//////////////////////////////////////////////////////////////////////////////////////// // // CLASSFAC.CPP // // Purpose: Contains the class factory. This creates objects when // connections are requested. // // Copyright (c) 1997-2001 Microsoft Corporation, All Rights Reserved // //////////////////////////////////////////////////////////////////////////////////////// #include "precomp.h" #include "wdmdefs.h" //////////////////////////////////////////////////////////////////////////////////////// // // Constructor // //////////////////////////////////////////////////////////////////////////////////////// CProvFactory::CProvFactory(const CLSID & ClsId) { m_cRef=0L; InterlockedIncrement((LONG *) &g_cObj); m_ClsId = ClsId; } //////////////////////////////////////////////////////////////////////////////////////// // // Destructor // //////////////////////////////////////////////////////////////////////////////////////// CProvFactory::~CProvFactory(void) { InterlockedDecrement((LONG *) &g_cObj); } //////////////////////////////////////////////////////////////////////////////////////// // // Standard Ole routines needed for all interfaces // //////////////////////////////////////////////////////////////////////////////////////// STDMETHODIMP CProvFactory::QueryInterface(REFIID riid, PPVOID ppv) { HRESULT hr = E_NOINTERFACE; *ppv=NULL; if (IID_IUnknown==riid || IID_IClassFactory==riid) { *ppv=this; } if (NULL!=*ppv) { AddRef(); hr = NOERROR; } return hr; } ///////////////////////////////////////////////////////////////////////// STDMETHODIMP_(ULONG) CProvFactory::AddRef(void) { return InterlockedIncrement((long*)&m_cRef); } ///////////////////////////////////////////////////////////////////////// STDMETHODIMP_(ULONG) CProvFactory::Release(void) { ULONG cRef = InterlockedDecrement( (long*) &m_cRef); if ( !cRef ){ delete this; return 0; } return cRef; } //////////////////////////////////////////////////////////////////////////////////////// // // Instantiates an object returning an interface pointer. // //////////////////////////////////////////////////////////////////////////////////////// STDMETHODIMP CProvFactory::CreateInstance(LPUNKNOWN pUnkOuter, REFIID riid, PPVOID ppvObj) { HRESULT hr = E_OUTOFMEMORY; IUnknown* pObj = NULL; *ppvObj=NULL; //================================================================== // This object doesnt support aggregation. //================================================================== if (NULL!=pUnkOuter) { hr = CLASS_E_NOAGGREGATION; } else { //============================================================== //Create the object passing function to notify on destruction. //============================================================== if (m_ClsId == CLSID_WMIProvider) { try { pObj = (IWbemServices *) new CWMI_Prov; } catch(...) { hr = WBEM_E_UNEXPECTED; } } else if (m_ClsId == CLSID_WMIEventProvider) { try { pObj = (IWbemEventProvider *) new CWMIEventProvider(WMIEVENT); } catch(...) { hr = WBEM_E_UNEXPECTED; } } else if (m_ClsId == CLSID_WMIHiPerfProvider) { try { pObj = (IWbemEventProvider *) new CWMIHiPerfProvider; } catch(...) { hr = WBEM_E_UNEXPECTED; } } if(pObj) { hr = pObj->QueryInterface(riid, ppvObj); } } //=================================================================== //Kill the object if initial creation or Init failed. //=================================================================== if (FAILED(hr)) { if( pObj ) { SAFE_DELETE_PTR(pObj); } } return hr; } //////////////////////////////////////////////////////////////////////////////////////// // // Increments or decrements the lock count of the DLL. If the // lock count goes to zero and there are no objects, the DLL // is allowed to unload. See DllCanUnloadNow. // //////////////////////////////////////////////////////////////////////////////////////// STDMETHODIMP CProvFactory::LockServer(BOOL fLock) { if (fLock) InterlockedIncrement(&g_cLock); else InterlockedDecrement(&g_cLock); return NOERROR; }