// ********************************************************************************* // // Copyright (c) Microsoft Corporation // // Module Name: // // Init.cpp // // Abstract: // // This module implements the general initialization stuff // // Author: // // Sunil G.V.N. Murali (murali.sunil@wipro.com) 26-Nov-2000 // // Revision History: // // Sunil G.V.N. Murali (murali.sunil@wipro.com) 26-Nov-2000 : Created It. // // ********************************************************************************* #include "pch.h" #include "wmi.h" #include "taskkill.h" // *************************************************************************** // Routine Description: // CTaskKill contructor // // Arguments: // NONE // // Return Value: // NONE // // *************************************************************************** CTaskKill::CTaskKill() { // init to defaults m_arrFilters = NULL; m_arrTasksToKill = NULL; m_bUsage = FALSE; m_bTree = FALSE; m_bForce = FALSE; m_dwCurrentPid = 0; m_bNeedPassword = FALSE; m_arrFiltersEx = NULL; m_bNeedServicesInfo = FALSE; m_bNeedUserContextInfo = FALSE; m_bNeedModulesInfo = FALSE; m_pfilterConfigs = NULL; m_arrWindowTitles = NULL; m_pWbemLocator = NULL; m_pWbemServices = NULL; m_pWbemEnumObjects = NULL; m_pWbemTerminateInParams = NULL; m_bIsHydra = FALSE; m_hWinstaLib = NULL; m_pProcessInfo = NULL; m_ulNumberOfProcesses = 0; m_bCloseConnection = FALSE; m_dwServicesCount = 0; m_pServicesInfo = NULL; m_bUseRemote = FALSE; m_pdb = NULL; m_pfnWinStationFreeMemory = NULL; m_pfnWinStationOpenServerW = NULL; m_pfnWinStationCloseServer = NULL; m_pfnWinStationFreeGAPMemory = NULL; m_pfnWinStationGetAllProcesses = NULL; m_pfnWinStationEnumerateProcesses = NULL; m_arrRecord = NULL; m_pAuthIdentity = NULL; m_bTasksOptimized = FALSE; m_bFiltersOptimized = FALSE; m_hOutput = NULL; } // *************************************************************************** // Routine Description: // CTaskKill destructor // // Arguments: // NONE // // Return Value: // NONE // // *************************************************************************** CTaskKill::~CTaskKill() { // // de-allocate memory allocations // // // destroy dynamic arrays DESTROY_ARRAY( m_arrRecord ); DESTROY_ARRAY( m_arrFilters ); DESTROY_ARRAY( m_arrFiltersEx ); DESTROY_ARRAY( m_arrWindowTitles ); DESTROY_ARRAY( m_arrTasksToKill ); // // memory ( with new operator ) RELEASE_MEMORY_EX( m_pfilterConfigs ); // // release WMI / COM interfaces SAFE_RELEASE( m_pWbemLocator ); SAFE_RELEASE( m_pWbemServices ); SAFE_RELEASE( m_pWbemEnumObjects ); SAFE_RELEASE( m_pWbemTerminateInParams ); // free the wmi authentication structure WbemFreeAuthIdentity( &m_pAuthIdentity ); // if connection to the remote system opened with NET API has to be closed .. do it if ( m_bCloseConnection == TRUE ) CloseConnection( m_strServer ); // free the memory allocated for services variables __free( m_pServicesInfo ); // free the memory allocated for performance block if ( m_pdb != NULL ) { HeapFree( GetProcessHeap(), 0, m_pdb ); m_pdb = NULL; } // // free winstation block if ( m_bIsHydra == FALSE && m_pProcessInfo != NULL ) { // free the GAP memory block WinStationFreeGAPMemory( GAP_LEVEL_BASIC, (PTS_ALL_PROCESSES_INFO) m_pProcessInfo, m_ulNumberOfProcesses ); // ... m_pProcessInfo = NULL; } else if ( m_bIsHydra == TRUE && m_pProcessInfo != NULL ) { // free the winsta memory block WinStationFreeMemory( m_pProcessInfo ); m_pProcessInfo = NULL; } // free the library if ( m_hWinstaLib != NULL ) { FreeLibrary( m_hWinstaLib ); m_hWinstaLib = NULL; m_pfnWinStationFreeMemory = NULL; m_pfnWinStationOpenServerW = NULL; m_pfnWinStationCloseServer = NULL; m_pfnWinStationFreeGAPMemory = NULL; m_pfnWinStationGetAllProcesses = NULL; m_pfnWinStationEnumerateProcesses = NULL; } // uninitialize the com library CoUninitialize(); } // *************************************************************************** // Routine Description: // initialize the task list utility // // Arguments: // NONE // // Return Value: // TRUE : if filters are appropriately specified // FALSE : if filters are errorneously specified // // *************************************************************************** BOOL CTaskKill::Initialize() { // // memory allocations // if at all any occurs, we know that is 'coz of the // failure in memory allocation ... so set the error SetLastError( E_OUTOFMEMORY ); SaveLastError(); // get