!ifdef PROJECT_ROOT ! INCLUDE $(PROJECT_ROOT)\pchealth\build\paths.all !else ! INCLUDE $(INETROOT)\build\paths.all !endif MAJORCOMP=Upload MINORCOMP=UploadLibrary TARGETNAME=UploadM TARGETTYPE=PROGRAM UMTYPE=windows UMENTRY=wwinmain USE_STATIC_ATL=1 USE_NATIVE_EH=1 USE_TRACING=1 USE_UNICODE=1 # # These lines will send all intermediate files to the TARGETPATH directory. # MIDL_TLBDIR=$(LOCALLIBPATH) PASS0_SOURCEDIR=$(LOCALLIBPATH) PASS0_HEADERDIR=$(LOCALLIBPATH) C_DEFINES= $(C_DEFINES) -DSECURITY_WIN32 SOURCES= \ UploadManager.idl \ NTEventMsg.mc \ UploadManager.rc \ UploadManager.cpp \ module.cpp \ MPCConfig.cpp \ MPCConnection.cpp \ MPCTransportAgent.cpp \ MPCUpload.cpp \ MPCUploadEnum.cpp \ MPCUploadJob.cpp \ MPCUploadEvents.cpp \ MPCWrappers.cpp \ INCLUDES= \ $(LOCALLIBPATH);\ $(LOCALROOT)\CommonIncludes; BO_LIB=\ $(CORELIBPATH)\MPC_Common.lib TARGETLIBS= \ $(LOCALLIBPATH)\UploadLibraryCommon.lib \ $(SDKLIBPATH)\wininet.lib \ $(SDKLIBPATH)\ole32.lib \ $(SDKLIBPATH)\oleaut32.lib \ $(SDKLIBPATH)\secur32.lib \ $(SDKLIBPATH)\cabinet.lib \ $(SDKLIBPATH)\uuid.lib PRECOMPILED_INCLUDE=stdafx.h PRECOMPILED_CXX=1 !INCLUDE $(INETROOT)\build\sources.all