# Microsoft Developer Studio Generated NMAKE File, Format Version 4.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 !IF "$(CFG)" == "" CFG=interop - Win32 Debug !MESSAGE No configuration specified. Defaulting to interop - Win32 Debug. !ENDIF !IF "$(CFG)" != "interop - Win32 Release" && "$(CFG)" !=\ "interop - Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE on this makefile !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Interop.mak" CFG="interop - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "interop - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "interop - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF ################################################################################ # Begin Project # PROP Target_Last_Scanned "interop - Win32 Debug" CPP=cl.exe !IF "$(CFG)" == "interop - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" OUTDIR=.\Release INTDIR=.\Release ALL : "$(OUTDIR)\interop.lib" CLEAN : -@erase "..\interop.lib" -@erase ".\Release\Interop.obj" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c # ADD CPP /nologo /W3 /GX /O2 /I "..\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /YX /c CPP_PROJ=/nologo /ML /W3 /GX /O2 /I "..\include" /D "NDEBUG" /D "WIN32" /D\ "_WINDOWS" /Fp"$(INTDIR)/Interop.pch" /YX /Fo"$(INTDIR)/" /c CPP_OBJS=.\Release/ CPP_SBRS= BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo BSC32_FLAGS=/nologo /o"$(OUTDIR)/Interop.bsc" BSC32_SBRS= LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:".\..\interop.lib" LIB32_FLAGS=/nologo /out:".\..\interop.lib" LIB32_OBJS= \ "$(INTDIR)/Interop.obj" "$(OUTDIR)\interop.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS) << !ELSEIF "$(CFG)" == "interop - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" OUTDIR=.\Debug INTDIR=.\Debug ALL : "$(OUTDIR)\interop.lib" CLEAN : -@erase "..\lib\interop.lib" -@erase ".\Debug\Interop.obj" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c # ADD CPP /nologo /W3 /GX /Z7 /Od /I "..\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /YX /c CPP_PROJ=/nologo /MLd /W3 /GX /Z7 /Od /I "..\include" /D "_DEBUG" /D "WIN32" /D\ "_WINDOWS" /Fp"$(INTDIR)/Interop.pch" /YX /Fo"$(INTDIR)/" /c CPP_OBJS=.\Debug/ CPP_SBRS= BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo BSC32_FLAGS=/nologo /o"$(OUTDIR)/Interop.bsc" BSC32_SBRS= LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:".\..\lib\interop.lib" LIB32_FLAGS=/nologo /out:".\..\lib\interop.lib" LIB32_OBJS= \ "$(INTDIR)/Interop.obj" "$(OUTDIR)\interop.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS) << !ENDIF .c{$(CPP_OBJS)}.obj: $(CPP) $(CPP_PROJ) $< .cpp{$(CPP_OBJS)}.obj: $(CPP) $(CPP_PROJ) $< .cxx{$(CPP_OBJS)}.obj: $(CPP) $(CPP_PROJ) $< .c{$(CPP_SBRS)}.sbr: $(CPP) $(CPP_PROJ) $< .cpp{$(CPP_SBRS)}.sbr: $(CPP) $(CPP_PROJ) $< .cxx{$(CPP_SBRS)}.sbr: $(CPP) $(CPP_PROJ) $< ################################################################################ # Begin Target # Name "interop - Win32 Release" # Name "interop - Win32 Debug" !IF "$(CFG)" == "interop - Win32 Release" !ELSEIF "$(CFG)" == "interop - Win32 Debug" !ENDIF ################################################################################ # Begin Source File SOURCE=.\Interop.cpp DEP_CPP_INTER=\ ".\interop.h"\ ".\..\include\Cpls.h"\ ".\..\include\port32.h"\ !IF "$(CFG)" == "interop - Win32 Release" "$(INTDIR)\Interop.obj" : $(SOURCE) $(DEP_CPP_INTER) "$(INTDIR)" !ELSEIF "$(CFG)" == "interop - Win32 Debug" "$(INTDIR)\Interop.obj" : $(SOURCE) $(DEP_CPP_INTER) "$(INTDIR)" !ENDIF # End Source File ################################################################################ # Begin Source File SOURCE=.\Interop.def !IF "$(CFG)" == "interop - Win32 Release" !ELSEIF "$(CFG)" == "interop - Win32 Debug" !ENDIF # End Source File # End Target # End Project ################################################################################