the current process id and save it m_dwCurrentPid = GetCurrentProcessId(); // filters ( user supplied ) if ( m_arrFilters == NULL ) { m_arrFilters = CreateDynamicArray(); if ( m_arrFilters == NULL ) return FALSE; } // tasks to be killed ( user supplied ) if ( m_arrTasksToKill == NULL ) { m_arrTasksToKill = CreateDynamicArray(); if ( m_arrTasksToKill == NULL ) return FALSE; } // filters ( program generated parsed filters ) if ( m_arrFiltersEx == NULL ) { m_arrFiltersEx = CreateDynamicArray(); if ( m_arrFiltersEx == NULL ) return FALSE; } // filters configuration info if ( m_pfilterConfigs == NULL ) { m_pfilterConfigs = new TFILTERCONFIG[ MAX_FILTERS ]; if ( m_pfilterConfigs == NULL ) return FALSE; // init to ZERO's ZeroMemory( m_pfilterConfigs, MAX_FILTERS * sizeof( TFILTERCONFIG ) ); } // window titles if ( m_arrWindowTitles == NULL ) { m_arrWindowTitles = CreateDynamicArray(); if ( m_arrWindowTitles == NULL ) return FALSE; } // tasks if ( m_arrRecord == NULL ) { m_arrRecord = CreateDynamicArray(); if ( m_arrRecord == NULL ) return FALSE; } // initialize the COM library if ( InitializeCom( &m_pWbemLocator ) == FALSE ) return FALSE; // // load the winsta library and needed functions // NOTE: do not raise any error if loading of winsta dll fails m_hWinstaLib = ::LoadLibrary( WINSTA_DLLNAME ); if ( m_hWinstaLib != NULL ) { // library loaded successfully ... now load the addresses of functions m_pfnWinStationFreeMemory = (FUNC_WinStationFreeMemory) ::GetProcAddress( m_hWinstaLib, FUNCNAME_WinStationFreeMemory ); m_pfnWinStationCloseServer = (FUNC_WinStationCloseServer) ::GetProcAddress( m_hWinstaLib, FUNCNAME_WinStationCloseServer ); m_pfnWinStationOpenServerW = (FUNC_WinStationOpenServerW) ::GetProcAddress( m_hWinstaLib, FUNCNAME_WinStationOpenServerW ); m_pfnWinStationFreeGAPMemory = (FUNC_WinStationFreeGAPMemory) ::GetProcAddress( m_hWinstaLib, FUNCNAME_WinStationFreeGAPMemory ); m_pfnWinStationGetAllProcesses = (FUNC_WinStationGetAllProcesses) ::GetProcAddress( m_hWinstaLib, FUNCNAME_WinStationGetAllProcesses ); m_pfnWinStationEnumerateProcesses = (FUNC_WinStationEnumerateProcesses) ::GetProcAddress( m_hWinstaLib, FUNCNAME_WinStationEnumerateProcesses ); // we will keep the library loaded in memory only if all the functions were loaded successfully if ( m_pfnWinStationFreeMemory == NULL || m_pfnWinStationCloseServer == NULL || m_pfnWinStationOpenServerW == NULL || m_pfnWinStationFreeGAPMemory == NULL || m_pfnWinStationGetAllProcesses == NULL || m_pfnWinStationEnumerateProcesses == NULL ) { // some (or) all of the functions were not loaded ... unload the library FreeLibrary( m_hWinstaLib ); m_hWinstaLib = NULL; m_pfnWinStationFreeMemory = NULL; m_pfnWinStationOpenServerW = NULL; m_pfnWinStationCloseServer = NULL; m_pfnWinStationFreeGAPMemory = NULL; m_pfnWinStationGetAllProcesses = NULL; m_pfnWinStationEnumerateProcesses = NULL; } } // // init the console scree buffer structure to zero's // and then get the console handle and screen buffer information // // prepare for status display. // for this get a handle to the screen output buffer // but this handle will be null if the output is being redirected. so do not check // for the validity of the handle. instead try to get the console buffer information // only in case you have a valid handle to the output screen buffer ZeroMemory( &m_csbi, sizeof( CONSOLE_SCREEN_BUFFER_INFO ) ); m_hOutput = GetStdHandle( STD_ERROR_HANDLE ); if ( m_hOutput != NULL ) GetConsoleScreenBufferInfo( m_hOutput, &m_csbi ); // initialization is successful SetLastError( NOERROR ); // clear the error SetReason( NULL_STRING ); // clear the reason return TRUE; } // *************************************************************************** // Routine Description: // Enables the debug privliges for the current process so that // this utility can terminate the processes on local system without any problem // // Arguments: // NONE // // Return Value: // TRUE upon successfull and FALSE if failed // // *************************************************************************** BOOL CTaskKill::EnableDebugPriv() { // local variables LUID luidValue; BOOL bResult = FALSE; HANDLE hToken = NULL; TOKEN_PRIVILEGES tkp; // Retrieve a handle of the access token bResult = OpenProcessToken( GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hToken ); if ( bResult == FALSE ) { // save the error messaage and return