// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__D92D1B88_0619_11D2_8014_00104B9A3106__INCLUDED_) #define AFX_STDAFX_H__D92D1B88_0619_11D2_8014_00104B9A3106__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define STRICT //#include //#include #ifndef _AFX #define ASSERT _ASSERT #if _DEBUG #define VERIFY(f) _ASSERT(f) #else #define VERIFY(f) ((void)(f)) #endif #define AFX_MANAGE_STATE(f) ((void) 0) #endif #define _ATL_APARTMENT_THREADED #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include // added: //#include //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__D92D1B88_0619_11D2_8014_00104B9A3106__INCLUDED)