//------------------------------------------------------------------------------ // File: PullPin.h // // Desc: DirectShow base classes - defines CPullPin class. // // Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved. //------------------------------------------------------------------------------ #ifndef __PULLPIN_H__ #define __PULLPIN_H__ // // CPullPin // // object supporting pulling data from an IAsyncReader interface. // Given a start/stop position, calls a pure Receive method with each // IMediaSample received. // // This is essentially for use in a MemInputPin when it finds itself // connected to an IAsyncReader pin instead of a pushing pin. // class CPullPin : public CAMThread { IAsyncReader* m_pReader; REFERENCE_TIME m_tStart; REFERENCE_TIME m_tStop; REFERENCE_TIME m_tDuration; BOOL m_bSync; enum ThreadMsg { TM_Pause, // stop pulling and wait for next message TM_Start, // start pulling TM_Exit, // stop and exit }; ThreadMsg m_State; // override pure thread proc from CAMThread DWORD ThreadProc(void); // running pull method (check m_bSync) void Process(void); // clean up any cancelled i/o after a flush void CleanupCancelled(void); // suspend thread from pulling, eg during seek HRESULT PauseThread(); // start thread pulling - create thread if necy HRESULT StartThread(); // stop and close thread HRESULT StopThread(); // called from ProcessAsync to queue and collect requests HRESULT QueueSample( REFERENCE_TIME& tCurrent, REFERENCE_TIME tAlignStop, BOOL bDiscontinuity); HRESULT CollectAndDeliver( REFERENCE_TIME tStart, REFERENCE_TIME tStop); HRESULT DeliverSample( IMediaSample* pSample, REFERENCE_TIME tStart, REFERENCE_TIME tStop); protected: IMemAllocator * m_pAlloc; public: CPullPin(); virtual ~CPullPin(); // returns S_OK if successfully connected to an IAsyncReader interface // from this object // Optional allocator should be proposed as a preferred allocator if // necessary // bSync is TRUE if we are to use sync reads instead of the // async methods. HRESULT Connect(IUnknown* pUnk, IMemAllocator* pAlloc, BOOL bSync); // disconnect any connection made in Connect HRESULT Disconnect(); // agree an allocator using RequestAllocator - optional // props param specifies your requirements (non-zero fields). // returns an error code if fail to match requirements. // optional IMemAllocator interface is offered as a preferred allocator // but no error occurs if it can't be met. virtual HRESULT DecideAllocator( IMemAllocator* pAlloc, ALLOCATOR_PROPERTIES * pProps); // set start and stop position. if active, will start immediately at // the new position. Default is 0 to duration HRESULT Seek(REFERENCE_TIME tStart, REFERENCE_TIME tStop); // return the total duration HRESULT Duration(REFERENCE_TIME* ptDuration); // start pulling data HRESULT Active(void); // stop pulling data HRESULT Inactive(void); // helper functions LONGLONG AlignDown(LONGLONG ll, LONG lAlign) { // aligning downwards is just truncation return ll & ~(lAlign-1); }; LONGLONG AlignUp(LONGLONG ll, LONG lAlign) { // align up: round up to next boundary return (ll + (lAlign -1)) & ~(lAlign -1); }; // GetReader returns the (addrefed) IAsyncReader interface // for SyncRead etc IAsyncReader* GetReader() { m_pReader->AddRef(); return m_pReader; }; // -- pure -- // override this to handle data arrival // return value other than S_OK will stop data virtual HRESULT Receive(IMediaSample*) PURE; // override this to handle end-of-stream virtual HRESULT EndOfStream(void) PURE; // called on runtime errors that will have caused pulling // to stop // these errors are all returned from the upstream filter, who // will have already reported any errors to the filtergraph. virtual void OnError(HRESULT hr) PURE; // flush this pin and all downstream virtual HRESULT BeginFlush() PURE; virtual HRESULT EndFlush() PURE; }; #endif //__PULLPIN_H__