/*========================================================================== * * Copyright (C) 1999 Microsoft Corporation. All Rights Reserved. * * File: hawkcfg.h * Content: Constant declarations for HAWK standalone DLL * History: * Date By Reason * ==== ======= ======================================================== * 02/25/00 rodtoll Created * 05/09/00 rodtoll Incremented build number ***************************************************************************/ #ifndef __HAWKCFG_H #define __HAWKCFG_H // DEFAULT DIRECTPLAYVOICE CONFIG FILE // // This file is for the default build. // #define DPVOICE_REGISTRY_BASE L"SOFTWARE\\MICROSOFT\\GAMEVOICE\\VOICEENGINE" #define DPVOICE_REGISTRY_CP L"\\Compression Providers" #define DPVOICE_REGISTRY_DPVACM L"\\MSGVACM" #define DPVOICE_REGISTRY_DPVVOX L"\\MSGVVOX" #define DPVOICE_REGISTRY_AGC L"\\AGC" #define DPVOICE_REGISTRY_AUDIOCONFIG L"\\AudioConfig" // FINAL // #define DPLAY_VERSIONSTR "4.07.00.725" #define DPLAY_VERSIONSTR "4.07.00.722" #define DPLAY_VERSION_MANVERSION 4 #define DPLAY_VERSION_MANREVISION 7 #define DPLAY_VERSION_MANMINORREV 0 #define DPLAY_VERSION_BUILD_NUMBER 722 #define DPLAY_VERSION_PRODUCT "4.07" #define DPLAY_VERSIONSTR_WINNT 4,07,00,722 #define DPLAY_LOADTRUE_BIT 0x00000001 #define DPLAY_LOADANDCHECKTRUE #define DPLAY_LOADTRUE_REGKEY L"Compat1" #define DPLAY_LOADTRUE_REGPATH L"SOFTWARE\\MICROSOFT\\DIRECTPLAY" #define DPLAY_LOADTREE_REGTREE HKEY_LOCAL_MACHINE #define DPLAY_LOADTRUE_REGKEY_A "Compat1" #define DPLAY_LOADTRUE_REGPATH_A "SOFTWARE\\MICROSOFT\\DIRECTPLAY" #define VOICE_BUILD_CUSTOM // {7C492D36-79CE-4e5b-B88A-D8F4B6E17D15} DEFINE_GUID(CLSID_MSGVVE, 0x7c492d36, 0x79ce, 0x4e5b, 0xb8, 0x8a, 0xd8, 0xf4, 0xb6, 0xe1, 0x7d, 0x15); // {5D176FB5-41BA-4bb3-B244-649CB46B9F6C} DEFINE_GUID(CLSID_MSGVACM, 0x5d176fb5, 0x41ba, 0x4bb3, 0xb2, 0x44, 0x64, 0x9c, 0xb4, 0x6b, 0x9f, 0x6c); // {F2A25EE5-FA62-47f4-B981-EA7AB064395D} DEFINE_GUID(CLSID_MSGVACM_CONVERTER, 0xf2a25ee5, 0xfa62, 0x47f4, 0xb9, 0x81, 0xea, 0x7a, 0xb0, 0x64, 0x39, 0x5d); // {3FE91DE3-B4F5-42cc-B4EE-3313967B98E8} DEFINE_GUID(CLSID_MSGVVOX, 0x3fe91de3, 0xb4f5, 0x42cc, 0xb4, 0xee, 0x33, 0x13, 0x96, 0x7b, 0x98, 0xe8); // {BA37086C-FC18-4616-807E-B5098DD665EA} DEFINE_GUID(CLSID_MSGVVOX_CONVERTER, 0xba37086c, 0xfc18, 0x4616, 0x80, 0x7e, 0xb5, 0x9, 0x8d, 0xd6, 