 0L); // Make sure WaitForSingleObject (theThreadHandle, INFINITE); // Close its handle CloseHandle (theThreadHandle); // Delete the Threadable object if (theObject != (PThreadable) NULL) { delete theObject; theObject = (PThreadable) NULL; } } PThreadable Thread::GetThreadableObject() { return theObject; }