/***************************************************************************** * * mem.c * * Low-level memory management. * *****************************************************************************/ #include "m4.h" #ifdef DEBUG AR g_arHead = { parHead, parHead }; #define cbExtra (offsetof(AR, rgb)+1) #else #define cbExtra 0 #endif #ifdef DEBUG /***************************************************************************** * * InsertPar * * Insert an arena record onto the list. * *****************************************************************************/ void InsertPar(PAR par) { par->parPrev = parHead; par->parNext = parHead->parNext; parHead->parNext->parPrev = par; parHead->parNext = par; } /***************************************************************************** * * UnlinkPar * * Unlink an arena from the chain. * *****************************************************************************/ void STDCALL UnlinkPar(PAR par) { Assert(par->parNext->parPrev == par); Assert(par->parPrev->parNext == par); par->parNext->parPrev = par->parPrev; par->parPrev->parNext = par->parNext; D(par->rgb[par->cb] = 0xFF); D(par->tm = (TM)-1); } /***************************************************************************** * * InitParCb * * Initialize the arena fields that will be asserted later. * *****************************************************************************/ void STDCALL InitParCb(PAR par, CB cb) { par->cb = cb; par->rgb[cb] = 0xCC; /* Overflow at end */ par->tm = g_tmNow; /* Underflow at beginning */ } /***************************************************************************** * * AssertPar * * Check that the arena is still okay. * *****************************************************************************/ void STDCALL AssertPar(PCAR par) { Assert(par->rgb[par->cb] == 0xCC); /* Overflow at end */ Assert(par->tm == g_tmNow); /* Underflow at beginning */ Assert(par->parNext->parPrev == par); Assert(par->parPrev->parNext == par); } /***************************************************************************** * * MemCheck * * Walk the entire list of memory arenas, making sure all is well. * *****************************************************************************/ void STDCALL MemCheck(void) { PAR par; for (par = parHead->parNext; par != parHead; par = par->parNext) { AssertPar(par); } } #else #define InsertPar(par) #define UnlinkPar(par) #define InitParCb(par, cb) #define MemCheck() #endif /***************************************************************************** * * FreePv * * Free an arbitrary hunk of memory. * * The incoming pointer really is the rgb of an arena. * *****************************************************************************/ void STDCALL FreePv(PVOID pv) { MemCheck(); if (pv) { PAR par = parPv(pv); AssertPar(par); UnlinkPar(par); #ifdef DEBUG if (par->cb >= 4) { par->rgb[3]++; /* Kill the signature */ } #endif _FreePv(par); } MemCheck(); } /***************************************************************************** * * pvAllocCb * * Allocate a hunk of memory. * * We really allocate an arena, but return the rgb. * * We allow allocation of zero bytes, which allocates nothing and returns * NULL. * *****************************************************************************/ PVOID STDCALL pvAllocCb(CB cb) { PAR par; MemCheck(); if (cb) { par = _pvAllocCb(cb + cbExtra); if (par) { InitParCb(par, cb); InsertPar(par); } else { Die("out of memory"); } MemCheck(); return &par->rgb; } else { return 0; } } /***************************************************************************** * * pvReallocPvCb * * Change the size of a hunk of memory. * *****************************************************************************/ PVOID STDCALL pvReallocPvCb(PVOID pv, CB cb) { MemCheck(); if (pv) { PAR par = parPv(pv); Assert(cb); AssertPar(par); UnlinkPar(par); par = _pvReallocPvCb(par, cb + cbExtra); if (par) { InitParCb(par, cb); InsertPar(par); } else { Die("out of memory"); } MemCheck(); return &par->rgb; } else { return pvAllocCb(cb); } }