#ifndef _MBDROP_H_ #define _MBDROP_H_ // The CMenuBand class handles all menu behavior for bands. class CMenuBandDropTarget : public IDropTarget { public: // *** IUnknown *** virtual STDMETHODIMP_(ULONG) AddRef(void); virtual STDMETHODIMP_(ULONG) Release(void); virtual STDMETHODIMP QueryInterface(REFIID riid, LPVOID * ppvObj); // *** IDropTarget methods *** virtual STDMETHODIMP DragEnter(IDataObject *dtobj, DWORD grfKeyState, POINTL pt, DWORD *pdwEffect); virtual STDMETHODIMP DragOver(DWORD grfKeyState, POINTL pt, DWORD *pdwEffect); virtual STDMETHODIMP DragLeave(void); virtual STDMETHODIMP Drop(IDataObject *pdtobj, DWORD grfKeyState, POINTL pt, DWORD *pdwEffect); CMenuBandDropTarget(HWND hwnd, int idTarget, DWORD dwFlagsMBIF); protected: // Member variables int _cRef; HWND _hwndParent; IDropTarget *_pdrop; // hand on to the the favorites target int _iDropType; // Which format data is in. int _idTimer; int _idTarget; // ID of menu item we're hovering over DWORD _dwFlagsMBIF; // MBIF_* }; #endif // _MBDROP_H_