// wizards.h : main header file for the WIZARDS DLL // #pragma once #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "Callback.h" ///////////////////////////////////////////////////////////////////////////// // CWizardsApp // See wizards.cpp for the implementation of this class // extern "C" __declspec(dllexport) int runWizard(int, HWND); class CWizardsApp : public CWinApp { public: CWizardsApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CWizardsApp) //}}AFX_VIRTUAL public: virtual BOOL InitInstance(); virtual int ExitInstance(); //{{AFX_MSG(CWizardsApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; int doAccount(); int doComputer(); int doSecurity(); int doGroup(); int doService(); int doExchangeDir(); int doExchangeSrv(); int doReporting(); int doUndo(); int doRetry(); int doTrust(); int doGroupMapping();