/* * jmemnobs.c * * Copyright (C) 1992-1996, Thomas G. Lane. * This file is part of the Independent JPEG Group's software. * For conditions of distribution and use, see the accompanying README file. * * This file provides a really simple implementation of the system- * dependent portion of the JPEG memory manager. This implementation * assumes that no backing-store files are needed: all required space * can be obtained from malloc(). * This is very portable in the sense that it'll compile on almost anything, * but you'd better have lots of main memory (or virtual memory) if you want * to process big images. * Note that the max_memory_to_use option is ignored by this implementation. */ #define JPEG_INTERNALS #include "stdafx.h" #include "jinclude.h" #include "jpeglib.h" #include "jmemsys.h" /* import the system-dependent declarations */ #include "jpegapi.h" //#ifndef HAVE_STDLIB_H /* should declare malloc(),free() */ //extern void * malloc JPP((size_t size)); //extern void free JPP((void *ptr)); //#endif #define malloc(x) LocalAlloc(0,x) #define free(x) LocalFree(x) //extern HANDLE hHeap; //#define malloc(x) HeapAlloc(hHeap, 0, x) //#define free(x) HeapFree(hHeap, 0, x) /* * Memory allocation and freeing are controlled by the regular library * routines malloc() and free(). */ //Modified for better exception handling - ajais GLOBAL(void *) jpeg_get_small (j_common_ptr cinfo, size_t sizeofobject) { void *AllocatedChunk; AllocatedChunk = (void *) malloc(sizeofobject); if (AllocatedChunk == NULL) throw THROWN( E_OUTOFMEMORY ); return AllocatedChunk; } GLOBAL(void) jpeg_free_small (j_common_ptr cinfo, void * object, size_t sizeofobject) { free(object); } /* * "Large" objects are treated the same as "small" ones. * NB: although we include FAR keywords in the routine declarations, * this file won't actually work in 80x86 small/medium model; at least, * you probably won't be able to process useful-size images in only 64KB. */ GLOBAL(void FAR *) jpeg_get_large (j_common_ptr cinfo, size_t sizeofobject) { void FAR *AllocatedChunk; AllocatedChunk = (void FAR *) malloc(sizeofobject); if (AllocatedChunk == NULL) throw THROWN( E_OUTOFMEMORY ); return AllocatedChunk; } GLOBAL(void) jpeg_free_large (j_common_ptr cinfo, void FAR * object, size_t sizeofobject) { free(object); } /* * This routine computes the total memory space available for allocation. * Here we always say, "we got all you want bud!" */ GLOBAL(long) jpeg_mem_available (j_common_ptr cinfo, long min_bytes_needed, long max_bytes_needed, long already_allocated) { return max_bytes_needed; } /* * Backing store (temporary file) management. * Since jpeg_mem_available always promised the moon, * this should never be called and we can just error out. */ GLOBAL(void) jpeg_open_backing_store (j_common_ptr cinfo, backing_store_ptr info, long total_bytes_needed) { ERREXIT(cinfo, JERR_NO_BACKING_STORE); } /* * These routines take care of any system-dependent initialization and * cleanup required. Here, there isn't any. */ GLOBAL(long) jpeg_mem_init (j_common_ptr cinfo) { return 0; /* just set max_memory_to_use to 0 */ } GLOBAL(void) jpeg_mem_term (j_common_ptr cinfo) { /* no work */ }