/**********************************************************************/ /** Microsoft Windows/NT **/ /** Copyright(c) Microsoft Corp., 1991 **/ /**********************************************************************/ /* lmorepl.hxx Class declarations for the REPLICATOR_0 class. The REPLICATOR_0 class is used to configure the Replicator service on a target server. The classes are structured as follows: LOC_LM_OBJ | \---REPLICATOR_0 FILE HISTORY: KeithMo 20-Feb-1992 Created for the Server Manager. */ #ifndef _LMOREPL_HXX_ #define _LMOREPL_HXX_ #include "string.hxx" #include "strlst.hxx" #include "lmobj.hxx" /************************************************************************* NAME: REPLICATOR_0 SYNOPSIS: Info-level 0 Replicator class. INTERFACE: REPLICATOR_0 - Class constructor. ~REPLICATOR_0 - Class destructor. QueryRole - Returns the replicator role (either Export, Import, or Both). SetRole - Sets the replicator role. QueryExportPath - Returns the Export directory path. SetExportPath - Sets the Export directory path. QueryImportPath - Returns the Import directory path. SetImportPath - Sets the Import directory path. QueryExportList - Returns the list of computers & domains to which files should be Exported. SetExportList - Sets the Export list. QueryImportList - Returns the list of computers & domains from which files should be Imported. SetImportList - Sets the Import list. QueryLogonUserName - Returns the account name used by the Importer when logging onto an Exporter. SetLogonUserName - Sets the logon account name. QueryInterval - Returns the interval time. SetInterval - Sets the interval time. QueryPulse - Returns the pulse multiplier. SetPulse - Sets the pulse multiplier. QueryGuardTime - Returns the guard time. SetGuardTime - Sets the guard time. QueryRandom - Returns the random time. SetRandom - Sets the random time. QueryName - Returns the target server's name. PARENT: LOC_LM_OBJ USES: NLS_STR STRLIST HISTORY: KeithMo 20-Feb-1992 Created for the Server Manager. **************************************************************************/ DLL_CLASS REPLICATOR_0 : public LOC_LM_OBJ { private: // // These data members cache the values retrieved // from the REPL_INFO_0 structure. // ULONG _lRole; NLS_STR _nlsExportPath; NLS_STR _nlsExportList; NLS_STR _nlsImportPath; NLS_STR _nlsImportList; NLS_STR _nlsLogonUserName; ULONG _lInterval; ULONG _lPulse; ULONG _lGuardTime; ULONG _lRandom; STRLIST * _pstrlistExport; STRLIST * _pstrlistImport; // // This worker function is called to initialize the // REPL_INFO_0 structure before the NetReplSetInfo // API is invoked. // APIERR W_Write( VOID ); protected: // // These virtual callbacks are called by NEW_LM_OBJ to // invoke any necessary NetRepl{Get,Set}Info API. // virtual APIERR I_GetInfo( VOID ); virtual APIERR I_WriteInfo( VOID ); public: // // Usual constructor/destructor goodies. // REPLICATOR_0( const TCHAR * pszServerName ); ~REPLICATOR_0( VOID ); // // Accessor methods. // ULONG QueryRole( VOID ) const { return _lRole; } VOID SetRole( ULONG lRole ) { _lRole = lRole; } const TCHAR * QueryExportPath( VOID ) const { return _nlsExportPath.QueryPch(); } APIERR SetExportPath( const TCHAR * pszExportPath ); const TCHAR * QueryImportPath( VOID ) const { return _nlsImportPath.QueryPch(); } APIERR SetImportPath( const TCHAR * pszImportPath ); STRLIST * QueryExportList( VOID ) const { return _pstrlistExport; } APIERR SetExportList( const TCHAR * pszExportList ); STRLIST * QueryImportList( VOID ) const { return _pstrlistImport; } APIERR SetImportList( const TCHAR * pszImportList ); const TCHAR * QueryLogonUserName( VOID ) const { return _nlsLogonUserName.QueryPch(); } APIERR SetLogonUserName( const TCHAR * pszLogonUserName ); ULONG QueryInterval( VOID ) const { return _lInterval; } VOID SetInterval( ULONG lInterval ) { _lInterval = lInterval; } ULONG QueryPulse( VOID ) const { return _lPulse; } VOID SetPulse( ULONG lPulse ) { _lPulse = lPulse; } ULONG QueryGuardTime( VOID ) const { return _lGuardTime; } VOID SetGuardTime( ULONG lGuardTime ) { _lGuardTime = lGuardTime; } ULONG QueryRandom( VOID ) const { return _lRandom; } VOID SetRandom( ULONG lRandom ) { _lRandom = lRandom; } // // Provide access to the target server's name. // const TCHAR * QueryName( VOID ) const { return LOC_LM_OBJ::QueryServer(); } }; // class REPLICATOR_0 #endif // _LMOREPL_HXX_