/*++ Copyright (c) 1990 Microsoft Corporation Module Name: ixphwsup.c Abstract: This module contains the IopXxx routines for the NT I/O system that are hardware dependent. Were these routines not hardware dependent, they would normally reside in the internal.c module. Author: Darryl E. Havens (darrylh) 11-Apr-1990 Environment: Kernel mode, local to I/O system Revision History: --*/ #include "bootx86.h" #include "arc.h" #include "ixfwhal.h" #include "eisa.h" PADAPTER_OBJECT IopAllocateAdapter( IN ULONG MapRegistersPerChannel, IN PVOID AdapterBaseVa, IN PVOID ChannelNumber ) /*++ Routine Description: This routine allocates and initializes an adapter object to represent an adapter or a DMA controller on the system. If no map registers are required then a standalone adapter object is allocated with no master adapter. If map registers are required, then a master adapter object is used to allocate the map registers. For Isa systems these registers are really phyically contiguous memory pages. Arguments: MapRegistersPerChannel - Specifies the number of map registers that each channel provides for I/O memory mapping. AdapterBaseVa - Address of the the DMA controller. ChannelNumber - Unused. Return Value: The function value is a pointer to the allocate adapter object. --*/ { PADAPTER_OBJECT AdapterObject; CSHORT Size; // // Determine the size of the adapter. // Size = sizeof( ADAPTER_OBJECT ); // // Now create the adapter object. // AdapterObject = FwAllocateHeap(Size); // // If the adapter object was successfully created, then attempt to insert // it into the the object table. // if (AdapterObject) { RtlZeroMemory(AdapterObject, Size); // // Initialize the adapter object itself. // AdapterObject->Type = IO_TYPE_ADAPTER; AdapterObject->Size = Size; AdapterObject->MapRegistersPerChannel = 0; AdapterObject->AdapterBaseVa = AdapterBaseVa; AdapterObject->PagePort = NULL; AdapterObject->AdapterInUse = FALSE; } else { // // An error was incurred for some reason. Set the return value // to NULL. // return(NULL); } return AdapterObject; }