0x65, 0xea); // {497187AF-BDEA-443b-8838-3EE7A43B479A} DEFINE_GUID(CLSID_MSGVTRAN, 0x497187af, 0xbdea, 0x443b, 0x88, 0x38, 0x3e, 0xe7, 0xa4, 0x3b, 0x47, 0x9a); // {3617F8E6-C4D4-423c-99EA-E48FA7E67007} DEFINE_GUID(CLSID_MSGVLOBBY, 0x3617f8e6, 0xc4d4, 0x423c, 0x99, 0xea, 0xe4, 0x8f, 0xa7, 0xe6, 0x70, 0x7); // {8CA915CD-8E8B-4ffc-95E5-D6A6FFD68382} DEFINE_GUID(CLSID_MSGVIP, 0x8ca915cd, 0x8e8b, 0x4ffc, 0x95, 0xe5, 0xd6, 0xa6, 0xff, 0xd6, 0x83, 0x82); #define DPLAY_CLSID_DPLOBBY CLSID_MSGVLOBBY #define DPVOICE_CLSID_DPVOICE CLSID_MSGVVE #define DPVOICE_CLSID_DPVVOX CLSID_MSGVVOX #define DPVOICE_CLSID_DPVVOX_CONVERTER CLSID_MSGVVOX_CONVERTER #define DPVOICE_CLSID_DPVACM CLSID_MSGVACM #define DPVOICE_CLSID_DPVVOX_CONVERTER CLSID_MSGVACM_CONVERTER #define DPLAY_CLSID_DPLAY CLSID_MSGVTRAN #define DPLAY_CLSID_DPWSOCKX CLSID_MSGVIP // Unicode filenames (for resource files) #define DPVOICE_FILENAME_DPVOICE L"MSGVVE.dll" #define DPVOICE_FILENAME_DPVSETUP L"MSGVSE.exe" #define DPVOICE_FILENAME_RES L"MSGVVE.dll" #define DPVOICE_FILENAME_DPVVOX L"MSGVVOX.dll" #define DPVOICE_FILENAME_DPVACM L"MSGVACM.dll" #define DPLAY_FILENAME_DPLAYX L"MSGVTRAN.dll" #define DPLAY_FILENAME_DPWSOCKX L"MSGVIP.dll" #define DPVOICE_FILENAME_DPVHELP L"MSGVHELP.exe" // ANSI filenames (for resource files) #define DPVOICE_FILENAME_DPVOICE_A "MSGVVE.dll" #define DPVOICE_FILENAME_DPVSETUP_A "MSGVSE.exe" #define DPVOICE_FILENAME_RES_A "MSGVVE.dll" #define DPVOICE_FILENAME_DPVVOX_A "MSGVVOX.dll" #define DPVOICE_FILENAME_DPVACM_A "MSGVACM.dll" #define DPLAY_FILENAME_DPLAYX_A "MSGVTRAN.dll" #define DPLAY_FILENAME_DPWSOCKX_A "MSGVIP.dll" #define DPVOICE_FILENAME_DPVHELP_A "MSGVHELP.exe" #define DPVOICE_COMMANDLINE_PRIORITY DPVOICE_FILENAME_DPVSETUP_A " -p" #define DPVOICE_COMMANDLINE_FULLDUPLEX DPVOICE_FILENAME_DPVSETUP_A " -f" // Version Info #define DPVOICE_VERINFO_DPVOICE "Microsoft GameVoice Voice Engine" #define DPVOICE_VERINFO_DPVOICE_DEBUG DPVOICE_VERINFO_DPVOICE " Debug\0" #define DPVOICE_VERINFO_DPVOICE_RETAIL DPVOICE_VERINFO_DPVOICE "\0" #define DPVOICE_VERINFO_DPVOICE_WINNT DPVOICE_VERINFO_DPVOICE #define DPVOICE_VERNAME_DPVOICE_WIN9X DPVOICE_FILENAME_DPVOICE_A "\0" #define DPVOICE_VERNAME_DPVOICE_WINNT DPVOICE_FILENAME_DPVOICE_A // dpvvox #define DPVOICE_VERINFO_DPVVOX "Microsoft GameVoice Voxware Provider" #define