// EFSADU.h : main header file for the EFSADU DLL // #if !defined(AFX_EFSADU_H__15788838_4F37_11D1_BB5D_00A0C906345D__INCLUDED_) #define AFX_EFSADU_H__15788838_4F37_11D1_BB5D_00A0C906345D__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CEFSADUApp // See EFSADU.cpp for the implementation of this class // class CEFSADUApp : public CWinApp { public: CEFSADUApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CEFSADUApp) //}}AFX_VIRTUAL //{{AFX_MSG(CEFSADUApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_EFSADU_H__15788838_4F37_11D1_BB5D_00A0C906345D__INCLUDED_)