//+------------------------------------------------------------------------- // // Microsoft Windows // // Copyright (C) Microsoft Corporation, 1999 - 1999 // // File: stdafx.h // //-------------------------------------------------------------------------- // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__3D5905E4_523C_11D1_9FEA_00600832DB4A__INCLUDED_) #define AFX_STDAFX_H__3D5905E4_523C_11D1_9FEA_00600832DB4A__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define STRICT //#define _WIN32_WINNT 0x0400 #define _ATL_APARTMENT_THREADED #include #include #include using namespace ::ATL; //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; //#include #include #include //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #include #include #include "tstring.h" //############################################################################ //############################################################################ // // Files #included from base and core. // //############################################################################ //############################################################################ #include "mmcdebug.h" #include "mmcerror.h" #include "classreg.h" #include "strings.h" #endif // !defined(AFX_STDAFX_H__3D5905E4_523C_11D1_9FEA_00600832DB4A__INCLUDED)