DPVOICE_VERINFO_DPVVOX_DEBUG DPVOICE_VERINFO_DPVVOX " Debug\0" #define DPVOICE_VERINFO_DPVVOX_RETAIL DPVOICE_VERINFO_DPVVOX "\0" #define DPVOICE_VERINFO_DPVVOX_WINNT DPVOICE_VERINFO_DPVVOX #define DPVOICE_VERNAME_DPVVOX_WIN9X DPVOICE_FILENAME_DPVVOX_A "\0" #define DPVOICE_VERNAME_DPVVOX_WINNT DPVOICE_FILENAME_DPVVOX_A // dpvacm #define DPVOICE_VERINFO_DPVACM "Microsoft GameVoice ACM Provider" #define DPVOICE_VERINFO_DPVACM_DEBUG DPVOICE_VERINFO_DPVACM " Debug\0" #define DPVOICE_VERINFO_DPVACM_RETAIL DPVOICE_VERINFO_DPVACM "\0" #define DPVOICE_VERINFO_DPVACM_WINNT DPVOICE_VERINFO_DPVACM #define DPVOICE_VERNAME_DPVACM_WIN9X DPVOICE_FILENAME_DPVACM_A "\0" #define DPVOICE_VERNAME_DPVACM_WINNT DPVOICE_FILENAME_DPVACM_A // dpvsetup #define DPVOICE_VERINFO_DPVSETUP "Microsoft GameVoice Test" #define DPVOICE_VERINFO_DPVSETUP_DEBUG DPVOICE_VERINFO_DPVSETUP " Debug\0" #define DPVOICE_VERINFO_DPVSETUP_RETAIL DPVOICE_VERINFO_DPVSETUP "\0" #define DPVOICE_VERINFO_DPVSETUP_WINNT DPVOICE_VERINFO_DPVSETUP #define DPVOICE_VERNAME_DPVSETUP_WIN9X DPVOICE_FILENAME_DPVSETUP_A "\0" #define DPVOICE_VERNAME_DPVSETUP_WINNT DPVOICE_FILENAME_DPVSETUP_A // dplayx #define DPLAY_VERINFO_DPLAY "Microsoft GameVoice Transport" #define DPLAY_VERINFO_DPLAY_DEBUG DPLAY_VERINFO_DPLAY " Debug\0" #define DPLAY_VERINFO_DPLAY_RETAIL DPLAY_VERINFO_DPLAY "\0" #define DPLAY_VERINFO_DPLAY_WINNT DPLAY_VERINFO_DPLAY #define DPLAY_VERNAME_DPLAY_WIN9X DPLAY_VERINFO_DPLAY "\0" #define DPLAY_VERNAME_DPLAY_WINNT DPLAY_VERINFO_DPLAY // dplayx #define DPLAY_VERINFO_DPWSOCKX "Microsoft GameVoice IP Transport" #define DPLAY_VERINFO_DPWSOCKX_DEBUG DPLAY_VERINFO_DPWSOCKX " Debug\0" #define DPLAY_VERINFO_DPWSOCKX_RETAIL DPLAY_VERINFO_DPWSOCKX "\0" #define DPLAY_VERINFO_DPWSOCKX_WINNT DPLAY_VERINFO_DPWSOCKX #define DPLAY_VERNAME_DPWSOCKX_WIN9X DPLAY_FILENAME_DPWSOCKX_A "\0" #define DPLAY_VERNAME_DPWSOCKX_WINNT DPLAY_FILENAME_DPWSOCKX_A // dpvhelp #define DPVOICE_VERINFO_DPVHELP "Microsoft GameVoice Helper" #define DPVOICE_VERINFO_DPVHELP_DEBUG DPVOICE_VERINFO_DPVHELP " Debug\0" #define DPVOICE_VERINFO_DPVHELP_RETAIL DPVOICE_VERINFO_DPVHELP "\0" #define DPVOICE_VERINFO_DPVHELP_WINNT DPVOICE_VERINFO_DPVHELP #define DPVOICE_VERNAME_DPVHELP_WIN9X DPVOICE_FILENAME_DPVHELP_A "\0" #define DPVOICE_VERNAME_DPVHELP_WINNT DPVOICE_FILENAME_DPVHELP_A #endif