SaveLastError(); return FALSE; } // Enable the SE_DEBUG_NAME privilege or disable // all privileges, depends on this flag. bResult = LookupPrivilegeValue( NULL, SE_DEBUG_NAME, &luidValue ); if ( bResult == FALSE ) { // save the error messaage and return SaveLastError(); CloseHandle( hToken ); return FALSE; } // prepare the token privileges structure tkp.PrivilegeCount = 1; tkp.Privileges[ 0 ].Luid = luidValue; tkp.Privileges[ 0 ].Attributes = SE_PRIVILEGE_ENABLED; // now enable the debug privileges in the token bResult = AdjustTokenPrivileges( hToken, FALSE, &tkp, sizeof( TOKEN_PRIVILEGES ), ( PTOKEN_PRIVILEGES ) NULL, ( PDWORD ) NULL ); if ( bResult == FALSE ) { // The return value of AdjustTokenPrivileges be texted SaveLastError(); CloseHandle( hToken ); return FALSE; } // close the opened handle object CloseHandle( hToken ); // enabled ... inform success return TRUE; } // *************************************************************************** // Routine Description: // // Arguments: // // Return Value: // // *************************************************************************** BOOLEAN CTaskKill::WinStationFreeMemory( PVOID pBuffer ) { // check the buffer and act if ( pBuffer == NULL ) return TRUE; // check whether pointer exists or not if ( m_pfnWinStationFreeMemory == NULL ) return FALSE; // call and return the same return ((FUNC_WinStationFreeMemory) m_pfnWinStationFreeMemory)( pBuffer ); } // *************************************************************************** // Routine Description: // // Arguments: // // Return Value: // // *************************************************************************** BOOLEAN CTaskKill::WinStationCloseServer( HANDLE hServer ) { // check the input if ( hServer == NULL ) return TRUE; // check whether the function pointer exists or not if ( m_pfnWinStationCloseServer == NULL ) return FALSE; // call and return return ((FUNC_WinStationCloseServer) m_pfnWinStationCloseServer)( hServer ); } // *************************************************************************** // Routine Description: // // Arguments: // // Return Value: // // *************************************************************************** HANDLE CTaskKill::WinStationOpenServerW( LPWSTR pwszServerName ) { // check the input & also check whether function pointer exists or not if ( pwszServerName == NULL || m_pfnWinStationOpenServerW == NULL ) return NULL; // call and return return ((FUNC_WinStationOpenServerW) m_pfnWinStationOpenServerW)( pwszServerName ); } // *************************************************************************** // Routine Description: // // Arguments: // // Return Value: // // *************************************************************************** BOOLEAN CTaskKill::WinStationEnumerateProcesses( HANDLE hServer, PVOID* ppProcessBuffer ) { // check the input and also check whether function pointer exists or not if ( ppProcessBuffer == NULL || m_pfnWinStationEnumerateProcesses == NULL ) return FALSE; // call and return return ((FUNC_WinStationEnumerateProcesses) m_pfnWinStationEnumerateProcesses)( hServer, ppProcessBuffer ); } // *************************************************************************** // Routine Description: // // Arguments: // // Return Value: // // *************************************************************************** BOOLEAN CTaskKill::WinStationFreeGAPMemory( ULONG ulLevel, PVOID pProcessArray, ULONG ulCount ) { // check the input if ( pProcessArray == NULL ) return TRUE; // check whether function pointer exists or not if ( m_pfnWinStationFreeGAPMemory == NULL ) return FALSE; // call and return return ((FUNC_WinStationFreeGAPMemory) m_pfnWinStationFreeGAPMemory)( ulLevel, pProcessArray, ulCount ); } // *************************************************************************** // Routine Description: // // Arguments: // // Return Value: // // *************************************************************************** BOOLEAN CTaskKill::WinStationGetAllProcesses( HANDLE hServer, ULONG ulLevel, ULONG* pNumberOfProcesses, PVOID* ppProcessArray ) { // check the input & check whether function pointer exists or not if (pNumberOfProcesses == NULL || ppProcessArray == NULL || m_pfnWinStationGetAllProcesses == NULL) return FALSE; return ((FUNC_WinStationGetAllProcesses) m_pfnWinStationGetAllProcesses)( hServer, ulLevel, pNumberOfProcesses, ppProcessArray ); }